Wartales

Wartales

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Cadwell Aug 29, 2024 @ 2:59am
"Pirates of Belerion" raised my expectations of what a DLC for Wartales should be
i grabbed the "Tavern" DLC because it looked fun, but it wasn't THAT interesting or complex, if anything i can ignore it most of the time and farm money regardless.

"Pirates of Belerion" just eclipses both the tavern and "The Pits" by a wide margin , even if the Pits has more content compared to "The Tavern" it still doesn't add anything new nor meaningful.

Rewards are lackluster, why should i go through the Pits besides for the challenge if gold , items and influence aren't better than what i can craft or gain through trading?

It's like eating a meal in a resteurant, then the waiter goes "You liked your Hamburgher with potatoes? Here some more of it, but with extra sauce!"

Like...it's not bad, but i have already had something similar prior.

I want Shio Games to know this, we aren't putting bad reviews because the Pits are bad or to sh*t on your hard work. It's just that after "Pirates of Belerion" released, we come to expect more of that awesome content! Stuff to explore, things to see and conquer!
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Showing 1-3 of 3 comments
DART VON FABLE Aug 29, 2024 @ 3:50am 
Shiro Games turned lazy after Pirates DLC.
Wandering Flare Aug 29, 2024 @ 3:57am 
There's 2 main issues with the DLCs and neither of them is really connected to Belerion setting the expectations. They cost the same as Belerion despite providing much less content, and on their own they feel more like what free updates should've been while DLCs would be relegated to making extra regions.

The Tavern is entirely pointless if you're in the endgame outside of some extra achievements and in the early-midgame it splits the company (unless you run it entirely with civilians) and the focus of the game with the only rewards being you get to look at numbers and a bootleg "building sim" while racking up way more money than you'll end up needing over the course of the game, making the mercenary work entirely pointless in a game that's supposed to be about mercenaries. For the price of an entire region with its own mechanics and storyline.

The Pits is entirely aimed at the endgame, which is fair enough, but there's only so many arenas that can be finished within a couple hours and the rewards for them feel like they belong in the midgame, but even for midgame they would feel lackluster. For the price of an entire region with its own mechanics and storyline.

It really feels like they've had the same team that made the game work on the first DLC and then proceeded to oursource the rest.
Last edited by Wandering Flare; Aug 29, 2024 @ 3:58am
Cadwell Aug 29, 2024 @ 5:25am 
Originally posted by Wandering Flare:
There's 2 main issues with the DLCs and neither of them is really connected to Belerion setting the expectations. They cost the same as Belerion despite providing much less content, and on their own they feel more like what free updates should've been while DLCs would be relegated to making extra regions.

The Tavern is entirely pointless if you're in the endgame outside of some extra achievements and in the early-midgame it splits the company (unless you run it entirely with civilians) and the focus of the game with the only rewards being you get to look at numbers and a bootleg "building sim" while racking up way more money than you'll end up needing over the course of the game, making the mercenary work entirely pointless in a game that's supposed to be about mercenaries. For the price of an entire region with its own mechanics and storyline.

The Pits is entirely aimed at the endgame, which is fair enough, but there's only so many arenas that can be finished within a couple hours and the rewards for them feel like they belong in the midgame, but even for midgame they would feel lackluster. For the price of an entire region with its own mechanics and storyline.

It really feels like they've had the same team that made the game work on the first DLC and then proceeded to oursource the rest.


Agree with all of your points, especially the fact that they feel like free updates for the amount of content that they offer.

The future DLCs have to change direction if they want to be succesful, may open another discussion about it later.

I could justify the purchase of "The Tavern" and "The Pits" , if they were further discounted or offered more content, but as they stand they add lackluster content and that is it.
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Date Posted: Aug 29, 2024 @ 2:59am
Posts: 3