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What I am asking myself is:
a) where did this bonus come from?
b) if it was related to the path level up (which would make sense as 4% x 5 sepulchres = 20%), is the path bonus not supposed to be permanent? Am I missing something or is it really designed to taked hours to unlock to be active for just one rest-period?
c) how the hell do I re-create this :-)?
Mysteries also have a +5% crit bonus for DAMAGE (not on hit)
I do want to know what that 20% crit bonus come from lol.