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Decided to look up if there was/is any Stargate games. Besides some online shooter and some gameboy/snes tetris clone, this seems to be the only actually developed game. And it's releasing extremely soon, so what timing!
I haven't tried the demo (yet) so I can't really make any actual formed opinions, but I do agree with other people on this thread. Stargate doesn't really seem fit the RTS genre that well, I think.
I know the developers' other games and they absolutely can make great RTS games (Starship Troopers, Gladius), so I'm sure the game will be a good RTS game. But not a good Stargate game.
When I was thinking of a Stargate game, the first game that came to mind was Starfield. If Starfield wasn't it's own IP and instead used the Stargate IP, travelling and exploring between procedurally generated planets via the Stargate with Starfield's mechanics and gameplay would've been awesome imo.
Ah well. It seems to be a curse with these less-popular sci-fi franchises. Star Trek/Stargate/Battlestar etc. seem doomed to subpar games for the rest of time while Star Wars thrives. :(
EITHER WAY, thank you devs for making a Stargate game regardless. And I know you guys will make it a great RTS. I'll most likely pick it up just because it's Stargate and maybe that'll entice further games in the franchise. idk.
I must agree with most of what you said. I rly hope this game wont fail as hard as i believe it to. The demo was horrible tho. I spent 10 mins it it. Had to quit because this rly isnt for me. Most ppls will feel that way. I hope some ppl will at least enjoy it. Most wont. And again thx to the devs for making a demo avalible so players can see for themselves. And yes a Starfield like Stargate game would be what a lot of ppl would like. Guess the only issue rly is MGM/Amazon with the license. And probably a developer who seeks great risk. lol
Stargate Atlantis is my favorite Sci-fy series for sure. Tho it has its bad moments i rly love most of the episodes. I watch it so much i can sync quite a lot of the dialogues. Just keep watching season 5 its pretty good. Not my favorite season but it got its moments. My fav seasons are porbably 2 and 3? i dunno never actually thought about it so far. Back in the days a even started a "Save Stargate Atlantis" Facebook page. lol Wasnt rly successful but had its few hundred subs. I rly like the plots with Michael and Todd. Acutally what i probably like most is the dynamic of the whole team and "side characters" like Dr. Zelenka and Dr. Beckett, Ltd Lorne, etc.
You do realise that the Mimimi-games Strategy series that started wit the fantastic "Shadow Tactics: Blades of the Shogun" in 2016 uses the very same kind of rts elements? They also released Desperados III in 2020 and Shadow Gambit: The Curesed Crew in 2023. Al three games sold very successfully...what I`m saying is that this niche genere is not so niche anymore. Timekeepers might be more succesful as you think.
No stargate soundtrack, though a half decent attempt at a facsimile.
The only good part are the sound effects for the staff weapons are cool.
Yeah, but:
They're not the ones making Timekeepers.
Even if they were, the core appeal of Stargate as an IP revolves around using the Stargate to explore unknown worlds. Timekeepers uses the premise of the Stargate only to drop you on a world and then leaves you stuck there, essentially taking the Stargate away.
There's a reason why Stargate Atlantis was fairly successful (if not as succesful as SG1), while both Stargate Universe and Stargate Infinity failed. All three had its main cast get cut off from Stargate Command and unable to return home (for different reasons).
But Atlantis kept the formula of having a base (in the form of Atlantis, rather than SGC) from which the main characters explore using the Stargate. If you removed all references to Stargate canon from Stargate Atlantis and released it like that, people would call it a Stargate SG1 rip-off, because it's got Stargate baked into its DNA.
Stargate Universe, meanwhile, stranded its main characters on a ship they had no control over and revolved around how they were stuck on the ship (and lots and lots of interpersonal drama), rather than able to explore a whole new galaxy. The role of the ship's onboard Stargate in the story past the first episode could have been replaced with a shuttle and it would have made no difference. In fact, if you do replace the Stargate with a shuttle and remove the references to Stargate canon, it would still be the exact same show and no one would associate it with Stargate. They would, with good reason, call it a Star Trek: Voyager rip-off
Stargate Infinity, on the other hand, has its main characters on the run. They use the Stargate at the start and end of every episode to travel to a new world, but they're not exploring. If you replace the Stargate with a starship and scrub it of its references to Stargate canon, it would still be exactly the same show and it wouldn't feel remotely like Stargate (just as, indeed, the actual show we got didn't).
And the thing is: If you can remove all references to a setting and end up with the exact same work (be it a show or a game or a book or what have you) and not have it feel like it's at least inspired by the setting in question, you have not made a work in that setting, you've just reskinned an unrelated work to look like that setting.
That's why so many tie-in games, even the ones where the game itself is arguable good, end up feeling worse than they would have if they'd just been their own thing.
Timekeepers might be a good game. Considering it's Slitherine that's not a completely unreasonable assumption (though I would point out that the most successful games in Slitherine's catalogue of published games are ones they only published and another studio actually developed). But, at least at this point, it doesn't look like it's going to be a Stargate game.
Thats the worst thing, you first have to have a good gameplay, if not then it doesnt matter what IP you have. Its soo clunky. It really feels like aplha early access.
I think a riskier game would be more successful... Everything I've ever read about any possible game in the Stargate franchise always longs for a FPS or RPG... I'm sure the developer had red tape and limits... EVEN IF THEY MADE AN FPS/RPG WITH 2013 TECHNOLOGY I'd buy it no questions asked.. I played the demo for the game and I couldn't bring myself to buy this... Not because it was bad, but because it's not the style game that such an iconic franchise really truly deserves... Plus it's not my style.
I do have a question for you though... Will sales numbers determine a different line of games? Like an FPS... I'll support the IP for different variety of games... I'll even go for an RTS... Please respond to this... The success of the IP is important to me.. it seems like EVERYTHING else is rebooted except this one...
People that have made games for this IP never understand this IP.
Dude, the grand majority of people who've posted in this thread have made one, maybe two, posts about how they agree with the OP about not having high hopes for the game, some of them explaining why, and then moved on.
You're the only one who keeps coming back here to yell and swear at people for having a different opinion.