Wartales

Wartales

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Sotnik Apr 25, 2023 @ 6:06am
Who can be imprisoned?
Hi! How can I check if an enemy can become a legit target for capture before his hp drops below 50%? Are there any indicators? As for the animals, are they all capturable (including ghosts)?

Also please advise if captured enemies can become good mercs. Henchmen and Legionaries' skill trees are not impressive, but maybe UI lacks some information like abilties and passives? Do captured enemies have any unlockable skills that are not listed in their skill tree?
Last edited by Sotnik; Apr 26, 2023 @ 11:49am
Originally posted by Celgaming:
Below 50 health points, yes. Then you have to have the target engaged and move someone behind him and capture. Just have chains with you and you're golden.

As far as I know you can capture anyone you fight against. I managed to enslave a few story quest characters who I'm trying to convert in my save.

I did notice however that since they were not criminals I couldn't sell them to the jail.
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Celgaming Apr 25, 2023 @ 6:12am 
Below 50 health points, yes. Then you have to have the target engaged and move someone behind him and capture. Just have chains with you and you're golden.

As far as I know you can capture anyone you fight against. I managed to enslave a few story quest characters who I'm trying to convert in my save.

I did notice however that since they were not criminals I couldn't sell them to the jail.
glenn3e Apr 25, 2023 @ 6:15am 
Some enemies have a red "star" in their buffs which indicate when highlighted that they can't be captured.
Sotnik Apr 25, 2023 @ 6:24am 
Thank you! Not it is clear :).
As for animals, are there any limitations?
rwhill42 Apr 25, 2023 @ 6:58am 
Where do you get the plan for chains?
DeathScream Apr 25, 2023 @ 7:02am 
Originally posted by rwhill42:
Where do you get the plan for chains?
There is no plan for chains, you get them from prisons or sometimes traveling merchants.
Sotnik Apr 25, 2023 @ 7:32am 
Originally posted by Celgaming:
Below 50 health points, yes. Then you have to have the target engaged and move someone behind him and capture. Just have chains with you and you're golden.

As far as I know you can capture anyone you fight against. I managed to enslave a few story quest characters who I'm trying to convert in my save.

I did notice however that since they were not criminals I couldn't sell them to the jail.

Thanks! Are prisoners worth investing into hiring them?
Vohnvictor15 Apr 25, 2023 @ 7:52am 
Originally posted by Sotnik:
Originally posted by Celgaming:
Below 50 health points, yes. Then you have to have the target engaged and move someone behind him and capture. Just have chains with you and you're golden.

As far as I know you can capture anyone you fight against. I managed to enslave a few story quest characters who I'm trying to convert in my save.

I did notice however that since they were not criminals I couldn't sell them to the jail.

Thanks! Are prisoners worth investing into hiring them?


My favorites are Criminals and Zealots. I love their Passives. But the low level ones are kinda meh. I suggest if you want some good convertible prisoners, try levelling up first where you can manage to battle groups of lvl14 ones, They're already max. Investing some influence in career paths will make these secondary units a good part of your team.
Sotnik Apr 26, 2023 @ 11:31am 
Originally posted by Vohnvictor15:
Originally posted by Sotnik:

Thanks! Are prisoners worth investing into hiring them?


My favorites are Criminals and Zealots. I love their Passives. But the low level ones are kinda meh. I suggest if you want some good convertible prisoners, try levelling up first where you can manage to battle groups of lvl14 ones, They're already max. Investing some influence in career paths will make these secondary units a good part of your team.
Wrongdoer looks not bad too.

Do captured enemies have any unlockable skills that are not listed in their skill tree? My boar got a new skill on level 5, and I now suppose that I have underestimated prisoners as potential recruits.
Dr. Rockso Apr 26, 2023 @ 11:40am 
You can also sell refugees at the mill north of Stromkapp in Tiltren. You don't get as much krowns but you do get some wood and influence which is nice early game.

Haven't tried all the factions but at least in Tiltren you can sell the outlaws and deserters (chain icon instead of the bandit) to the prison. Refugees have to be sold at the above mentioned location.
Last edited by Dr. Rockso; Apr 26, 2023 @ 11:42am
Celgaming Apr 26, 2023 @ 11:46am 
Originally posted by Dr. Rockso:
You can also sell refugees at the mill north of Stromkapp in Tiltren. You don't get as much krowns but you do get some wood and influence which is nice early game.

Haven't tried all the factions but at least in Tiltren you can sell the outlaws and deserters (chain icon instead of the bandit) to the prison. Refugees have to be sold at the above mentioned location.

How do you unlock that? The person north ot Stormkapp just keeps acting coy about it being just a regular old mill.
Nasarog Apr 26, 2023 @ 11:48am 
Originally posted by Celgaming:
Originally posted by Dr. Rockso:
You can also sell refugees at the mill north of Stromkapp in Tiltren. You don't get as much krowns but you do get some wood and influence which is nice early game.

Haven't tried all the factions but at least in Tiltren you can sell the outlaws and deserters (chain icon instead of the bandit) to the prison. Refugees have to be sold at the above mentioned location.

How do you unlock that? The person north ot Stormkapp just keeps acting coy about it being just a regular old mill.

You need to get into the basement.. That starts that story line.
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Date Posted: Apr 25, 2023 @ 6:06am
Posts: 11