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That's not true. I went back, said "hell with it" and poisoned the well, and ended up getting the Laheart recruitment. So I can leave that dopey priest alive (and get some free wine from those farmers getting shaken down), I just can't *not* poison a whole castle full of people with a pig carcass if I want to work for the incumbent ruler of the province.
Man, having "standards of behavior" as a mercenary can be a royal pain.
There are really small variations but the end is the exact same and makes zero sense all the times. One of the most clear examples is Corenne, you cant refuse to do that quest, and yet it always ends the same way lol. Ridiculous. No dude, dont expect story variations on what you do, not in Ludern, not in Grinmeer or Drombach. Whoever says otherwise obviously needs to play more than five minutes lol.