Wartales
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Wartales Patch/Update Notes
Welcome to the Wartales Patch Notes thread, where we will be hosting the contents of all of our updates, hotfixes and patch notes going forward.

These updates will download automatically from Steam. If you have any problems/queries with regard to any of the updates visit the bug report subforum or submit a ticket to our support site at support@shirogames.com where our Support Team will be ready to assist.

Cheers!
Shiro Games
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Wartales v1.19916

- Fixed an issue with a skull roaming in the Tiltren County reappears despite having been killed
- Rouste: fixed infinite rounds
- Fixed an issue with invalid npc names
- Improved performance in city battlemap
- Pony armors values updated + DamageReturn passive added
- Light armors values updated
- Infinite knowledge bug has been fixed
Wartales v1.20010

- Fixed an issue with the skill "Infused Axe", critical hits are only guaranteed by this skill.
- Fixed an issue with the defender from The Magnificent.
- Fixed an issue with the skill "Annihilation", it no longer takes guard into account.
- Fixed an issue with the defender from the Alazarian Embassy.
- Fixed an issue when you are in battle with a pig. The pig will not join the battle.
- Pigs will no longer appear in prisons
- Fixed an issue when Solvius, the Great Solveriser, was asked to help solve the puzzle in Lyderic Ald Hoevendorp's Bedroom
- Fixed an issue where the perfume trail wasn't displayed
- Fixed an infinite gold exploit with respecialization
- Fixed a soft lock when you pick up a ball and score at the same time (Rouste).
- Fire status balancing 20% per turn > 15% per turn
- Secret camp in Vertruse has been moved nearby
- Alpha, Boar mother and Bear can be used to track scent
- A couple of minor bugs have been fixed
Ultima modifica da Romain [Shiro]; 18 ott 2022, ore 8:18
Wartales v1.20099

- Optimization: We have added an option to adjust the amount of units visible on the world map
- Captain Hostes should no longer be in your team once you have finished his quest
- "We are not monsters" (Improvised burning stake) should no longer remain incomplete once the quest is done.
- "Liberator" spear exploit is fixed (Its skill will only be reset if you are engaged with the target)
- Liberator now deals 120% damage (was 120-140%)
- Both oil bonuses will no longer be applied while equipped with 2 weapons
- "The assaulted Vintner" quest has been fixed.
- Eel soup secret in Grinmeer should be fixed.
- A couple of other bugs have been fixed as well.
Wartales v1.20184

- We've fixed multiple crashes regarding the Tombs of the Ancients
- "Disarm" (lvl8 skill) can no longer be used against animals/creepers/plagued ridden
- "Anticipation" (lvl8 skill) has been tweaked (100% > 50%) as was intended in the first place
- "FirstBlood" (lvl5 passive skill) no longer targets ally units
- Ally stances: Taking into account your feedback, we have tweaked the UI = the one displayed in the skill bar is the one that has been applied.
- "Flee" stance has been fixed & ally AI has been improved during escape battles (cf. Ambassador quest).
- Mud debuff & "mudGuard" accessory have been fixed
- "Valiant" exploit has been fixed
- We have fixed a crash occuring when a Pony uses "Devastating Charge"
- Archer AI performances have been improved
- Pony specialization tree will reset properly once captured
- Auto-pause (after 30s without input) should work properly now
- A couple of minor bugs have been fixed.
Ultima modifica da Romain [Shiro]; 27 ott 2022, ore 7:25
Wartales v1.20216

- "First blood" upgrade has been fixed
- Optimization for when your troop are carrying many torches
- Optimization for fights in ruins when there are many units
- Fixed an issue where some units collide after a knockback (into the dark, fog, mist)
- Fixed an issue with Mathias Lund's "sentence" skill Cooking recipes have been fixed: no requirements are needed, only recipes
- Grinmeer locations as well as the "Influence of Brokers" achievement can be completed/unlocked
- As usual, few minor bugs have been fixed as well
Wartales v1.20322

- "Cowardly" trait has been fixed
- Might Path Mission 1 : The hideout near Stromkapp will display the right amount of skulls above it (5)
- "Reckleness" will only be triggered when damage are dealt
- "Warsmiths" and "Champion Craftsmen" ingame achievements have been fixed
- You'll become "Alcoholic" only with real alcohol (However you'll need to feed your troop with non-alcohol based meal to get rid of it)
- Strategy table bonuses have been fixed
- Crocwines and Dominant Sows can now be used to unlock "Hammy" song
- Maximum enemy level is 12 now
- Meat dryer can accept human corpses as soon as "Cannibalism" is unlocked
- Fixed an issue with swap weapon skill when a weapon got stuck after respecialisation
- "Rushing Gale" ("Properity" sword) has been fixed
- A couple of other bugs have been fixed
Wartales v1.20345

- "Armor breaker" (lvl5 passive skill) has been fixed
- All non-cooked fish can be converted into dried fish
- "Aim" basic skill & range bonuses have been fixed with few skills
- "War bow" has been fixed (Each shot is considered independent for passive skills)
- Upper limit in damage preview take guard into account properly now
- Grinmeer merchants (brothel & boat) refill
- Uncontrolled animals can now flee the battles properly
- Fixed crashes related to Tomb of the Ancients
- Reward in Grinmeer sawmill has been fixed
- Mosquitoes & Ghost packs are immune to the mud
Wartales v1.20348

- Fixed crashes related to Tomb of the Ancients
Wartales v1.20634

- Crashes during camp events have been fixed
- We have disabled the pause button during post-battle overview which skipped some dialogues and therefore could break multiple quests
Wartales v1.21247

CO-OP update is here!

https://steamcommunity.com/games/1527950/announcements/detail/3556180117863015570

And with it a couple of bug fixes for your solo game :

- Behedite's dagger has its own skill (It was the same skill than the Viper one)
- Multiple "accuse" buttons on merchant dialogue boxes have been fixed
- Prisoner trust would get stuck once you reached the minimum, this has been fixed
- Infinite gold & influence with the bard profession has been fixed
- Companions assigned to training dummies now have animations
- New UI for the Tent in camp
- You can now reorganize your team as you desire (top left corner of the screen)
- Loot (meat, fangs, and carcasses) is disabled when you capture an animal (instead of killing it)
- As usual, a few minor bugs have been fixed as well
Ultima modifica da Romain [Shiro]; 15 dic 2022, ore 7:16
Wartales v1.21303

- Fixed an issue when 2 players forge something, it was impossible to leave the building
- Fixed some issues related to weapon equipment
- Fixed a softlock when lockping in Vertruse ruin
- Improved ping visibility
- Pillory: the capacity is back to 4
- Fixed an issue with "Salt Scoop" item
- Additional fixes
Wartales v1.2139

- Fixed an issue that unlocked Steam achievements only once you had restarted the game
- Fixed an issue when you talk with the professor to solve 9-puzzle in ruins
- Fixed the sickle Tier 2 model
- Fixed an issue with the antiquity from Tiltren ruins
- Gosenberg & Edoran feasts have their correct bonuses
- [coop] Fixed an issue with the strategy table
- [coop] Added buttons for the chat and ping
- [coop] Fixed an issue that led to the chat disappearing after reloading the save
- Additionnal bug fixes
Wartales v1.21423

- Fixed chat after reloading when in camp
- Increased ping visibility
- Fixed whip tool in the camp
- Additionnal bug fixes
Dynamo  [sviluppatore] 22 dic 2022, ore 7:56 
Wartales v1.21435

- Fixed soft lock and crashes in Tomb of the Ancients
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Data di pubblicazione: 2 dic 2021, ore 2:24
Messaggi: 64