Wartales

Wartales

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Tom Cormie Nov 25, 2023 @ 1:03pm
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No hetero relationships in this game?
After 1,100 hours of play, it wasn't trying to establish a relationship between a man and a woman, just two men with each other. Couldn't there be a switch in the menu to turn this off? Or at least it won't happen again if I choose for them to remain friends! My same two male characters fell in love for the third time. Their relationship is falling apart for the third time because I'm not willing to play gay. This is getting really annoying.

(A team of 12 people, 6 men and 6 women, so I gave plenty of chances for men and women to fall in love.)
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Showing 31-45 of 109 comments
Click2Kill Nov 28, 2023 @ 3:18am 
It is random, but you can manipulate it a bit. In camp, always have the two characters you want to become a couple next to each other and, if able, performing the same task. In combat, make sure the 2 characters work with each other, disengaging or killing enemies off of one another and supporting each other.

There might be something to always following a character's advice when given choices after a rest, but I haven't really put much testing into this.
Arctuhris Nov 28, 2023 @ 5:36am 
@ Tom Cormie

Here's my solution for avoiding love triangles and setting up the romantic pairings that I want, which should work for your situation as well:

I always set up my camp as adjacent pairs, so the only character next to each character (i.e. squares touching) is their "designated" romantic partner. I also recruit specifically so that support characters (I.e. ones attacking while adjacent to other characters) are always supporting their "designated" romantic partner. Occasionally events around the fireplace cause problems (two or three times in hundreds of hours of play), but generally, if you isolate two characters in camp so their squares are only in contact with one other character (i.e. they're only "sleeping" by one character), you can not only choose the romantic pairings in your camp, you can also avoid love triangles and most other negative scenarios.

This approach requires a lot of planning and patience, though, as it requires knowing who your captain, tinkerer, cook, bard, tent-goeers, and fire-sitters are going to be, as well as how you want to set up the camp. It takes me longer to build my whole party this way, but I only ever recruit 4 more mercs for a party of 8 anway, so I just wait until I find what I actually want. The new recruitment tool makes this 1000x easier. The other downside is you generate less happiness/renown than if everyone is sleeping in a dogpile, but I've found that I get way, way, way less negative events and negative relationships in general, so it has been worth the renown loss IMHO.

Cheers
capitan Ty-Ty Nov 28, 2023 @ 6:30am 
think you can make'em do some damage to each other during battle this will either drop their relation rate or instigate a fire and open 'bdsm' trait
Tom Cormie Nov 28, 2023 @ 11:34am 
Originally posted by capitan Ty-Ty:
think you can make'em do some damage to each other during battle this will either drop their relation rate or instigate a fire and open 'bdsm' trait

But I don't want their relationship to be bad. I want them to stay in best friend status, not want to get married.
Tom Cormie Nov 28, 2023 @ 11:56am 
Originally posted by Bankipriel:
@ Tom Cormie

Here's my solution for avoiding love triangles and setting up the romantic pairings that I want, which should work for your situation as well:

I always set up my camp as adjacent pairs, so the only character next to each character (i.e. squares touching) is their "designated" romantic partner. I also recruit specifically so that support characters (I.e. ones attacking while adjacent to other characters) are always supporting their "designated" romantic partner. Occasionally events around the fireplace cause problems (two or three times in hundreds of hours of play), but generally, if you isolate two characters in camp so their squares are only in contact with one other character (i.e. they're only "sleeping" by one character), you can not only choose the romantic pairings in your camp, you can also avoid love triangles and most other negative scenarios.

This approach requires a lot of planning and patience, though, as it requires knowing who your captain, tinkerer, cook, bard, tent-goeers, and fire-sitters are going to be, as well as how you want to set up the camp. It takes me longer to build my whole party this way, but I only ever recruit 4 more mercs for a party of 8 anway, so I just wait until I find what I actually want. The new recruitment tool makes this 1000x easier. The other downside is you generate less happiness/renown than if everyone is sleeping in a dogpile, but I've found that I get way, way, way less negative events and negative relationships in general, so it has been worth the renown loss IMHO.

Cheers

Thanks for the advice, but I think I've tried everything.

I try to make the characters as close as possible. The captain is in an adore (+3) relationship with 10 other team members and loves (+2) with 1 other team member. Yet he always only wants to form a couple with the same one, with whom I have already refused 3 times.

The captain always stands at the strategy table, the liutenant either by the fire or or if I stole something, then at the camp chest. They are never at the same tool.

The lieutenant is also in an adore relationship with 8 characters, and one woman regularly camps next to the same tool (camp fire). Nothing happens.

