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If you want relaxing Mon Bazou
I dont mind the difficulties, but can you tell me the difference between them when it comes to immersion, relationship with npcs, life simulation, etc...?
In regards of immersion, i think it's kinda relative. In 'Mon Bazou' you have friendship levels, a car meet, you can sell 'stuff' to some NPCs, getting a higher friendship level with some unlocks some rewards for the player etc...
When you say it became frustrating, what exactly it means? What is so frustrating about it? I mean, its frustrating even if you take a good care of the car?
I see. And what is the difference between it and MSC in that aspect? I mean, of all the immersive content, does one has more gameplay hours than the other?
By your post.. you will want MB not MSC.
As i say, i dont mind difficulty. I just want the game with more life sim content, where i can spend more hours and immerse myself. I dont care about being hard to get money or even die sometimes.
Then neither of these games fit that bill. Neither have "life sim content" or any real way to "immerse" yourself.
Each game is VASTLY different with its own quirks.
As I said earlier.. if you want something enjoyable play MB. Everything about MSC is just a frustrating mess and takes a very special mindset to enjoy it.
I see, thanks!
You use to be able to open the sausage package on the stove to fry it, for some reason now it only opens on the outdoor grill. So you basically have to bring the grill to the kitchen in order to open the package and take one by one to put on the stove.
You can't pick a specific item inside the grocery bag without mods, or you pick a item, or you drop all items inside the bag at once.
For some reason orange juice makes you thirsty instead of the opposite. The only way to carry water around is in the same juice bottle that you put the drink that you sell to the drunk guy and no matter if its just water inside, will still be labeled as 'Kilju'(the drink's name) and will have no way of knowing wich one is wich if you dont remember the specific bottle you put what.
The mosquitos are everywhere and buzzing in your ear, even if you are clean and inside your house. The mosquito spray last too short of a time, it feels to me like it got nerfed at some point.
You can go to jail in stupid ways, if you 'kill' an npc in a crash, even if the dumb NPC runs direct into you. You can be fined in the road with ridiculously expensive fees, and the cops do random checkpoints all the time.
The Satsuma's windshield breaks easily all the time, and if you try to drive without it even for a short time, it's very likely that you will get blinded by some insect unless you use a helmet (i suppose glasses dont exist in this game world).
You cant repair a single tire, if you need to repair one you will have ti pay for the entire set, and it don't get prepared in the same day, you either need to leave the car or the wheel at the mechanic and wait. If you need to leave the car at the mechanic for any service, you can pick the mechanic's car while your it's been repared, but the machanic's car its an absolute trash and you need to refuel it yourself (aparently the mechanic dont know how to refuel its own car). Speaking of refueling, it takes forever to fill any car tank, especially the truck.
You need a lot of mods to make the game experience a little more enjoyable, and many mods get out of date and stop working, it's almost like the developer releases some random update just to make the mods stop work hahaha
And many others annoying minor bugs and glitches that never get fixed.
If it was a early beta or something like that, will be fine, but as i said earlier, it's almost 10 years for a low polished and troublesome game. Mon Bazou has its problems too, but it is a recent game and the developer seems to be working on improvments, i've been playing for a while and could see all the improviments coming. You can even see they working on fixing problems when a update comes out (the quick fixes).
I forgot to pin the comment haha my last response is for this one hahaha
In this aspect, 'Mon Bazou' is work in progress, you only need to eat, drink and sleep for now, in hard mode the food can spoil and plants can die. You can die of anxiety too and by now that specific game mechanics is very annoing to deal, at least for me, sometimes the car floor will bump on the smallest irregularity on the road and your anxiety increases, if it's gets to high you can die hahaha, so i recomend to disable the perma death when creating a new save in hard mode.
My Summer Car goes so deep it deals with bolt tightness and you have to line up the timing chain properly.
Mon Bazou is more casual style you and abbreviated.
You are lucky I have both and can give you first hand first experience with both prohect vehicles.
In my Summer Car I got the car together and started it. But the Engine went to pieces while I was driving it because I over tightened the Bolts.
Note the Negative wire for the Starter is a pain to connect.
After I put it back together and resume driving I hit a rock on the bottom and the engine broke out of the bay and had to fix it.
My Summer Car is about being as simulation vehicle repairs and construction.
While Mon Bazou is more arcade and you don't get punished forover tightened bolts and you don't have to worry about breaking the vehicle once it is repaired.
Also keep in mind Mon Bazou is much easier to get started. While My Summer Car is much slower to get started.
Both can get streamlined with preparation and forethought.
Final recommendation is go look up some YouTube videos and let's Plays. Otherwise wish list both and get both when on a steam sell.
Great review, bro! Thanks a lot.
I got both and played a couple hours of each. MSC seems to be more alive, with more interactions and NPCs raging at you. The NPCs in Mon Bazou are kinda dead, with no great lore behind it. Is it just a new player impression or is it what it really is?
Hate to break it to you both games NPC dialogs will get repetitive.
What makes things worse here is My Summer Car seems to overall done with adding content and is zeroed in with fine tuning game mechanics.
While Mon Bazou seems to still be independent.
Now will Santa Goat lean into the mechanics the game has to flush out conversations to build up characters and lore I have no idea.
But at the end of the day both games have the same set or repeating dialog replies with little to no circumstance controlled replies.
Meaning at the end of the day it's only the game mechanics that really split the two games apart.