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If you can't stand the easiest difficulty. Than maybe you just hit your wall.
I don’t think it’s a "get good" issue, sure I’m becoming old gamer, maybe i’m not the smartest but using Arrows is confusing and frustating in cosmos.
But you’re right, maybe I reach my wall.
Edit: The funny part is what seems impossible yesterday after an hour becomes easy after a resting night. Could be an ingame tooltips lmao.
I tried a bit and maps were too easy. Plateforming in the game is not particulary hard, well balanced, arrow timing is the real challenge.
Once you start to have cosmos physic controls in hand, it’s already over. My main issues was the arrow direction painful to use imo.
The amount of high skills with platform levels (especially the freaking Cosmos Level & Dreaming Level) are Insane , whoever think the Cosmos Flatform is a good idea need to be fired.
It's like you Devs dont even play (test) it and just throw whatever the stupid hard sht and think a normal human could react.
I Have finished this game with 106.2% and never wanna touch it again.
But yeah, more playtest should probably bring Cosmos as a problem list.
When I start getting used to, I knew I will never have to use this knowledge in the game. Too long and too short at the same time. Playing with controller is highly frustrating because non-intuitive.
Enigma exploration is not fun either, You had backtracking in a disgusting maze.
The game is still really good but these two parts really test my motivation to continue.
It's not fun by anymean.
Thanks for mentioning Javucho's work!
Here are the videos regarding his Comos guides:
Part 1
https://youtu.be/rWPogNmmkCE?si=oB1o5U3rNugWQ2BX
Part 2
https://youtu.be/bNWITLK9tVU?si=0wtHNYr4T1dZkIde