Wartales

Wartales

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Kligan Apr 29, 2023 @ 2:19pm
Recruiting creepers.
Can it be done? I know they are kinda useless, but I just want to recruit one for the sake of it.
I've been keeping it in my camp for a while now, and its trust level doesn't seem to go above neutral. And it tries to escape every night.
Last edited by Kligan; Apr 29, 2023 @ 2:19pm
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Showing 1-15 of 17 comments
Khalunka Apr 29, 2023 @ 2:34pm 
Can be done. Kinda useless. Cute pets though.
Khalunka Apr 29, 2023 @ 2:36pm 
Originally posted by Kligan:
And it tries to escape every night.

By the way, in camp, if you click your prisoner you can see a stats : "Chance to escape". You can bring it to 0% and never worry again.

If you keep it injured, its already -20% chance.
For each character nearby, more -20% per character.
Thats the basic.
Watchstool, or something the name, -10%.
Later there are more equipment involved in that mechanic.
Kligan Apr 29, 2023 @ 2:36pm 
Originally posted by MaruWeave:
Can be done. Kinda useless. Cute pets though.
Alright, cheers! I hope it'll trigger recruitment soon... because it really been a while since I was dragging this thing around with me.
Khalunka Apr 29, 2023 @ 2:38pm 
Originally posted by Kligan:
Originally posted by MaruWeave:
Can be done. Kinda useless. Cute pets though.
Alright, cheers! I hope it'll trigger recruitment soon... because it really been a while since I was dragging this thing around with me.

Click on the chain, the idea is to have more "Positive" than "Negative" daily.
Example: Being guarded by humans and well fed = Positive. Being guarded by animals = negative.
Kligan Apr 29, 2023 @ 2:42pm 
Originally posted by MaruWeave:
Click on the chain, the idea is to have more "Positive" than "Negative" daily.
Example: Being guarded by humans and well fed = Positive. Being guarded by animals = negative.
I know. That's why I was asking. It's been stuck at "neutral" for a while, even with positive bonuses only.
Ludicrum Exosus Apr 29, 2023 @ 4:25pm 
You can recruit them. I had two of them once. They have no skilltree and can't equip armor (only clothes) or weapons.
CyboRKg Apr 30, 2023 @ 3:21am 
I have one on the team. He is a master of mining. Can wear normal clothes. Preferably one with three slots for armor layers. In combat, he is at the level of a wild boar - weaker than a wolf and an arctic wolf.

Give him a belt with a personal cup :)
Last edited by CyboRKg; Apr 30, 2023 @ 3:23am
Olleus Apr 30, 2023 @ 3:25am 
Originally posted by MaruWeave:
Later there are more equipment involved in that mechanic.

Such as? I know there belts that make prisoners carry more or produce more when working, but I haven't seen anything that changes escape chances (besides the stocks, obviously)
CyboRKg Apr 30, 2023 @ 3:29am 
Shaving this savage doesn't boost his trust in the team, but his personal cup does.
Kligan Apr 30, 2023 @ 6:27am 
Originally posted by CyboRKg:
Shaving this savage doesn't boost his trust in the team, but his personal cup does.
Where do I get a personal cup?
Khalunka Apr 30, 2023 @ 6:30am 
Originally posted by Kligan:
Originally posted by CyboRKg:
Shaving this savage doesn't boost his trust in the team, but his personal cup does.
Where do I get a personal cup?
Unless 1.0 changed It, should be in the jail in Grinmmer Province, up by the City of Gosenberg.
LordBlade May 6, 2023 @ 11:57am 
So you can recruit them.
I've been dragging a snow creeper around for ages, and they never were able to be recruited.
I did the mission in the top left area, where you fight a guy in a castle, and someone gets kidnapped. After the creeper was there, and I clicked recruit, and they just disappeared.
Trien May 6, 2023 @ 12:03pm 
Originally posted by Khalun:
Originally posted by Kligan:
And it tries to escape every night.

By the way, in camp, if you click your prisoner you can see a stats : "Chance to escape". You can bring it to 0% and never worry again.

If you keep it injured, its already -20% chance.
For each character nearby, more -20% per character.
Thats the basic.
Watchstool, or something the name, -10%.
Later there are more equipment involved in that mechanic.

as i'm sure you are aware, once you get a stock, its -100%
Dumeka May 6, 2023 @ 12:39pm 
Well I recruited mine after a while. It took a while but was still worth it.
She had a escape chance of 20 because I made her to a second cook (already had one but since he was a journeyman level already I let him stay at the campfire and let her cook until she reached journeyman level, then kept her as my main cook).
The reason she had only a chance of escape of 20 was because I placed the cooking pot near the campfire so the companions that were sitting at the campfire was with their back exact behind her, the tent on the right side and the chest with my thief on her left side.

Giving her something to do by cooking and having companions all around her, feeding her well increased her trust faster then without these things so she asked me to recruit her.
She wears rags I created for her with 12 armour and 3 slots that gave her another 16 armor.
Also let her learn first aid so in the battles she supports the already engaged companions by either healing them or making additional damage to the enemies.
I also let her engage archers or animals herself and she is doing well.

However, everytime I have her hit a enemy that is engaged with someone else from behind, she does much more damage (in caves and infestations even more since she gets boosted in the dark) and mostly crits them on the top of that. :)

So she is far from useless but to its each own.
[/quote] as i'm sure you are aware, once you get a stock, its -100% [/quote]

Only problem is prisoners can't work in the camp if they're in stocks. That seems to be their only limitation.
Last edited by Indrid Dragon; Apr 8 @ 1:20pm
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Date Posted: Apr 29, 2023 @ 2:19pm
Posts: 17