Wartales

Wartales

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Artjomski May 13, 2023 @ 2:23am
How viable is it to play a 1 man only game? is it possible to finish the game that way?
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Showing 1-15 of 21 comments
It's Not.

Frequently the way to win when moving between zones when you can be levels down is to swarm the enemy.

The XP awards assume a party. They don't got up if you have fewer. The initial set ups are generally 4 and I've found a need to grow that quickly - used "captured" animals as I was broke-ish early on - food yes - escalating wages no.

Within quite wide reason larger parties have distinct benefits. If playing High difficulty for "survival" then that's different but a balanced size is very necessary.
Kelreena May 13, 2023 @ 5:52am 
Hell I'm at 14 trying to decide if I wanna bump that up to 16.
Go Up. I have 14 Plus Animals - mostly Bears. Even that with Bandit Lair where they get a second wave (it was 12 in both waves). In those fights I was withdrawing people & animals from the fight and sending them well clear as they were on their last hit points (having managed to get the whole Human part of the party with First Aid was very needed.

I use plenty of archers to get on the front foot mostly works well just don't let the enemy get to the archers cause they're rather a bit fragile. You get forced to disengage to shoot.
Last edited by Joseph@PowellNZ.COM; May 13, 2023 @ 6:05am
Gaz O'D May 13, 2023 @ 6:10am 
Originally posted by Kelreena:
Hell I'm at 14 trying to decide if I wanna bump that up to 16.


18 mercs. 4 prisoner recruits, a bear, a battle pony and 9 work pony's for me.
Last edited by Gaz O'D; May 13, 2023 @ 6:10am
Give Wolves a try - you need at least 3, that gives the +50% to critical chance. For preference Alphas. Really god second character in. First strips the armour and the wolf criticals and finishes them off. But note need 3 ropes each for the capture. With a decent number of Strong animals The Beast Master is gold - you don't have to waste the 1 animal enhancement slot.
ambi May 13, 2023 @ 8:49am 
i dont think a solo player can kill the nightmare pack (forgot what it's called, but they inflict fear every time you deal damage).
agreubill May 13, 2023 @ 11:52am 
Originally posted by miss shapiro:
i dont think a solo player can kill the nightmare pack (forgot what it's called, but they inflict fear every time you deal damage).
And you lose all fear charges every time you kill a Ghost Pack beast. That's not a real issue.
Robin of Spiritwood May 13, 2023 @ 11:57am 
It might be possible with pets...
Gregorovitch May 13, 2023 @ 1:44pm 
Presumably in adaptive mode if you're playing solo you'll only ever be up against one, two or possibly opponents?
Floid May 13, 2023 @ 2:36pm 
Well not to rag on the other replies, but it is possible to do a casual two man setup on region locked mode, with two crit focused barrage / rage stack archers speced & geared the right way.

And a one man setup is also possible on region locked mode, with a crit focused, powerful-counter - riposte - sword & shield tank build, with the right gear / quality forged amour.
You could also do a similar build with an axe man I guess.

To give you a idea of how game breaking things can become - I can rage stack on my barrage archer to the point where they can hit for 1266 on a crit lol... and the current crit hit percentage on that character I believe is at like 80%.

Synergizing in this game combined with a crit focus and guard bumping, is god mode effectively.

Experiment and see how you go.
Last edited by Floid; May 13, 2023 @ 3:31pm
doc May 14, 2023 @ 7:49am 
I played solo on hard for most of an adaptive game (no sure it is possible on region locked). Using a swordsman. There are several things you cannot do solo. Cursed villages, arenas, region bosses, rouste, and capture missions (from what I remember).

Battles are typically one on one, but you do end up with occasional one on 2 or 3. Ghost Packs and Nightmares are doable, but you need to make sure to manage terror.

I was mostly done with Dromback when I decided to go back and pick up a single companion to go and do all the capture missions. Then I picked up 2 more to do the arenas and region bosses. I could do cursed villages with 4, but I needed wisdom buffs (scholar, various belts), 5 or 6 is much easier. Finally, I picked up the last 2 to do rouste and then completed the remaining Drombach content.

I also used a couple civilians for camp jobs (I think the most I had was 3). These are civilians that join you on missions, so I'd just pick them up and then not complete the mission. These were useful. Really wish you could hire civilians (or designate non-combatants).

I had started playing region locked with a large (12+) team and got frustrated by how long it was going to take to level up once I hit Grinmeer, so started over. Solo adaptive goes really fast, since the battles are so short.
Ommamar May 14, 2023 @ 7:57am 
"Ghost Packs and Nightmares are doable, but you need to make sure to manage terror."-doc

How do you manage terror? I know a high wisdom helps negate it, first raid might also remove it although I have never tried it. Since you can't use first aid on yourself how would you manage it?
doc May 14, 2023 @ 8:04am 
There are a couple belts, but mainly you need to kill to remove terror (I think it removes 3 for each kill). So, going against the nightmare you may need to kill a weaker enemy mid fight in order to reduce your terror.
Ommamar May 14, 2023 @ 9:23am 
Originally posted by doc:
There are a couple belts, but mainly you need to kill to remove terror (I think it removes 3 for each kill). So, going against the nightmare you may need to kill a weaker enemy mid fight in order to reduce your terror.

I didn't know that, so it is better for someone who has terror applied to make the kills on the wolves and boars in a ghost fight? I guess that would be one advantage a solo party would have they get all the kills.
mutant May 14, 2023 @ 1:51pm 
once you do the escape mission during the main quest in the swamp you get the belt that gives you rage every time you should get a terror stack, after that you steamroll every ghost pack
Last edited by mutant; May 14, 2023 @ 1:51pm
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Date Posted: May 13, 2023 @ 2:23am
Posts: 21