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Game wise makes no differnce, all boats use the same charts praticly, and you will reach 1942 and be assigned to the 29th flotilla for the rest of the war anyway. And before you know it, it will be over quick. So really, its all about you. Me, I am a type 9 kind of guy, so no matter what, in the end, I will have the type 9... (already finshed the war here..)
hope any of this helps..
But it's also a freakishly slow cow.
The game does not emulate Type VIIB's external mounting of the aft tube, preventing a submerged reload.
Ultimately, you're better off jumping to C, and later to C/41 up-armoured variant. The B does not get a conning tower type that has a Heavy Flak (1x37, 2x37 or 4x20); the final variant has a second mini-tower with another 2x20 mm. The C eventually gets the full suite. The Type IX starts with a very useless single-shot 37 mm in addition to the regular 20 mm.
The original type VII U-Boat had the external aft torpedo tube, which as you mentioned, could not be relaoded underwater. The VIIB was created, among other reasons, to solve this problem by moving the torpedo tube to the inside of the boat. It also had the advantage of allowing storage of an extra toprpedo under the deck plates.
The 7 by fact is a medium range boat. It, In oparation drum beat it was the type 9's that was sent to the US coat line. one is even sunk and sitting still off Texas at the bottom in the gulf of Mexico. They even were used to go to Japan. It was the type 9 that put spies into Canada, and the US. How ever type 7's also was sent to the US cost, but they were loaded to the hilt with fuel crowding the space, and it was only a few on a one way ticket there. They were sent to make up the numbers that lacked in the type 9's. This was the only reason. One type 9 brought in more kills than any type 7.
The advantage of the 7 against the 9 was it was cheaper to build, and crew by less. Was faster and can move better underwater. Because of these factors it was easy to set up a group of type 7 togeather into a wolf pack and patrol the shipping lanes in the middle of the Alantic hunting convoys, were the type 9s were independent. The 7 42 was on the draw plans, but all builds for this boat were cancled in favor of the 21. So in the game, they gave it to you anyway.
The type B models between the 7 and the 9 were going out in 1939 because the C models were coming in to replace the Bs. The B models are old pre-war boats as in before Sept 1939. Even the type IIA was a boat no longer in service. but the game gives it to you anyway..
-->Dosen't change that the GWX is a good mod, and I like this one best enough I have burned my copy to disc... Even if I had to make my own corrections, and this is still just a game..
Items float better in salt water than fresh water. Something to do with the salt particles that make the salt in the water. When you dive you are sinking the sub on pourpose, but in a controlled manner. You want a water intake with enough ammount to exceed or meet the weight of what your sinking so it can go under. once your under the dive planes take it from there. Adding in water or pumping it out will also control the way it gose up or down. In short, you should be able to still sink standing still and serface the same way.
When you blow the ballest, what your doing is useing air pressuer to force the water out of the sea water tanks in forced massed amounts, that make the boat sink. It seems everyone forgets your in a steel bubble. So when enough water gets out, you are going up.
In the default game, this system seems to work normal to me, well at lest how I would expect this.. I did notice in the GWX mod it seem like it dose nothing. I used it to get my type 9 up faster and all it did was make a bunch of noise. and still raised no quicker.. It was like a waste of my time to even do...
Some times I think they get confused between WWI-boats which are more boat and less U, and WWII U-boats which were more U and less boat...
I do not know, I modded all that. I nevre saw anywere the crew committing mutany agains the captain because he wants to sink a destroyer. That is a default thing too.. So for me. My crew gets the job done..
Just not in the mods... In the mods, yeah you go to spam it. lol, until key stuck program gets involked...
The Type IX is actually very viable in-game, and has a ton more torpedoes than any Type VII. The main problems are it is a lot slower underwater and dives a lot slower. Also if you want to be historically accurate, the missions will be a lot longer and more boring as you will be sent to US East Coast, gulf area, and Caribbean most of the time. And while you will fine ships, there won't be many convoys which offsets your advantage of having so many extra torpedoes.
However, if you don't care about being historically accurate (and the game does not force you to really follow the patrols grids it gives you). A good use of the Type IX would to just take it up around the AL + AM area as well as SW of Ireland to hunt for convoys.
Historicaly, the diving time reffers to the time lag between the comand being given and the time the water closes over the stern of the boat, not getting to periscope depth.