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Dev team is currently looking for a solution to the EC crashes and the control settings not working. A fix will be released ASAP!
Apologies for the inconvenience. Dev team is currently checking the issues related to EC. It was implemented for the multiplayer leaderboard featured in the timed trials. It will be solved ASAP!
Also, the load times between zones has massively increased. It was instantaneous in previous version but now takes 5-10 seconds to teleport between zones. Not a deal breaker, but pretty annoying just for EAC. I'm on a PCI-E SSD as well, this shouldn't be an issue?
Other weired things I noticed in the first couple minutes of playing, before I had to stop because I couldn't bear playing with the default controller settings:
- There is that weired wiggle the character makes when stopping. Which looked irritating at first and quickly turned into being annoying. Who thought this would be entertaining to watch for more than once or twice?
- Jumping feels very stiff. I pressed the jump button and it felt like the character bonked its head against a ceiling. Then I learned that you press jump for longer and the character jumps high without that bonk. So, am I supposed to press jump short or long deliberately every time I wanna jump? Why is that a digital thing, either bonk or high? And then I tried to jump from one platform to another. And ther character overshoots. And I can't seem to control that. Oh my!
- Although I was only in the tutorial room before I stopped playing, the overlapping of functionality assigned to the controller buttons already made me worry about further playing. Combined with the impression I got from jumping around I wonder if the game was designed with keyboard in mind and support for controller added as an afterthought?
I will wait for a patch to come out that fixes the settings issue and try again. But man, this doesn't look too promising right now.
Not sure it helps because we may have entirely different preferences and interests, but I remember when I first picked up the game, I was uncertain all the way up until after the first boss (roughly about 45-60m in). After that, I found the game to get increasingly beautiful, exciting, frustrating, and fulfilling.
There will, of course, be things you don't like and or that will make you want to throw your controller into a brick wall, but man there's so many other things you'll likely fall in love with as well.