Wartales

Wartales

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Spieluin Jan 9, 2024 @ 6:50am
Gameplay loop?
Hey there,

I'm thinking of buying the game and am wondering what exactly the gameplay loop is. In Mount and Blade you really rise and you can marry and make yourself known. But how is it in Wartales? I get that you start off as nobody but how do you progress? Do you also get known? And if yes, how as you can't marry or found your own guild or house?
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VipreRX Jan 9, 2024 @ 7:33am 
Imagine Wartales as an old school tabletop rpg module, or rather set of them.

You create a small backstory for your starting characters which determines starting classes, inventory, and minor attributes, then you're dropped into the world to explore. You find a town, talk to everyone and go to the tavern to look at the bounty board or you can just go exploring and come across encounters naturally. A fight usually ensues and maybe a choice needs to be made, spare the defeated or execute them, side with group A over group B, standard stuff, and then you're off in search of the next encounter. That's the general loop.

Each area, like a module, has a story and they tell, or at least hint at, a larger one but again like modules they are fairly self-contained and don't really impact the regions around them.

As far as being known, you may get some "Good to see you again, heroes." dialog but there's no become a Duke or anything, you're just an adventuring group in a land of adventuring groups.

That's my take anyway. I know there's a reputation system of some sort in the new expansion but I haven't explored that region yet.

The first 20min of this video gives a good idea of gameplay without any real spoilers.
https://www.youtube.com/watch?v=57-7MXUpSN8
Last edited by VipreRX; Jan 9, 2024 @ 7:57am
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Date Posted: Jan 9, 2024 @ 6:50am
Posts: 1