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I still don't know why the original didn't have it either.
The morality system was underbaked in the orignal game. Not saying that it wasn't good but needed a bit more consideration when it was implemented.
Maybe make the NPCs in hubs like Mean Street be afarid of Mickey if they choose to use thinner on important characters like The Clock Tower or Peteronic or be more enthusiastic when Mickey use paint to restore said charatcers. As well as possibly brining back the concept of Mickey's apparance changing over the game depending on his choices in game.
Another thing is Pins. They didn't really had any significance in the game at all besides marking what you did. What I think pins in the Remake should now do is unlock upgrades. Not just give Mickey more Health or Sketches but also make his paint and thinner more stronger or give him faster movement speed and a bigger ground pound. I think a good place for this is The Museum on Mean Street. In the orignal it was barely used at all besides a quest or 2. I would imagine the keeper of the Musume would now give upgrades in return of the pins you gather along the way to display in the Museum.
Lastly I think the gaurdians would better work as hints than to guide the player to certain areas. A good majority of the game's areas do not the help of the gaurdians to find where to go and sometimes are just pointless. I think gaurdians now should tell mickey some tips on an area he is in to solve puzzles or to find chests with important items like the animatronic parts.
If I remember correctly, I think it was Disney itself that was against the idea of the changing appearance as they are quite protective of the IP. Would have loved to see this though