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Een vertaalprobleem melden
I don't think you understood. All Belt accessories give fighting enhancements, but not job enhancements. All Backpack accessories give job based enhancements, but not fighting enhancements. I would like to see them both Belt / Backpack give BOTH Job and Fighting enhancements so that way you can stack benefits/buffs.
Pocket Knife - 15% Crit Damage (Is a BELT Accessory)
Quality Projectile - 10% Shooting Damage (BELT Accessory)
Stiletto - 5% Crit Hit (BELT Accessory)
It may be that the devs don't want us to double up on combat perks through accessories, but it would be cool- Pull out your sieve while mining, and switch it for some extra damage while hunting bandits...
Games are not that easy to change/make. Maybe it didnt occur to you that the devs made it the way it is because of reasons? maybe BALANCE issues?. Nope, i dont think we should have more bonuses on backpack accesories. It will be already too much.
What is your native language ? It is hard to read and comprehend what you are saying.
If you cant understand what i wrote dude, you have a big problem. lol.
You don't got a g-g-good brain.