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Apart from the legendary and unique rare upgradeable weapons I only use "normal" rare bows and the Brotherhood Cestus.
Edit: Haven't tried the new 1 handed sword, but combined with the new shield and the oil that heals for 20% damage you should get infinite attacks on a critical build.
Crit Chance:
25% from 5-star Chaos Path
3% base crit
5% from Duelist Trait
3% from Bloodthirsty Trait
2% from Will attribute
2% from Helmet
5% from Armor
45% from Belerion Armor Layer
12% or 6% from Profession
Total: 96- 102% Crit Chance without putting any points into critical hit
Level 9 is taken for approximately two regions. This sword Ulfarax Ulfberth actually gives infinite basic attack.
Does the loss of HP not count as a massive downside? Or do people don't care about survival?
That's two different things.
Serious answer:
- Conversion Oil heals for 20% of the damage you deal.
- The new shield from the tomb reduces damage taken (up to 50%) and increases damage dealt based on missing health.
->Your critical hits only need to heal for more damage than 25% of your health.
The lower your health gets, the more damage you deal and the less damage you take.
At some point you'll reach a point where you heal at least as much as you lose.
Hmm, I didn't consider that. Still, I am so risk-averse...
Thanks for the clarification. So this seems like all-in build where every build choice is there to support that one sword. Again, I prefer more conventional approach. But I guess I'd have to try before judging.
How much HP did you have left - percentage-wise?
Wow. Thanks.