Brothers in Arms: Road to Hill 30

Brothers in Arms: Road to Hill 30

Feudal Dec 25, 2016 @ 6:00pm
This game terrible to anybody else?
Maybe the story is really good but what bothers me the most is how many damn bullets enemies take. I'm on normal and no matter what gun I'm using I have to unload the whole mag into an enemy until they die.

Right now I'm at the point a mission where the checkpoint starts you defending at an MG nest next to a church. That's easy enough you just gun everybody down but then mortars start raining from the sky and then you have to go and kill the morter nest but there's no cover you have to cross an open field and with the squad AI you'd have to do it yourself, but because your weapons fire paint balls for projectiles I'm at a lost for what to do, if I don't move I get shelled if I do move I get shot.

It just breaks this game for me, how undeadly the bullets are. Hells Highway is much better, played that on my PS3. I forgot the ending, but I remember it being terrible (as in, hold my beer and hand me those tissues, terrible) and now I'm going to play the whole series over to get the whole storyline but for ♥♥♥♥sake I can't even kill anybody in this game!
Last edited by Feudal; Dec 25, 2016 @ 6:03pm
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Showing 16-30 of 54 comments
hagakuremoi Jan 4, 2017 @ 5:23pm 
Originally posted by Sigmar Heldenhammer:

. And in both CoH and MoW, when they're done an engagement they tend to just, LEAVE cover. WHY

Because you dont change the Move at will command.
Last edited by hagakuremoi; Jan 4, 2017 @ 5:23pm
Dont run in a straigt line and change directions each time you hear the Pop of the mortar fireing. Once you get into grenade range throw like crazy on the run and stun/ kill afew crew. after that good luck hope your squad is right behind you
Last edited by =CAW=aldarions-lament; Jan 13, 2017 @ 4:54pm
Swiggity Jan 22, 2017 @ 4:37pm 
All i have to say:
Download Rendrocz Warzone mod,it improves AI(you still have bad accuracy if you cant get used to that get the ♥♥♥♥ out of here)and more things improved,and time to the reality,i have killed someone one hit without hitting them in the head without mods,i have killed with fragmentation grenades(in the rendroc warzone mod there is a addon that will make one of the German AI to get in top of the grenade to save his comrades)you use that mod and it will improve the game's mechanics,however the ''bad'' accuracy and ''bad'' fragmentation grenades stay but you have to calculate when throwing the grenade.This game is one of the best World War II games out there the AI is not perfect but you need to cope with it or download the Rendrocz Warzone mod.
Swiggity Jan 22, 2017 @ 4:44pm 
And this game is extremely good,when i was playing it for the first time i actually got pissed how i got my ass whooped but when i really started getting used to the game's AI and physics i got it to be a kick ass game with Rendroc's mod,anyways the game is not terrible,its hard and thats what makes this game so perfect for this genre not the typical go take that whole Eighty-Eight all by yourself and your squad is not effective as you because you're a war hero,in this game you will need your Squad to perform flanking tasks,surpressive fire,etc.The game is a masterpiece for a World War 2 genre most people see World War 2 like a place where people are heroes and the ''Nazis'' and ''Commies'' are the bad guys but the Allies win everything by themselves,thats the opposite in this game thats what makes it so special you cant do everything on your own.
STUG Feb 15, 2017 @ 4:50pm 
wow,i had a post on here forever in the top and one reply whole time, bout my editing of a mod designed for editing, to make bia more of a realistic setting, no one cared, and now i see ppl complaining about the same thing i did and why i started my own mod, sort of, edit of an existing one that is said released so ppl can have their own settings, i tried for pure real, of real wepaon behaviour, and numbers were calculated not thru the number on the stats, but thru sound and feeling of real thing, fire rates etc
STUG Feb 15, 2017 @ 4:52pm 
if ur good enuf, u can pull a "tom hanks" and sweep n clear in seconds, or fight it out for multiple minutes behind cover, and real 2 in chest and one in head, works, usually they die with less than that, but not always, like real,

also i used to shoot regularily every other day for some years in real, real guns, and i tried my best to get the weapon sway as close to how it is in real life as i could
Last edited by STUG; Feb 15, 2017 @ 4:54pm
Gog Mar 24, 2017 @ 2:06pm 
actually, your shots simply don't register. It's deliberately designed that way.

You will notice that when you are frist attacking that if the enemy has not been suppressed at all and you happen to get a decent angle for a shot, your clean shot will not register. You can take like 2-3 shots right on the Ai head and the game will deny you your hit.