I think it's just a bad random, which, knowing the game's random generator, is not surprising :)

I think this can only be solved if the developers make it so that two characters want to form a couple at most once. Once I choose to keep them friends, the game should remember that.
Solstius Nov 28, 2023 @ 10:47pm 
Originally posted by Tom Cormie:
Originally posted by Bankipriel:
@ Tom Cormie

Here's my solution for avoiding love triangles and setting up the romantic pairings that I want, which should work for your situation as well:

I always set up my camp as adjacent pairs, so the only character next to each character (i.e. squares touching) is their "designated" romantic partner. I also recruit specifically so that support characters (I.e. ones attacking while adjacent to other characters) are always supporting their "designated" romantic partner. Occasionally events around the fireplace cause problems (two or three times in hundreds of hours of play), but generally, if you isolate two characters in camp so their squares are only in contact with one other character (i.e. they're only "sleeping" by one character), you can not only choose the romantic pairings in your camp, you can also avoid love triangles and most other negative scenarios.

This approach requires a lot of planning and patience, though, as it requires knowing who your captain, tinkerer, cook, bard, tent-goeers, and fire-sitters are going to be, as well as how you want to set up the camp. It takes me longer to build my whole party this way, but I only ever recruit 4 more mercs for a party of 8 anway, so I just wait until I find what I actually want. The new recruitment tool makes this 1000x easier. The other downside is you generate less happiness/renown than if everyone is sleeping in a dogpile, but I've found that I get way, way, way less negative events and negative relationships in general, so it has been worth the renown loss IMHO.

Cheers

Thanks for the advice, but I think I've tried everything.

I try to make the characters as close as possible. The captain is in an adore (+3) relationship with 10 other team members and loves (+2) with 1 other team member. Yet he always only wants to form a couple with the same one, with whom I have already refused 3 times.

The captain always stands at the strategy table, the liutenant either by the fire or or if I stole something, then at the camp chest. They are never at the same tool.

The lieutenant is also in an adore relationship with 8 characters, and one woman regularly camps next to the same tool (camp fire). Nothing happens.

I think it's just a bad random, which, knowing the game's random generator, is not surprising :)

I think this can only be solved if the developers make it so that two characters want to form a couple at most once. Once I choose to keep them friends, the game should remember that.
I think that people are placing too much emphasis on just placements at Camps. Need I remind people here that working as pairs in combat itself also bolsters relationships? In my first save file, I've always had my Ranger Captain and my main Archer work together. It wasn't intentional per say, but cos they both acted as supports for the Frontliners together, they naturally garnered rapport. The 2 of them weren't even placed near each other in Camp. The Captain was at the Strategy Table while the Archer was handling works as the Cook and the Pot was on the opposite side of the Table.

Make sure to have the duos you wanna see become couples work as a team in fights as well, it's a very potent method.
ZeroOne Nov 29, 2023 @ 8:55am 
Originally posted by Tom Cormie:
After 1,100 hours of play, it wasn't trying to establish a relationship between a man and a woman, just two men with each other. Couldn't there be a switch in the menu to turn this off? Or at least it won't happen again if I choose for them to remain friends! My same two male characters fell in love for the third time. Their relationship is falling apart for the third time because I'm not willing to play gay. This is getting really annoying.

(A team of 12 people, 6 men and 6 women, so I gave plenty of chances for men and women to fall in love.)
what??? I didnt play that long but they are falling in love with each other ??.... cant we have a game without this nonsense???? JUST A GAME TO PLAY WITHOUT AGENDAS
=M$= Oroberus Nov 29, 2023 @ 8:58am 
Originally posted by ZeroOne:
Originally posted by Tom Cormie:
After 1,100 hours of play, it wasn't trying to establish a relationship between a man and a woman, just two men with each other. Couldn't there be a switch in the menu to turn this off? Or at least it won't happen again if I choose for them to remain friends! My same two male characters fell in love for the third time. Their relationship is falling apart for the third time because I'm not willing to play gay. This is getting really annoying.

(A team of 12 people, 6 men and 6 women, so I gave plenty of chances for men and women to fall in love.)
what??? I didnt play that long but they are falling in love with each other ??.... cant we have a game without this nonsense???? JUST A GAME TO PLAY WITHOUT AGENDAS

What's the agenda behind 'Character relationships' if this is a feature that was actually requested by the players? xD

"I want XYZ!"
*gets XYZ*
"I hate your agenda of XYZ!!!"

I mean, seriously? xD

I'm not even kidding, if you go to ANY forum for squad based games, character driven games or RPGs, if character relationships/player romances are not already featured in the game, it's the most requested feature, for close to 2 DECADES now but as today is 2023 it's suddenly an agenda?

