Wartales

Wartales

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Romain Mar 9, 2022 @ 8:55am
Wartales : Advanced Character Stats Guide
Hi everyone,

Here it is !

https://steamcommunity.com/sharedfiles/filedetails/?id=2775810575

I'm opening this thread if anyone want to comment/contribute/point out mistakes/ask me to add something. It's better to talk here than in the comments.

It's an Advanced guide. So It is not adressed to new players. It's mainly a database, with... data!

Enjoy!
Last edited by Romain; Mar 29, 2022 @ 4:50pm
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Showing 1-15 of 57 comments
Khalunka Mar 9, 2022 @ 9:04am 
I have to admit i never cared to a ctually check the willpower from new recruits. For me willpower was kind of a useless stat. I would check skill and trait, that would be enough. Now i gotta pay more attention to it, interesting.
Sad to know the crit damage is bugged, feeling like a fool :c
Romain Mar 9, 2022 @ 9:09am 
Originally posted by Jolp Morgan:
I have to admit i never cared to a ctually check the willpower from new recruits. For me willpower was kind of a useless stat. I would check skill and trait, that would be enough. Now i gotta pay more attention to it, interesting.
Sad to know the crit damage is bugged, feeling like a fool :c

It increases Crits and futhermore it triggers galvanisation sooner.

When you see a merc with 5 WP... don't get him... ;)
11 WP and more. That's what you want ;)
Last edited by Romain; Mar 9, 2022 @ 10:29am
Wizard of Woz Mar 9, 2022 @ 11:45am 
Seems like Willpower should have some effect on terror. Higher the Willpower the more terror levels you can get before fleeing.
Originally posted by wizard_of_woz:
Seems like Willpower should have some effect on terror. Higher the Willpower the more terror levels you can get before fleeing.

Yes, that sounds good.
"Superstitious" trait reduces Willpower in the Tomb. So that would combine very nicely.

This is a Morale Bar taken at the start of a fight with some High Willpower animals on our team:
https://i.imgur.com/SXCxNTg.jpg

Just by capturing them and stashing them at the rear, as soon as we whack the first enemy we get Galvanized for 50% increased damage. The animals don't have to move, they can just be a stat stick like a D&D wand.
Khalunka Mar 10, 2022 @ 2:28am 
#Romain

Had to install again and started a new save out of curiosity. Indeed some recruits have 6 willpower, while the other one have 14 . Never cared before but now it will be different.
By the way, since you spoke about armor and guard, do you think this guide of yours should have some notes about deciding which weapons a player should focus first? Like giving some tips for some beginners, weapons are directly related to stats and makes some huge contribution. For example in this save of mine, i rushed the first crafted dagger because i will try some ranger builds, and its not even day 3 and already hit a crit of 42 damage.
Romain Mar 10, 2022 @ 3:11am 
Originally posted by Jolp Morgan:
By the way, since you spoke about armor and guard, do you think this guide of yours should have some notes about deciding which weapons a player should focus first? Like giving some tips for some beginners, weapons are directly related to stats and makes some huge contribution. For example in this save of mine, i rushed the first crafted dagger because i will try some ranger builds, and its not even day 3 and already hit a crit of 42 damage.

I'm trying as much as possible to provide new knowledge and data. And there're already plenty of guides everywhere.

I'm also trying to provide undeniable facts. Helping to get rid of barren arguments and opinion based on nothing (or guessing ^^)

Of course invest point in weapon early on is very profitable. I don't do it. Because merchants and loots are enough for me. There're a lot of playstyle. Trying to evaluate which weapon is "the best" is quite hard.

I put some facts. You make your own deduction like you just did with willpower. But it's useless for you you already think this game is easy! (did you try the free mode BTW?)
Last edited by Romain; Mar 10, 2022 @ 7:00am
Khalunka Mar 10, 2022 @ 3:26am 
Originally posted by Romain:
But it's useless for you you already think this game is easy! (did you try the free mode BTW?)

I only mentioned because i liked your guide better. I did, it was like you said, after i kept only a few veteran mercenaries, the game didnt change much, so i didnt finish that save and came back to hard region locked.
Kruppe Mar 11, 2022 @ 9:09am 
Bro... have you added discussions on increasing skill points for companions? If not, consider adding the benefits of increasing "Ovation" to add "Inspiration"; dramatically increases companion attacking capabilities. It's so good it's likely to be taken away during the next upgrade.
Kruppe Mar 11, 2022 @ 9:10am 
Originally posted by Kruppe:
Bro... have you added discussions on increasing skill points for companions? If not, consider adding the benefits of increasing "Ovation" to add "Inspiration"; dramatically increases companion attacking capabilities. It's so good it's likely to be taken away during the next upgrade.
- I'm playing free mode btw...
Romain Mar 11, 2022 @ 9:48am 
Originally posted by Kruppe:
Bro... have you added discussions on increasing skill points for companions? If not, consider adding the benefits of increasing "Ovation" to add "Inspiration"; dramatically increases companion attacking capabilities. It's so good it's likely to be taken away during the next upgrade.

I'm probably gonna add a section about stat points you can allocate and how to optimize them (without savescum) (what can you expect after 10 lvls in 95% of the time and therefore what are the more effective choices)

I thought about adding some info about range of damage... maybe...

But I didn't plan to talk about skill or skill mastery book. That's a whole different topic.

This guide is mainly a database about character statistic. From an overall perspective.

Diving into every choice is too much work!!!

Actually I kinda hope someone are going to use my stuff to find out and share other things!
Khalunka Mar 11, 2022 @ 10:27am 
Originally posted by Romain:

Actually I kinda hope someone are going to use my stuff to find out and share other things!

Your guide was already usefull to me in many ways. Of course there was stuff i already knew, but its a really good guide. You should feel proud my friend.





Originally posted by Romain:
(without savescum)

That's the way. *voice of mandalorian*
Romain Mar 11, 2022 @ 2:18pm 
Originally posted by Jolp Morgan:
Your guide was already usefull to me in many ways. Of course there was stuff i already knew, but its a really good guide. You should feel proud my friend.

Thanks. I'm quite glab about the outcome you know! (And I was glad during the process too).
This had to be done at some point anyway. Robin posted few days ago some data about how constitution and weight was working together. It kinda kicked my lazy ass to do some science about it.

What I meant was building and sharing knowledge is a teamwork! (Even if we are talking about a video game here!)
Last edited by Romain; Mar 11, 2022 @ 2:18pm
Chemodan Mar 12, 2022 @ 3:15pm 
Thank you for taking the time to do this. Great work.
Romain Mar 15, 2022 @ 7:42am 
Willpower section updated.

> Full explanation about how Willpower is currently working.
Khalunka Mar 15, 2022 @ 8:36am 
Originally posted by Romain:
Willpower section updated.

> Full explanation about how Willpower is currently working.

I never cared about enemies WP while choosing them as priority targets or not. (Always their armor/guard/weapons, in other words, how much of a threat they are and their current positions). Once i get home i will try some fights prioritizing enemies with higher WP, let's see if its worth it.
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Date Posted: Mar 9, 2022 @ 8:55am
Posts: 57