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each could operate as an independent group.
Tank
spearman to cover the archer
Archer w/fire
and a ranger to attack from the flank or rear of an engaged enemy
Something like that
so if i had to split them each could survive by themselves
Ever since I decided to experiment with boar farming (i.e. fattening them and then slaughtering them for the extra meat and grease), I've been taking more damage in combat and have had to spend more raw materials on repairs. When I was at 12 to 13 combatants, I was at an optimal spot and typically took only minor damage. It's time to downsize.
so you still get meat but keep your party smallish ?
After that the dissadvantage with them is gone and if you want to go in with less units, leave some of your troops back in the trading spot (there are 5 sits there as far as I remember), go into the temple, do your run and then come back and take them with you again. :)
You really think those BOARS can bring in 1000 gold ?
And you were complaining about 150 gold Arena. and then you went and go Boar Farming.
Here if you want to experiment with things , get a ARMY of Master COOKS :P each cook only eat 1 food . if they have Aestic trait, that means somebody doesn't eat :P
Miraculously, none of my boars died, even though there seemed to be no end to the enemies. After killing what must have been 20, several more reinforcements spawned.
All told, I must have killed at least 30 enemies in that final battle. They wrecked the armor of several party members and almost killed one of my archers, who got ambushed by three mole rats. Not being able to see where they're coming from means that they almost always get first strike. And my party, being large, means that my Swordsman can't use Encouragement (30% damage reduction) on everyone.
This is the first time since the early game that I've had such a desperate fight.
Hopefully, the Ludern tomb will be more manageable once I cut my party size down.
I know that it's for the purpose of gameplay balance but, in-universe, it stretches credibility that scrawny, naked subhumans and overgrown rats would, without weapons, be able to damage armored soldiers so badly,
Just glad that this ordeal is over.
I just wanted to try it. Having a substantial reserve of food seemed appealing. I hadn't even thought of selling the meat- just thought I would stash it in the trading post- and never have to worry about food again,
Also, isn't this part of playing a games To try things out? We don't know how bad something is until we actually attempt it and and judge for ourselves.
If I didn't know better, I would think you were being judgmental but you have already explained previously that this is just your culture and preferred interpersonal approach, so I'll just let it go. :)
Really not worth the time :P the time it takes to feed them , people magically discount.
So to the time it becomes FAT and you slaughter it. you already FEED it twice the amount you got out of it.
That is simple Math. you have to carry it around how many RESTS before it becomes FAT.
Just buy the food, saves you a lot of time. store them in your Trading post. if you do not wish to carry them around.
Infact having a Plague Rat with finding Cheese , is profit on food (sadly it dies so fast and enemies want to kill it) .
Even on Region locked setting, your party size affect enemy party size still.
But allowed party size is dictated by the level in the locked regions...
Lv1 bandits and mobs will always be 2 to 3 enemies.
lv2 is 3-4
Lv3 is ~6
Lv4 is ~8? I still see enemies up to 6...
Maybe there is a cap in region locked, since I have like 4 wolves and 6 humans.
This isn't true. I have previously run the calculations in the Fat Boar thread. The stockpiles of food produced are considerable. And the consumption per regular boar set to Livestock option is quite small.
But the game has changed- so many options to reduce food consumption that I broke the game with an overflow error by reducing the food to under zero. People have loads of money now- the food situation is very different.
Oh no! They are huge footprints, with no torches. The best way to make more and stumble onto enemy units! Also a disaster in Rat Nests...
Yes very good plan.
Once I get the Trading posts running, I try to reduce the combat troop to 4-5 size. We use a single Boar-Herd prisoner convert( nearly zero wages) to run the boars and trade when we operate the Farm.
Trading posts allow you to experiment with group composition for different tasks.