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But what I can inform you is that BF1/5 only had one anti-cheat and it was server-side. It used a anti-cheat called fairfight. They also moved away from the community/clan run servers by stopping the sale of servers from 3rd party server hosts and stopped the use of server admin tools. doing this meant there were hardly any servers with admins actively removing cheaters like there was in the older BF games. Compared to their older games BF3/4 it had 2 anti-cheats, client and server side and it had active admins kicking cheaters from their servers.
This new BF game will have a new way to run the servers compared to any of their older games so its still unsure how they will really work in terms for control for the admins. We will also be getting a client-side anti-cheat called Easy Anti-cheat, IMO its currently the best one available but that doesn't mean its 100% cheat proof.
Cheaters have been there since Battlefield was conceived. It was far less in the old days though still pretty common.
Supposedly, more steps beyond EAC will be taken in 2042 along with other companies (see Ubisoft and Bungie coordinating to bring cheat sellers to court) to deter cheating further. Hopefully these steps help curve it back to reasonable levels.
The development companies use "anti cheat" to more or less mean the reporting and logging system of cheaters. Punk buster and battle eye as examples.
As for BFV, I was recently playing that too. I uninstalled a few weeks ago after putting in a few hours. Cheaters in practically every game I played.
oof. prepare to be kicked for having LEDs
And they are beat within minutes. No such thing as antil cheat. Just a challenge for cheaters to beat.
Nope. Nice reach. Best not to attempt to mind read. More often than not, you will guess wrong.
There's nothing that can be done about cheaters. Just have to learn to live with them.