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vakarr Apr 8, 2024 @ 4:46am
How does "drinking buddies" work?
There's an advanced knowledge option called "drinking buddies" which is supposed to give an option to remove a bad trait from the relationship screen. I haven't seen this option appear yet after paying the knowledge points, how does it work? There's another one called "misanthropic troop" which is supposed to make your men who don't like each other fight better. How do you make that work?
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Wandering Flare Apr 8, 2024 @ 8:13am 
It's extremely random, the list of bad traits that trigger it is missing a lot of them like Hemopheliac and Maniac, getting it to trigger is also extremely random, so... just keep a drink and check through all your companions that have at least one best friend and hope at least one of them works.
Mike Tven Apr 8, 2024 @ 12:39pm 
Originally posted by vakarr:
There's an advanced knowledge option called "drinking buddies" which is supposed to give an option to remove a bad trait from the relationship screen. I haven't seen this option appear yet after paying the knowledge points, how does it work? There's another one called "misanthropic troop" which is supposed to make your men who don't like each other fight better. How do you make that work?
Only work for mercenary who become "best friend" + both of them has at least 1 negative trait, there an icon you can click in Relation tab.
Spawnling Apr 8, 2024 @ 12:42pm 
When you open a character, you'll see their relations in the bottom left (green smiley [number]/red smiley [number]). By clicking on it you'll open their relationship screen/overview.
You'll see in the top right of each icon a beer. Clicking this allows you to use the knowledge for 300 influence and an alcoholic beverage.
I think you can chose the one you remove, and the drinking buddy gets one removed at random.
Maniac is included, that was the first one I removed with this skill. The other one was stupid (-5% xp gained)
Last edited by Spawnling; Apr 8, 2024 @ 12:46pm
trickyntt Jan 22 @ 11:47am 
hey everyone, I guess there was an option to remove "depressed" trait, but when I tried to use "buy a beer" option, it says "no negative traits".
Can someone please confirm which traits are removable and which ones are not?
halcyan2 Jan 22 @ 3:11pm 
Originally posted by trickyntt:
hey everyone, I guess there was an option to remove "depressed" trait, but when I tried to use "buy a beer" option, it says "no negative traits".
Can someone please confirm which traits are removable and which ones are not?

Someone who looks into the code can give you a more comprehensive list.

I know that the following traits ARE removable with drinking buddies:

- Grumpy
- Unlucky
- Snorer

and the following traits are NOT removable (or at least don't fulfill the condition of having a drink):

- Drunkard
- Someone else mentioned Hemophiliac and Maniac.

The description does say "personality" traits, so it could be intended to be a subset of negative traits (or just lazy coding).

You do not get to choose which negative trait is removed - it is random.
Glutton is also removable via this action and hemophiliac is definitely removable now (ig it was bugged before)
Thank you for the answers!
Weird part is, I have a Grumpy and Depressed guy, who has drinking buddies option and it still is shown as "no negative trait".
Looks then like the feature is broken, or working some other way in recent builds
Originally posted by trickyntt:
Thank you for the answers!
Weird part is, I have a Grumpy and Depressed guy, who has drinking buddies option and it still is shown as "no negative trait".
Looks then like the feature is broken, or working some other way in recent builds
You also have a drinking buddy with a negative trait?
You need 2 mercs, each having a removable bad trait and being best friends.
Originally posted by Spawnling:
Originally posted by trickyntt:
Thank you for the answers!
Weird part is, I have a Grumpy and Depressed guy, who has drinking buddies option and it still is shown as "no negative trait".
Looks then like the feature is broken, or working some other way in recent builds
You also have a drinking buddy with a negative trait?
You need 2 mercs, each having a removable bad trait and being best friends.
Thanks! Probably that is why I can't use it. Other merc does not have a negative trait.
Just was assuming one merc could be 'cured' that way. Thank you
halcyan2 Jan 23 @ 7:57am 
Originally posted by trickyntt:
Originally posted by Spawnling:
You also have a drinking buddy with a negative trait?
You need 2 mercs, each having a removable bad trait and being best friends.
Thanks! Probably that is why I can't use it. Other merc does not have a negative trait.
Just was assuming one merc could be 'cured' that way. Thank you

Initially, I was apprehensive about having any of my characters receive negative traits.

Eventually, I realized that getting relatively harmless negative traits can be a GOOD thing, because they provide the opportunity to get rid of other negative traits (since the Drinking Buddy trait removal needs to be paired).
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Date Posted: Apr 8, 2024 @ 4:46am
Posts: 10