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Pros ...
1) Much cheaper
2) f you play region locked you can capture prisoners at a higher level then you get through recruitment.
3) Sometimes you can get some cool Skills
Cons ...
1) They come with odd skill sets sometimes, but this can be mitigated using Skill Books.
In the early game,same as before, stupid expensive.
Late game, irrelevant because i already have my favorite mercenaries that i invested time and money on.
the 'Vacancy Notices' needs to drastically reduce the price, like, same as recruiting random people and maybe a bit more expensive, with the exception that negative traits reduce costs.
I think I undersold it. I'm pretty sure it's 5k with every field filled, 4500g for one without a negative trait. Weird that adding a negative trait costs you more money instead of the opposite.
It is not adding a negative trait. That's EXCLUDING a chance of rolling a specific negative trait.
That seems even worse to me, lol. At least if you choose one you know what you're getting.
Personally, I prefer to find recruits that start with 15 WP in taverns the standard way. With just a little bit of patience you can get a far better merc with better stats, a good bonus and at a far lower price.
WTF?! How do you unlock this feature?
It's a tier 3 knowledge unlock. Once you earn a total of 20 knowledge points you should see it on the list, and it costs 3 points to unlock. It's pretty useful for when you have a specific team in mind and the last character you want isn't showing up.
Thanks! I guess I will have to save up Knowledge points!