You REALLY not to stop smoking that Blue Sky dude

EDIT: Or is it just that it's possible to have same-sex relationships that pisses you off? ;)
Last edited by =M$= Oroberus; Nov 29, 2023 @ 9:01am
ZeroOne Nov 29, 2023 @ 9:12am 
Originally posted by zaphod:
Originally posted by Tom Cormie:
I understand what you're saying, but for me it's a basic principle in roleplaying. As I wrote, my problem is that I put two characters in the friend zone, but the game wants to turn them into a married couple again and again.
and about the roleplaying....basically, you are responsible for all the relationships in the game with your actions. You made them friends (your actions on the battlefield gave them a positive relationship). Don't complain afterwards that you didn't want it that way :)
you dont get gay in real life cause you have a friend (most) so why should anyone expect such mechanics? its called wartales , not relationsship tales ...
you really have to search for games that dont try to sneak their bias into your soul....
does this bias create acceptance? no it destroys acceptance/tolerance and only leads to a devided society.
Wandering Flare Nov 29, 2023 @ 9:13am 
Originally posted by ZeroOne:
Originally posted by Tom Cormie:
After 1,100 hours of play, it wasn't trying to establish a relationship between a man and a woman, just two men with each other. Couldn't there be a switch in the menu to turn this off? Or at least it won't happen again if I choose for them to remain friends! My same two male characters fell in love for the third time. Their relationship is falling apart for the third time because I'm not willing to play gay. This is getting really annoying.

(A team of 12 people, 6 men and 6 women, so I gave plenty of chances for men and women to fall in love.)
what??? I didnt play that long but they are falling in love with each other ??.... cant we have a game without this nonsense???? JUST A GAME TO PLAY WITHOUT AGENDAS
Fellas, is it an agenda to *checks notes* do that thing people demand of everyone as soon as they turn 18?
=M$= Oroberus Nov 29, 2023 @ 9:16am 
Originally posted by Wandering Flare:
Originally posted by ZeroOne:
what??? I didnt play that long but they are falling in love with each other ??.... cant we have a game without this nonsense???? JUST A GAME TO PLAY WITHOUT AGENDAS
Fellas, is it an agenda to *checks notes* do that thing people demand of everyone as soon as they turn 18?

It's an agenda if it doesn't fit their 1950 POV, no matter if gender, relationships or skin color while at the same time, the same people are crying that they want romance options in games that haven't impemented them.
Wandering Flare Nov 29, 2023 @ 9:27am 
Originally posted by ZeroOne:
Originally posted by zaphod:
and about the roleplaying....basically, you are responsible for all the relationships in the game with your actions. You made them friends (your actions on the battlefield gave them a positive relationship). Don't complain afterwards that you didn't want it that way :)
you dont get gay in real life cause you have a friend (most) so why should anyone expect such mechanics? its called wartales , not relationsship tales ...
you really have to search for games that dont try to sneak their bias into your soul....
does this bias create acceptance? no it destroys acceptance/tolerance and only leads to a devided society.
You make it sound like the game having a relationship mechanic (which isn't limited to just romance) somehow makes the game based around that mechanic and nothing else. It's a harsh world, lives are short and close mates are hard to come by, maybe it'll be a woman, maybe a man, maybe it'll even be an animal because this game's relationship mechanic literally just doesn't care.

The only thing destroying acceptance is when people's reaction to the slightest inclusive mechanic in the game is to piss and ♥♥♥♥ themselves about how it's suddenly the worst thing since the invention of corruption in society.
ZeroOne Nov 29, 2023 @ 9:40am 
Originally posted by Wandering Flare:
Originally posted by ZeroOne:
you dont get gay in real life cause you have a friend (most) so why should anyone expect such mechanics? its called wartales , not relationsship tales ...
you really have to search for games that dont try to sneak their bias into your soul....
does this bias create acceptance? no it destroys acceptance/tolerance and only leads to a devided society.
You make it sound like the game having a relationship mechanic (which isn't limited to just romance) somehow makes the game based around that mechanic and nothing else. It's a harsh world, lives are short and close mates are hard to come by, maybe it'll be a woman, maybe a man, maybe it'll even be an animal because this game's relationship mechanic literally just doesn't care.