It's not that you are missing, the game is designed so you have to get the enemy into a suppressed state frist. Then you will notice your shots will hit. The only other way is if you flank totally on their side or around them, and even then, your shots still might not register.

It's kinda janky that it was designed this way, If I was a dev, I would have made the enemy jerk out of the way if you did connect a shot, make it look like they dodged it, or was hit but, not bad enough to stop fighting. Anything would have been better than the awkward moments when it feels like your shooting ghosts.

I remember there was a mod which removed this from the game though. Not sure where to get it.

Ultimately though, the whole argument that your weapon is just not accurate is not true. The game is designed to force you to use the suppression feature. If the enemy is not suppressed, you will "miss" them, even if you clearly did not.
Feudal Mar 24, 2017 @ 2:09pm 
Lol, wtf. I didn't know every German was Neo and just dodged bullets
BedPleyar Jul 16, 2017 @ 4:04pm 
I think it is just a matter of patience to be honest, do suppress them with your fireteams, but i've been playing on authentic (used to play it on PS2) and i've had no issue with said ghostbullets.

Although I think Crafty's argument of the bullets not hitting due to the suppression mechanic makes sense (though i've never heart of that being the case), flanking is your best friend, flanking using the M1 Thompson or the carbine works very well.

Even then, long-ranged shots with either the bolt action Springfield or M1 Garand still appear to register, it is just an exercise of patience in order to get your iron sight to land on the enemy.

I know for a fact however, that the devs make the aim extra shaky no matter what in order to appeal to realism and force you to use fireteams.
THIS GAME IN NOT TERRIBLE
Gog Jul 21, 2017 @ 8:18am 
The first hour or so is pretty damn cringe worthy. There is voice acting mistakes and whatnot.

Once you start doing missions without any scripted parts you realize how dynamic the combat actually is. The enemy AI will actually counter flank you and whatnot and fall back if they are getting beat. Even compared to AI in games today, this game stands out.

The game is more of a squad based RTS game. The issue is, the first hour plays like it will be a FPS game and it is horrible, UNTIL you actually command your units around and have full on open battlefield fights with the enemy. Eventually you command tanks and things get even more interesting.

Hells Highway is lightspeed better imo though. The graphics and sound is way better.

Again though, you play in FPS perspective but the game is more RTS with boots on the gruond.
Last edited by Gog; Jul 21, 2017 @ 8:20am
Feudal Jul 21, 2017 @ 8:39am 
Originally posted by Crafty:
The first hour or so is pretty damn cringe worthy. There is voice acting mistakes and whatnot.

Once you start doing missions without any scripted parts you realize how dynamic the combat actually is. The enemy AI will actually counter flank you and whatnot and fall back if they are getting beat. Even compared to AI in games today, this game stands out.

The game is more of a squad based RTS game. The issue is, the first hour plays like it will be a FPS game and it is horrible, UNTIL you actually command your units around and have full on open battlefield fights with the enemy. Eventually you command tanks and things get even more interesting.

Hells Highway is lightspeed better imo though. The graphics and sound is way better.

Again though, you play in FPS perspective but the game is more RTS with boots on the gruond.

Yeah Hells Highway is the reason I got the original 2, and I also bought it for PC because playing HH on the PS3 was laggy AF even though I've already beaten it many times. HH is still miles better than the first two.

Only problem is Franky, he went to bootcamp right? Where's that kids disipline? Why doesn't he take her back to the squad at least? It'd be a hell of a lot safer than running from the squad into burning buildings, stupid kid.
Last edited by Feudal; Jul 21, 2017 @ 8:40am
>.< Sep 3, 2017 @ 2:01am 
Originally posted by Crafty:
The first hour or so is pretty damn cringe worthy. There is voice acting mistakes and whatnot.

Once you start doing missions without any scripted parts you realize how dynamic the combat actually is. The enemy AI will actually counter flank you and whatnot and fall back if they are getting beat. Even compared to AI in games today, this game stands out.

The game is more of a squad based RTS game. The issue is, the first hour plays like it will be a FPS game and it is horrible, UNTIL you actually command your units around and have full on open battlefield fights with the enemy. Eventually you command tanks and things get even more interesting.

Hells Highway is lightspeed better imo though. The graphics and sound is way better.

Again though, you play in FPS perspective but the game is more RTS with boots on the gruond.

not everything is cringe get a better word
Go play cod pls
Feudal Nov 26, 2017 @ 3:07pm 
Originally posted by Mr.ShotGun_BreakAss:
Go play cod pls

oof u got me

I also like the nerco.
Last edited by Feudal; Nov 26, 2017 @ 3:08pm
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