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The most reliable way to build relationship is combat I've found. Using an ability that gives bonuses to everyone within a certain range will boost relations between the one using the ability and those getting the benefits. Giving each other the "supported" trait also helps, as does killing an enemy engaged with a friend. Friendly fire tanks it quickly.
As far as I could tell the dialogue option for marriage is random, the only requirement being that 2 of your mercs must love each other (ie be at level +3 relationship with each other). I had the marriage option twice in my last EA playthrough (both times it was between men), and there was nothing special I did to get it. They weren't close to each other in camp or anything. Pretty sure its just luck-based RNG.
Sometimes I think devs added to much stuff into wartales as most comes off mediocre instead of focusing on a couple key features and making them great
Yes, I concur. Combat seems to be best method to intentionally build or deteriote relationships.
Also crafting.... feels kinda meh for blacksmithing, woulda been nice to be able to craft 1 purple gear for each type with quest chains at the various zones... Im thinking frozen shadoweave from burning crusade