Wartales

Wartales

View Stats:
Rax Savvage Apr 18, 2023 @ 5:00am
how do you upgrade strength?
dudes just dont have it as option
< >
Showing 1-11 of 11 comments
Valekrin Apr 18, 2023 @ 5:05am 
Pick Career Plans in the Compendium. You'll be able to spend Influence to level attributes upon level-up.
Rhogog Apr 18, 2023 @ 5:06am 
it depends on class. "rogues" and archers don't use strength, for example, so they never get it as an option. Strength based classes - it's an RNG what stat raise option you get each level up. If you want to make sure you get strength as an upgrade you need to unlock special option to invest fame into stat progression. I forgot what exactly it's called but with that option you can even invest into strength for no-strength classes.

Originally posted by Valekrin:
Pick Career Plans in the Compendium. You'll be able to spend Influence to level attributes upon level-up.
ah yes, that's what I was talking about :)
Last edited by Rhogog; Apr 18, 2023 @ 5:07am
ChopSuey™ Apr 18, 2023 @ 5:08am 
That is *THE* first skill I get for my merc group every time. I use it whenever a level up doesnt give me the option I want
Rax Savvage Apr 18, 2023 @ 8:21am 
carrer plans only lets me add +1 to stats they were already gonna have
Olleus Apr 18, 2023 @ 8:40am 
Originally posted by Rax Savvage:
carrer plans only lets me add +1 to stats they were already gonna have

Just left click twice lol. Adding + costs 10 influence, adding ++ costs 40. Which is insanely cheap in all but the earliest game.

Honestly, I think it's way to cheap. It's too easy to design mercs to be exactly what I want them to be. It removes a lot of strategy and role playing compared to not having that option, it was just more interesting to have to pick the best out of a restricted choice.

At least, the cost of of career planning should be cumulative per character, across every level. So the first time it costs 10, the second 30, the third 60, the fourth 100, and so on. Adding ++ in one go would count as using it twice for cost increase purposes. That would actually bring some interesting choice into the game rather than having cookie-cutter units.
boring2004 Apr 18, 2023 @ 8:41am 
Unless you don't have enough rep clicking twice should let you upgrade up to two "plus signs" on any individual skill. For 10 (maybe difficulty dependent?) you can add one to anything. For 40 more you can add two to something that wasn't going to get an upgrade.
Ommamar Apr 18, 2023 @ 9:05am 
Originally posted by Olleus:
Originally posted by Rax Savvage:
carrer plans only lets me add +1 to stats they were already gonna have

Just left click twice lol. Adding + costs 10 influence, adding ++ costs 40. Which is insanely cheap in all but the earliest game.

Honestly, I think it's way to cheap. It's too easy to design mercs to be exactly what I want them to be. It removes a lot of strategy and role playing compared to not having that option, it was just more interesting to have to pick the best out of a restricted choice.

At least, the cost of of career planning should be cumulative per character, across every level. So the first time it costs 10, the second 30, the third 60, the fourth 100, and so on. Adding ++ in one go would count as using it twice for cost increase purposes. That would actually bring some interesting choice into the game rather than having cookie-cutter units.

The thing is you don't have to use the career path if you don't want to or even get it as an option. Then just choose what ever stats the RNG gives you on level up.
Olleus Apr 18, 2023 @ 9:41am 
Originally posted by Ommamar:
The thing is you don't have to use the career path if you don't want to or even get it as an option. Then just choose what ever stats the RNG gives you on level up.

Well sure. I could also never equip a weapon to make the game artificially harder.

What I find interesting in strategy is making the best of the tools and options at my disposable. In the current game, that includes an OP Career Path. Hamstringing myself by not using it and deliberately playing far below optimal just makes me feel like a fool. Maybe if I do ever start a 3rd playthrough from 0 I'll try to do that as a house rule.

But that's a far inferior solution to just balancing it properly by having the cost of using career path always ratchet up. It would also make for a nice Influence sink, because at the moment that's the only resource in the game that is essentially infinite as early as finishing the first region.
Torpex Apr 18, 2023 @ 11:59am 
Don't overlook the willpower, it influences the morale and how fast you are going into the elimination mode. Nothing crazy compared to the main stats, I like 16. Some people increase WP to half of the main attribute.

Movement points are to 12 + 6 from war ponies. 18 is usually enough.
Rax Savvage Apr 18, 2023 @ 12:07pm 
oh...how have i not clicked the stat itself this far O_o
Ouranos Apr 18, 2023 @ 12:27pm 
It took me so many hours to realize you could upgrade any stat with career plans and not just the ones with a +...
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Apr 18, 2023 @ 5:00am
Posts: 11