Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The fights don't go to a second round. I have a Spearman/Warrior Officer and two AoE archers, and I basically kill 18-20 units in three turns with 3 fighters. The rest of the party doesn't even move. To be on the safe side, I have an assassin who finishes off the rest with a skill that refreshes when killed.
And I din't know you need a mod, I think you can capture one with the vanilla game.
you can, but it requires the chains you get from a quest, and you don't get to keep it. with the mod, I can keep it. I have a ton of boosts to morale, so I didn't even notice any downs from the nightmare. I'll take a closer look.
"what is the purpose of animals?"
it's called fun? surely you've heard of the word?
Ah okay, thank you. I didn't remember you can not keep it. Yes, check your moral please and let me know.