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This is definitely problem for region locked mode. Unless the devs add tools to destroy armor without damaging mobs low level health. Better more ways to knock a low level mob and capture them. They could copy Conan Exile mechanic destroying mob stamina. In the game destroying mob will or morale stats. Even the mobs have full armor and half health they can now be capture if they have low morale.
I don't wanna use archer just to destroy mob armor just to capture a low level mob. Another artificial time waster of the game.
I already report this a bug. Unless it's intentional by devs. It's weird game mechanics their game tool tips didn't mention I need to destroy a mob armor first in order to capture a mob.
Most games with mechanics like this just have some kind of deliberate pull-your-punch attack. Probably something should be related to the capture command that you can use in those situations to push things further down, or to deliberately choose to use your hand to attack or something like that.
It was funny when I couldn't even use Tactical Slam on her to do that because of Recklessness being active.
Not everyone in my party is a murder machine. I have a Dominant Sow just for the purpose of putting out low damage (and tanking some hits), And my War Pony, Protector and Pikeman do way less damage than everyone else. Yet I am still struggling at level 9 to capture anyone for extra cash. It doesn't help that my party has a high crit rating ranging from 30% to 69%.
Admittedly, these are with food buffs, so I should probably stay away from Culture Shock, Stuffed Cabbage, Wolf Ribs, and Hill Delights to have any chance. Still, something is amiss if you have to purposely weaken yourself just to succeed.
This is definitely bad design for region locked mode. Nerfing yourself just to capture low level mobs.
The point of region locked you can still meet low level mob and you can easily destroy them.
I guess I will have a merc and animal solely for capturing low level mobs. My rats will be useful due to their terrible damage.
Armor and health stat should definitely be separated for capturing a mob.