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I'm happy just for u trying, its rise my hope feeling
thank u modder
To remove the backpacks completely, I believe I need access to the class that handles the way characters are managed. See, the fact that ennemies and player characters are managed by the same class, contained in a file named chars/Prefab_SS.prefab (and other similar names), makes me believe this is where I could just switch it off on the player just like it is switched off on the ennemies characters.
But the script I found to unpack the .pak files isn't complete, and some files are missing when extracting, this file is one of them. That mean I cannot change and recompile it.
It would be extremely easy to do with the source code, even though I never worked with that Heaps game engine, it looks really straightforward, it should just be a matter of switching a value in a condition, but as I don't have access to this file, I can't change anything except for the string that dictates the kind of backpack displayed for each type of armor weight.
If I completely remove the properties that populate the backpack, instead of not having any backpack, we get the generic one from the starting clothes on every armors. If I try to insert a random string that's incorrect, the game just bug out, since, I think, it can't find the object linked to the string.
The last thing I tried is finding the backpack texture and 3D models; edit them, and put transparent/invisible ones instead on the backpacks. I found a file named backpack.fbx, but it's not really an FBX file and I tried to open it with Blender, Maya and 3DSMax with no luck. If they exported the model as ASCII instead of binary, I should be able to open it in visual studio and see the vertexes coordinates, but it's not even that.
I tried using the FBX converter from Autodesk, to convert from ASCII to binary, and be able to open it with Blender, but not working either.
See, FBX is a freaking patented file type, not easy to work around.
On top of that, there should be 3 different 3D models for backpacks, and I only got one that is in a folder name interior/deco/assetPack, so I don't even believe it's the right one.
I'm still trying, but don't hold your breath on this, and if I manage to change this file, the mod is going to weight a whole 8go as I will need to reupload the assets.pak
This game is really not mod friendly haha
That would be really sad if that's the only way to get this feature
What bother me is that, they put unpractical backpacks that would hinder the movements on units during fights, but did not add helmets ? The protection everyone WANTS to wear during a fight ?