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I went pro-refugee in all the above missions, but I'm looking for the last one.
you helped those filthy refugees? *grunts*
(just kidding)
> Blacksmith delivery (He's alone in a tower in the north)
BTW, Run and Endurance Run are VERY helpful in avoiding the Count's men... At the time, my guys needed to Camp and I had to get them out of the way of the patrol
The Tiltren Story Missions are:
- Grain Thief /Wealthy Farm
- Sheepfold /Fishing Hut
- Sinister Cave /Guard Post
- Woodcutter's Camp
and @Romain's answer of Abandoned Tower /Blacksmith
And then one final mission given from the Mayor or Fergus depending which side you chose.
Finishing this will award a Border Pass, some cash, and Influence.
- Blacksmith > Deliver him to haven (You now have access to another blacksmith in Tiltren for repair and repair material)
- Sheepfold > Kill the girl (The Angler reward is better and you can get everything in the sheepfold without stealing)
- Grain thief > Isabeth side (If you don't choose isabeth side, the lake camp will be empty for the rest of the game, and the black market will dissapear)
- Woodcutter > wood cutter side
- Guard post > kill the guard (and use the golden key in the guard post chest = better reward than the cave one).
Final battle > Stromkapp. If you fight the final battle in heaven... heaven will be empty (you'll lose 1 merchant and 1 blacksmith in Tiltren)For curiosity, what is the reward in the guard's chest?
I never sided with the refugees hahaha.
In the camp the chest is like a bandit chest. If you're lucky you can find a belt item, backpack item, hook, etc...
You can also defeat the bandits in the cave and use the Golden Key on either chest; the one in the cave is fixed at 10 iron and some gems while the one in the guard post contains random loot which can include good belt items, armor or weapon.