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Dagan's hammer is a fraction of what it used to be (I use it, but I definitely don't think it's a "must have" item).
Hunter's bow is not a legendary weapon, and if you mean some sort of "legendary bow", then I would definitely disagree with you here (the indomitable one is great)....by the way there are at least 8 bows in the game (rare or legendary) and I don't think the tree bow is better in any of them (at the same lvl).
For other weapons (legendary or rare), they have at least a little variety of properties, which by the way is much better than before the update (weapons and armor are added quite a bit, but unfortunately getting them requires a bit of grinding).
I wouldn't want to defend the armor from the arena (I basically don't use it), but they are definitely not 20% worse than what you forge (they all have significantly better armor than forged, but unfortunately they lack anything extra). The advantage is that they can be leveled and can be used on levels where you can't forge (and you don't have any other/better drops).
...and yes, if you don't have animals (like me), you probably won't use some of the items. But that doesn't mean it won't be the best item in the game for someone else (for example, someone who has one ranger and 19 wolves).
Rather than taking down one enemy per turn you can take down two or more. And depending on your archer build you can effectively get off the equivalent of three+ regular damage shots.
Or you can just take pure archer , use wolf and make -2 every turn. In any situation. + you ALWAYS outnumbered and use kombo when you get 1 by 1 turns is....not very good idea. Mb in boss fight...but bosses are solo fighters so....
Just make sure to understand the conditions of the weapons and use em only when needed if they are VERY SPECIFIC. For instance, that funny looking hammer used to smash mosquitoes? Leave it in the Ludern Outpost. That thing has no business outside of that region.
Also, keep in mind that just cos they are deemed as LEGENDARY, doesn't mean they are going to be busted right out of the gate. Dagan's Hammer was nerfed more than enough times cos it was, but it's main mechanic still exists. You wanna know how to make it busted? Combine it with Misty and Infectious Oil. Now, you melt mobs like it's no one's business.
That Axe you mentioned that deals guaranteed critical hit if the target is on fire? Not a problem. There are ways to make sure you don't take damage from fire. I recall there being a Helmet or something in the Alchemy list that made you immune to damage from fire, while retaining the Burning Status. Essentially, you get to spread fire to the hostiles WITHOUT taking damage yourself. Pretty nifty if ya know how to make use of it.
About bows, the only two i always use that are pretty good are the indomitable one (that pierces trhough targets) and the vicious one (that pushes the enemy back and deals double damage if it hits an obstacle..). These are probably the only two worthy to get among dozens. Other bows are good if you focus your entire setup to complement it... and in the end is not worthy the trouble for what you get anyways.
However, I've just reached level 11, and have noticed the pendulum swinging back to crafted weapons being better. At least the daggers and 2H axes are. I always disliked Splitter and now I can finally get rid of it. The crafted ones are flat out better.
As for rewards, yes, many are underwhelming. I think it was in the Grinmeer tomb, you go through the puzzle that injures you, and what is in the center? A common figurine that can be sold for 40 krowns. LOL That was a joke.
I find some of the legendary Weapons to be pretty OP with the right builds and the armour, after getting upgraded at the forge, better than anything else in the game.
After 150h on expert ? Of course not. Just ran back and forth with a level 4 weapon at 11 lvl. Some ? Yes. Most of it - no.