Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Of these DLCs...
Pirates of Belerion is an actual expansion to the world. A new zone, with all the trappings that you'll come to expect a zone to have from basegame, and a sailing gimmick as the primary method of travel with ship-boarding combat maps that have some unique mechanics to them. It's a lot of fun, and a nice change of pace from the main game without being something entirely different like the other two DLC that come in this edition. Also required to unlock legendary weapons and Arena specialization for the Pugilist class.
The Tavern Opens! is a crapton of convenience features pretending to be a tavern minigame. You can't really fail at running your tavern, so the enjoyment comes from maximizing your profits and the little bits of dialogue from NPCs of various factions. Mainly, though, it's for convenience. It allows you to reserve currently unneeded mercenaries at the tavern from any location, can be used as a source of combat experience, can be used as a source of profession experience for four specific professions, completely turns the game's economy and resource management systems on its head (though you can also do this without it), allows you to learn most of the recipes for the Brewer profession, and adds loads of food recipes to the game. And even more, if you use what the DLC offers you cleverly.
The Pits just adds five locations to the game that are underground fighting rings. Each location has five themed fights with unique gimmicks that can be done on Normal and Hard mode (the rules of the match changing a bit depending on choice), for a total of 50 fights. Each fight gives you 1 point toward earning rewards in a progression, and there are 50 points total for 50 rewards. In addition, each location completed gives you a unique piece of legendary gear, usually with a powerful, unique effect.
It's hard to say if it's worth it or not, as it depends on how you'll like these varied DLCs. I personally enjoyed all of the DLC aside from The Pits (which I enjoyed the first time around, but will surely feel forced to do for the cool rewards every time going forward), but many people dislike either The Tavern Opens! or The Pits. Most players like Pirates of Belerion, since it's just more of the same game to play, a proper expansion.
All that said, the sale price is good. If you think you want all three DLC and can afford it, then absolutely nab it while it's on sale rather than piecemealing them at full price later on.