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Thankfully his profile is public. He’s got 30 hours in so not bad and still has 15 achievements left to unlock.
Yes, chapter 9.
The campaign is relatively long, I stopped doing some secondary missions, because they are basically collecting items, for now I have 29 hours (I died many times to one of the bosses and had to farm a little XP)
That's it, I don't care much about achievements, most of them came naturally.
Hahah he was. If theres a hard mode or good reason to replay it then I think that warrants the price tag. Could be worth a second or third run for coop/achievements.
You definitely will want to take some machine gun or shotgun with you, in the beginning we can only use air guns, in the middle of the game firearms with gunpowder are released. After I got my shotgun, I never took it out of the inventory, excellent for clearing hordes, and a melee weapon will also be crucial for dealing with armored zombies that are not damaged by firearms. So I would say it will be a mix of melee and long-range weapons, but definitely melee weapons are more fun.
Yes, I had a bug where I couldn't find the entrance to a cave to get a defense plan for the base, other secondary missions for collecting and delivering items seem to be endless, like the one with the cake and the golden knives, as you find them you can go back and deliver them.
I didn't have any problems with the tomato one. As for the seeds, you can place a zombot pit and put the seed in the weapon slot, they will plant it, but you need another zombot with a pickaxe to dig the holes. (It will be useful for making recipes and feeding one of the generators).
What was the launch code?