The only thing destroying acceptance is when people's reaction to the slightest inclusive mechanic in the game is to piss and ♥♥♥♥ themselves about how it's suddenly the worst thing since the invention of corruption in society.
mayby noone would have a problem if they where able to choose? But thats the thing ... you are not able too choose that you dont want to engage in same sex marriage (and if you choose no same sex marriage you get punished)
So you want to have the option to choose, but dont want straight people to be able to choose... I cant see tolerance here ..... which leads to less acceptance ....
I have no problem with your choices in this regard, but I have a problem when I cant choose my preference, which is hetero.
=M$= Oroberus Nov 29, 2023 @ 10:12am 
Originally posted by ZeroOne:
Originally posted by Wandering Flare:
You make it sound like the game having a relationship mechanic (which isn't limited to just romance) somehow makes the game based around that mechanic and nothing else. It's a harsh world, lives are short and close mates are hard to come by, maybe it'll be a woman, maybe a man, maybe it'll even be an animal because this game's relationship mechanic literally just doesn't care.

The only thing destroying acceptance is when people's reaction to the slightest inclusive mechanic in the game is to piss and ♥♥♥♥ themselves about how it's suddenly the worst thing since the invention of corruption in society.
mayby noone would have a problem if they where able to choose? But thats the thing ... you are not able too choose that you dont want to engage in same sex marriage (and if you choose no same sex marriage you get punished)
So you want to have the option to choose, but dont want straight people to be able to choose... I cant see tolerance here ..... which leads to less acceptance ....
I have no problem with your choices in this regard, but I have a problem when I cant choose my preference, which is hetero.

Kind of ironic that, although most likely based on a coding error, the majority that spent generations trying to outright make the minority invisible and made it suffer by not being represented, now yells about not being represented xD
(And no, I'm not part of that minority, as white-cis-male as possible xD)

Thing is, people, including me, would not even have an issue with you reporting this as a bug or issue but it's not just reported or noted by you guys and gals, it's ♥♥♥♥♥♥♥ PLASTERED across the forums in the most condescending, bigot and combatative way possible.
That's why you're getting so much fun made of you right now.
There's a coding error, a bug, maybe an unbalanced mechanic that is partial even based on your playstyle (how relation, romance and not, develop is influenced by you as a player) and some bloody ♥♥♥♥♥♥♥♥♥ (I'm deliberately not saying you), have nothing better to do then barfing some uncooked propaganda all over the board. "It's An AgEnDA!!11!!!" "Don'T PuSh PolITicS!!!11!!!!11!!" "GaMe FoRcEs 'MEEEE' To bE GaY!!11!!!11!!"

Seriously, if you're not a bigotted, homophobe ♥♥♥♥♥♥♥, report it and wait for the next 2, maybe even 3 hotfixes

Or get used to being laughed at

And no, this is not "FoRbIdDiNg YoUIr OpInIon!!11!!", you'Re free to tell ot tp everyone but then you also have to thinkg about the possibility of people telling you to stfu and gtfo

And now, as I honestly think you're actually NOT one of those smoothbrain bigots, get your sorry ass over to https://wartales.featureupvote.com/ and properly report the issue ;)

EDIT: With all due respect
Last edited by =M$= Oroberus; Nov 29, 2023 @ 10:13am
Wandering Flare Nov 29, 2023 @ 10:29am 
Originally posted by ZeroOne:
Originally posted by Wandering Flare:
You make it sound like the game having a relationship mechanic (which isn't limited to just romance) somehow makes the game based around that mechanic and nothing else. It's a harsh world, lives are short and close mates are hard to come by, maybe it'll be a woman, maybe a man, maybe it'll even be an animal because this game's relationship mechanic literally just doesn't care.

The only thing destroying acceptance is when people's reaction to the slightest inclusive mechanic in the game is to piss and ♥♥♥♥ themselves about how it's suddenly the worst thing since the invention of corruption in society.
mayby noone would have a problem if they where able to choose? But thats the thing ... you are not able too choose that you dont want to engage in same sex marriage (and if you choose no same sex marriage you get punished)
So you want to have the option to choose, but dont want straight people to be able to choose... I cant see tolerance here ..... which leads to less acceptance ....
I have no problem with your choices in this regard, but I have a problem when I cant choose my preference, which is hetero.
You're actually using the "We don't get to choose while you do so it's bad" argument in this context to imply hetero isn't being accepted, that is just the greatest of ironies. Didn't expect anything less from you. I'm sure if the devs advertised the game including homosexual relationships but a bug didn't allow it you'd be singing the devs praises for "not giving in to the agenda."

It's a coding issue at the core that doesn't care about your opinion, so welcome to our world for once.

Edit: Using your logic, suppose I want to have a gay relationship between my companions but because of my choices in combat and camp I only get straight ones, am I allowed to complain the game is not being accepting?
Last edited by Wandering Flare; Nov 29, 2023 @ 10:52am
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Date Posted: Nov 25, 2023 @ 1:03pm
Posts: 109