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번역 관련 문제 보고
Yeah that is a bit odd - though i've known certain types of mem leaks in the past, where say for example a particular broken backend process (such as garbage collection) will both gradually contribute to the accumulation of mem usage - whilst at the same time eating cpu cycles each time it ticks over, thus causing micro stuttering also.
Which is why it's fairly reasonable to assume that there is a similar dual process at play here with wartales. However if that is not the case, and the memory leak is not the cause of the micro stuttering, then that means there are two BIG issues Shiro has to solve, instead of just one lol, and god knows how long that's gonna take...
What if it's a feature just to make mini-games harder and the dev forgot where he put the code?
I have an ancient system and it stutters from time to time. Especially if you play for a long time. Think it's the RAM or SSD usage. Of course, the graphics card also plays a role, but no developer can test every system until it fits. There they depend on the players and you are in the wrong forum. Just report it as a technical problem.
...same Problem here... sometimes unplayable...
Oh please. Don't you feel cold on your high horse, your ancientness?
1) If you do a research/poll regarding correlation between age and willingness to play bugged games, I bet you'll find out it's older generation that is prone to that (because it's exactly the kind of people who've been playing games since the days when PCs were crap, graphics were terrible, unofficial translation was bad, there were no patches without internet, games were hard and everything had to be earned etc. etc. and they're used to tolerating/overcoming all sorts of difficulties). And not that "pampered youth who needs instant gratification, easy victories and perfect conditions" like everyone's whining all the time.
You old relics can't even avoid mutually exclusive complaints in your everyday ♥♥♥♥♥♥♥♥ about bad modern generation. And how old are you anyway? 35?
2) You're mistaken if you believe older games weren't bugged.
I love Spellforce to death but its first part had critical bugs on release which made me unable to play it for years until I got internet (and patches thanks to it).
Settlers HoK and Empire Earth II refused to run on one of my PCs.
FONV was infamous for tons of bugs on release which weren't entirely fixed even in the end.
But sure, grass was greener, sun shined brighter etc.
3) Sure, in the past everyone worked for ideals alone, didn't need money and food.
And now everyone is a corrupt gold digger.
4) Nobody, literally nobody forces you to play early access games. It's 100% free choice.
Don't want to risk dealing with bugged mess? Just pretend the game didn't come out yet and ignore it until it's out of early access or until you watch enough reviews&letsplays on youtube to convince yourself it's in good enough state. That's what I usually do myself.
You're too impatient to wait? Well, that's your problem. Yours alone.
But some people either like the game enough to enjoy it or would simply love to help the devs with testing.
Thanks to those people, the games cost less 'cause testing is cheaper. Thanks to them, development takes less time. Maybe, thanks to them, those small indie games even come out in the first place because the devs don't run out of budget, time and motivation before the game is finished.
But instead of being thankful, you're acting like an arrogant ungrateful ass.
5) Stutters are bad, yes. I too would love to see them fixed among other things.
But tbf, sometimes devs just can't find the reason for certain bugs.
E.g. Eador MOTB is infamous for access violation errors that plagues the game since its release. And the devs never managed to fix those errors and even issued a public statement at some point that basically said "yeah, we tried, a lot, but we just don't know how to fix that, sorry". And one of its DLCs even starts with a warning about that error and suggestion that the player should refund the DLC if they don't want to deal with that error.
You don't get to decide what should be published and what shouldn't. Your arrogant highness is not The Emperor of the World who can tell others what to play and what not to play.
But in this world of open information you can always decide what to buy and when to buy it, Based on letsplay, reviews and some other sources. As simple as that.