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Bears - great tanks
Wolves - in groups they get bonus crit chance
Boars - Hammy can unlock a bard song
Other critter - something to play around with.
I tried some bears, but you can't control their actions? They randomly do their own thing - and also they move whenever.
So you have to select a skill? Jesus...
They can still be fun to play with, though, especially late-game, when every merc can drop 5-15 enemies each, it doesn't really matter how many enemies the game throws at you then---except in regards to your actual play time, since giant battles take longer to complete.
It can be interesting to run several bears & wolves with 4-6 Beastmaster Archers, but the real problem is that animals cannot even remotely compete with mercs in regards to dealing damage, and the entire combat meta is about dealing damage to avoid taking damage. If there were more robust systems for tanking and healing, animals might be more viable. As is, however, whatever an animal is doing for your team, a mercenary could be doing a better job of it.
But a merc is always stronger than an animal. You get them just for fun.
Ah, thank you.
The trade offs for using animals are that whilst they can't learn book skills, or have professions, or use oils, and they eat more than humans, they don't need to be provided with increasingly expensive weapons and armour, they don't need to be paid, and they can be recruited in big numbers for the cost of a bit of rope - if one dies you just rope another one.
Having said all of that I would never bother using warhorses - apart from their performance in battle I just can't cope with the idea of a riderless horse doing anything other than bolting when the arrows start to fly. A group of three alpha wolves is handy for tearing the throats out of light armoured enemies. With proper support bears can be great fun - just have enough first aiders around to ensure that they never take the damage from status effects. Regular boars are trash in combat, but an incomparable source of food and grease if you take the livestock option and stay out of combat until they get fat. The regular animals also provide decent bonuses in camp when they hit certain levels - although I wouldn't be so keen on bedding down next to a plague rat/molerat/crocswine!
ROFL! ;)
My problem is game match your head counter and constantly increase difficulty. Even on fix difficulty. I add one member enemy get one too that.
So I need each member to be able to handle one enemy. Animals just cannot.
Understand adaptive difficulty is worst. I beginner area, I am facing level 6 enemy with over 10 member each while I only have 8 humans and 3 wolves
lol you'll need to do better than that. you will need one of your crew to handle MULTIPLE enemies soon enough. better git gud scrub.
A sentinel with improved ovation is so much better value in this role, simply because it's far more versatile
1. Maintenance .. since tavern dlc this is sort of a non issue but in the early game it can be a lot easier to get food than crowns.
2. The beast master skill. Not only can the beastmaster pick up a passive that lets you directly control them but they get a skill that causes all animals next to the target to get a free attack. This can be a lot of dmg.
3. They're cheap don't need to make them gear. Animals can't use a lot of gear. But they have way better stat growth than humans. Meaning they can be competitive and useful without pulling from resources needed to upgrade your team. Literally just feed them though I acknowledge some of them do eat a lot XD
4. Utility, This will be much better when they finally allow some animals such as boars/wolves to be non combat like ponies can be. Animals could have a real niche for camp utility if them counting towards your party or cluttering up the battles was optional.
5. Animals are way better on region locked. Since your party size doesn't really affect what you face. And a wolf on your side is still better than without one.
It's true if you just compare stats level for level animals underperform but that's just looking at one aspect of things. Animals are good and have their place in the game. They could stand to receive some tlc though. I'll grant you that. There's a mod called wartales remastered that handles them WAY better. It has dogs and boars taking a lvl 3 skill which flags them as a livestock animal or camp guard. And they don't join battles. Haven't tried it with bears yet.