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Reboots are typically more than remakes. They are continuations of franchises either directly as sequels or otherwise. Reboots are also their own entity since they are also built from nothing (GoW 2018, Doom 2016, etc).
You think billions care about this? lol no and even so you are still incorrect.
I made a lot of posts here that talks clearly, if it build from the ground is technically a remake, but if it's the exact same it's not, if my Lego broke and I rebuild it with some little slight changes it's a remastered, if I build it with the same concept but different it's a remake... Imagine resident evil 2 rebuild from the ground but exept the graphic it's the exact same, it's not a remake, the resident evil 2 remake it's a remake...
Remake does not mean they literally remaking it and stop, it means remaking the progression, story, concep, events... Not literally remaking it
For me it was ok, it stuttered one time for 0.4 seconds so it was alright...
You literally described how 90% of video games technical problems are...
Remake can mean literally remaking a thing. They can also add things, but they don't always.