Wartales

Wartales

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Sevitan Jun 14, 2024 @ 3:14pm
How's the difficulty options?
I haven't played this for almost a year, before any of the DLC.

How is the difficulty right now?

While I loved the game, I tried it with both scaling and not. Without scaling my guys quickly became overpowered and combat turned into a mindless chore. I lost interest in the 2nd area.

With scaling it was fun for a long time, but the larger my party grew, (and half the fun for me was messing around with different classe), the longer each fight took. It turned into a different kind of chore, where every battle takes forever because the enemy usually outnumbers you.

Is there any solution to this? Or if I want to play with scaling I should stick to a smallish party to maintain combat difficulty without making each battle take forever?
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Showing 1-9 of 9 comments
Roumata Jun 14, 2024 @ 3:41pm 
i'm playing in non scaling option in Expert combat diff and it is great. Of course at a time some regions becomes easy but when it comes you are about to leave it , and till the end you will get challenge, till level 13 and even at level 13 you can be defeated if you don't take care. At level 13 only the last region will be sometime hard, only when you meet level 14 crew enemy. But till this level you will get plenty of gametime. And i don't speak about the pirate dlc because after more then 150h i only finished the 7 main regions. Now i'm about to go to Belerion. I finished all the arena in the second difficulty and got all the purple legendary armor from the arena :) ready to go and fight pirate !
But as i always said, you need to play in Expert mode to get challenge ( it is really doable, this is my first company and my guys are very differents and my builds are the ones i did to play many different specialization. So some of my guys are really good, some are just medium)
Last edited by Roumata; Jun 14, 2024 @ 3:45pm
Doom_Cookies Jun 14, 2024 @ 5:51pm 
What you described is how it still is now. You need to play Region Locked if you want a huge troop; if you play Adaptive, enemy group size will scale with your own and large troops mean long battles.

As you assumed, the way to maintain combat difficulty without having unnecessarily long battles is to play with a smaller troop. I find anywhere from 8-11 units is reasonably comfortable while still allowing you to have every profession (there are 11), though if you go below 11 units you'll need to stuff your Blacksmith, Alchemist, and one other in your Travel Post barracks (if no DLC) or Tavern as staff (if DLC).
Roumata Jun 15, 2024 @ 12:20am 
well i play with a troop of 16 merc, and i really wonder if people, in epxert combat difficulty, can play with much less because, you will be always outnumbered. My group is my first group and i didnt respec, i wanted to finish the game with a medium troop, i mean non optimized troop just to see how the game difficulty is set.

And it is really well done, because, i'm strong and i didnt follow any "op build" so it is doable.
I think that with OP Build for each merc i could maybe reduce my group to 12-14 maybe more 14 but not much less, level 14 enemy group hurt hard.
Of course all group under level 14, i destroy them. However i'm about to go forward in the Belerion part, i'm curious to see how hard it is, if it is !

Till Drombach, i agree that you can deal with much smaller group but drombach make the difference :) and finally the game is always pushing you in challenge. This is very well done.
Even with all the 5 legendary armors of the Arena, i can't beat inquisition guards troop in Drombach, they are way to numerous and got too much renforcement. But all my merc don't wear level 14 dropped (needed level 13 merc) armors. So i still have hope to come and beat them when i will have those upgrade on all my merc :)
In a tactical, having some challenge and having to upgrade your stuff even after 150+ hours it is very good and the proof of a very good job in term of difficulty progression.

