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The curse ability is the one where two members of the company need to be adjacent to avoid damage right? Because I *do* have that hit some people when near the spawn point, and when I move them further away they stop getting hit by that, but I never actually see the enemy appear.
Do I need to bait the AI and try to draw it out? I'm not sure why it's not moving closer to my company at all, but an AI quirk I don't understand, if it's somehow invisible (? but then it'd have been hitting me), or it not actually being there are my suspicion. I tried just going in the first try and never found it even with everyone going in.
I guess I'll try it a fourth time, just running out of ideas for how to find it.
If its happening on multiple encounters though (rather than reloading your position in the same encounter), then it must be a bug. You might have to ditch that save and go back to another one.
Unless you're playing on the hardest difficulty, at which point fleeing is akin to the character dying and you lose them forever. Then...you're just kinda screwed.
Oh really? lol, I hadn't even noticed that because I haven't had anyone flee yet on this playthrough. Thanks for warning me!
Thats gonna make the Beast of Ludern fight interesting then.
In my 350+ hours, the Nightmare usually spawned close to the fog (touching the border), adjacent to the other two ghost beasts on turn 2.
Rarely inside the fog where I couldn't see it or partially inside of it, but still adjacent to the other 2 ghost reinforcements.
Edit: Just remembered, I think a few times it spawned on the opposite side of the reinforcements.
Adjacent meaning touching the other two.
I suggest taking a Sentinel Warrior to the fight for Ovation and just cluster your units through to the end, even if you recruit a random warrior immediately beforehand just for this purpose. Party-wide inspiration every turn makes that fight hilariously easy.