Once more i'm playing in non scaling mode.
Last edited by Roumata; Jun 15, 2024 @ 12:23am
mrak20105 Jun 15, 2024 @ 12:46am 
My last playthrough was with a squad of 30 people. I played in two identical groups of 12/14 people. In the new playthrough I decided to just play with one group of up to 14 people. From the very beginning of the playthrough I played in small groups of 4/6 people. The fights are fun and fast. The problem with professions. If you quickly upgrade the prison pillar, you can have 4 workers in professions that do not require free presence in the camp. After reaching level 4 of the Trade Routes, you can build a Trading Post and leave 3 fighters on it (if you don’t have enough resources for uniforms or finances). In the new Tavern DLC, you can send unused fighters to work in the Tavern, and then return them as needed. The difficulty of the battles is acceptable, the difficulty of survival is too high. I myself play at an extreme level, in adaptive mode, free saving. Yes, by the way, it’s been a year now that you can play with the enemy’s hidden moves. This complicates the passage, but you can always turn it off if you wish.
Roumata Jun 15, 2024 @ 1:00am 
i totally agree that the survival difficulty is not well done, but i don't play this game as a survial, so i play in novice mode for survival, i don't care of this part of the game and to deal with it, you just need to lose more time farming for ressource, this is not a challenge part of the game i like. and this is the only negative point of my feeling about this game.
And i must say that even in novice mode on survival, i'm have to take care to money and food at start. And even now, without farming money, i some time need to make contracts to get money for my upgrade of legendary armors and weapons.
I still think it is a must have and the survival part is just a little mistake.
Extreme mode in combat is good but you really need free saving because, sincerly, without it , you will be game over sometime :)
This is way i play in Expert mode with no save free. I lost already some level 13 merc :( :) but i'm dealing with it and it is part of the game.
In extreme, without an optimized crew, i think you can lose everything and the game is too long to take this risk :)
Last edited by Roumata; Jun 15, 2024 @ 1:02am
mrak20105 Jun 15, 2024 @ 1:36am 
Originally posted by Roumata:
i totally agree that the survival difficulty is not well done, but i don't play this game as a survial, so i play in novice mode for survival, i don't care of this part of the game and to deal with it, you just need to lose more time farming for ressource, this is not a challenge part of the game i like. and this is the only negative point of my feeling about this game.
And i must say that even in novice mode on survival, i'm have to take care to money and food at start. And even now, without farming money, i some time need to make contracts to get money for my upgrade of legendary armors and weapons.
I still think it is a must have and the survival part is just a little mistake.
Extreme mode in combat is good but you really need free saving because, sincerly, without it , you will be game over sometime :)
This is way i play in Expert mode with no save free. I lost already some level 13 merc :( :) but i'm dealing with it and it is part of the game.
In extreme, without an optimized crew, i think you can lose everything and the game is too long to take this risk :)
I do not recommend playing without free saves or in iron man mode, not because of the complexity of the passage. A player who cannot change his mind with the choice of skill, oil, appointment of captain/lieutenant, weapon - deprives himself of a HUGE amount of content, very good and interesting content. I'm not looking to level up my squad at all, simply because I haven't tried all the different mechanics this game has to offer. Some perks fix some weapons, some enemies are strengthened. Sometimes bugs occur that prevent the intended solution from being completed. I played with 1 save but quickly gave up because sometimes you make mistakes due to routine work and carelessness or miss clique. On extreme difficulty mode, it is impossible to lower the survival difficulty. That's why I say that survival is overestimated. Players should be given a much more comfortable way to obtain professions in order to reduce the size of the squad to a comfortable one.
Roumata Jun 15, 2024 @ 1:55am 
:)
I was thinking about a new game, despite i want first to finish this one (already 190+hours and just started Belerion).
For a new game i would really want a different experience and with my experience now of the game, i was thinking about an ironmen game in Expert combat/Experienced survival difficulty.
The restrictions of Extreme diff, are "Extreme" for ironmen mode :) but even in Expert, an ironmen mode would make us play much more a different way, because you have ONE chance.
I used to like ironmen mode, played it in GhostRecon series, and loved it because it really change the way you play.

However i'm impressed by the few defaults of Wartales and i must admit that Shiro Games made a very good job.
I really hope there will be some new dlc or a new game based on the same licence, like Total War made it. They could move to Medieval fantastic mode for instance. I would be pleased to fight orcs :)
Last edited by Roumata; Jun 15, 2024 @ 1:58am
mrak20105 Jun 15, 2024 @ 2:11am 
Originally posted by Roumata:
:)
I was thinking about a new game, despite i want first to finish this one (already 190+hours and just started Belerion).
For a new game i would really want a different experience and with my experience now of the game, i was thinking about an ironmen game in Expert/novice difficulty.
The restrictions of Extreme diff, are "Extreme" for ironmen mode :) but even in Expert, an ironmen mode would make us play much more a different way, because you have ONE chance.
I used to like ironmen mode, played it in GhostRecon series, and loved it because it really change the way you play.

However i'm impressed by the few defaults of Wartales and i must admit that Shiro Games made a very good job.
I really hope there will some new dlc or a new game based on the same licence, like Total War made it. They could move to Medieval fantastic mode for instance. I would be pleased to fight orcs :)
If I were paid even a cent, when reading this statement: “I want to fight orcs, do it like in BB.” But no one ever specifies - what do you mean by Orcs? Green monkeys? Well, okay, they made white monkeys in Drombach. What, you're not happy with the color? No weapons? Well, what kind of weapon do you need? The game is full of all kinds of weapons. It's impossible to try everything. What I would like is a variety of opponents (factions) or even mixes of factions. And so that the enemy can surprise. Many players run away from bandits and deserters because they are bored. But what if it were a mix of bandits and inquisitors? Or brotherhood + rangers? Then, why isn’t the bear’s “paralysis” perk implemented? It would be interesting to fight with a faction that can immobilize your fighter, as a “requirement” in the Arena of Legends. But it would be nice to come up with new tactics. ;)
Originally posted by Sevitan:
I haven't played this for almost a year, before any of the DLC.

How is the difficulty right now?

While I loved the game, I tried it with both scaling and not. Without scaling my guys quickly became overpowered and combat turned into a mindless chore. I lost interest in the 2nd area.

With scaling it was fun for a long time, but the larger my party grew, (and half the fun for me was messing around with different classe), the longer each fight took. It turned into a different kind of chore, where every battle takes forever because the enemy usually outnumbers you.

Is there any solution to this? Or if I want to play with scaling I should stick to a smallish party to maintain combat difficulty without making each battle take forever?


My playing time is more than 1000 hours in the Wartales game, outnumbered enemies are common things in Extreme Diff, build good strategy at the start of battle, carefull about your movement at that time, in this game we should not get hit....
you just have to get used to it
you could build 10-11 company with 5-6 horse maybe more horse
that will create a huge passion gameplay with only 10 min a battle
Or just build with 4/5 merc with 6-7 animal, i suggest pick boar or bear not wolf, wolf ease to get killed....

i hope you more enjoy the game
because i love this game so much
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Date Posted: Jun 14, 2024 @ 3:14pm
Posts: 9