Battlefield™ 2042

Battlefield™ 2042

Statistieken weergeven:
sniper rifles are pointless
why on earth are these sniper rifles sooo pathetically under powered. the whole idealogy behind sniping is to take out a target with a single shot and move silently away without them noticing. unless they have ceramic plating on their chest and torso they should be getting dropped one shot at upper torso. Only time I have noticed I get a one shot kill is a headshot. Hell i hit them in the neck and it takes at least 2 shots. otherwise it takes more than 2 bullets or more depending on the weapon to take out a player. lol. i get it is arcadish rubbish of a game, but the ballistics penetration physics are absolute trash. f'in hilarious.
Laatst bewerkt door sgtkoolaid; 15 dec 2023 om 7:42
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31-45 van 49 reacties weergegeven
Sookiest post 2023. its simple. its a game, and single shot snipers arent fun.
Sniper rifles need to be on shot kills to the body and the head.
If you find this hilarious, you're easily amused (which isn't a bad thing). No need to fret about it though, just don't use snipers? Done. Case closed. Enjoy.
Origineel geplaatst door ResinLipBongFace:
Sookiest post 2023. its simple. its a game, and single shot snipers arent fun.
there is nothing Complaining, whining about my post. It is a fact that snipers in this game are functionally useless beyond painting/targeting enemies for assault and support classes to take down. take that what you will. taking 2 shots to take down a player with ceramic plating, is one thing, otherwise his butt should be taking a dirt nap with one shot with most of the rifles used otherwise what is the point of using that damn class as it was intended?

If you don't know what a sniper is classed for and how they should function that is a you problem and you are probably one of those p***ies who b***h and break your keyboard every time you got one shotted by a sniper from 300m+ away ( lol ) and then write a "letter to the manager" style email to the devs about getting one shot because you don't know how to use proper cover and flank properly utilizing squad based teamwork. So they ended up patching out the effectiveness of the class to soothe the ego's of run and gun COD minded Adderall jacked players.

yes it is a game,I think we all get that. But it should also follow fundamental rules of each class. Every single other class in this game follows their roles and responsibilities relatively well. Snipers are the only one who are functionally neutered into near uselessness. Make that what you will. Most people who have played the original games and understand the function of the sniper class will agree with me.
Laatst bewerkt door sgtkoolaid; 18 dec 2023 om 6:59
Origineel geplaatst door Agent Sandman:
Sniper rifles need to be on shot kills to the body and the head.
agreed. but too many players are used to the COD play style and run around like mindless meatheads wanting to get that sweet sweet KDR and contribute nothing to the game or squad using no functional tactics to push forward to an objective, just "PEw pew PpEW Git GUD DURR huR Durrr".

EA clearly dropped the ball wanting to capture the COD audience who clearly could give two ♥♥♥♥♥ about the game lol. The main player base that played since the original are left confused as to what EA was thinking when they made this game. lol. Now EA are backpedaling like mad to reintroduce original BF features but still has the COD inspired traits and features which betrays their intentions lol.
Laatst bewerkt door sgtkoolaid; 18 dec 2023 om 7:04
Origineel geplaatst door sgtkoolaid:
Origineel geplaatst door Agent Sandman:
Sniper rifles need to be on shot kills to the body and the head.
agreed. but too many players are used to the COD play style and run around like mindless meatheads wanting to get that sweet sweet KDR and contribute nothing to the game or squad using no functional tactics to push forward to an objective, just "PEw pew PpEW Git GUD DURR huR Durrr".

EA clearly dropped the ball wanting to capture the COD audience who clearly could give two ♥♥♥♥♥ about the game lol. The main player base that played since the original are left confused as to what EA was thinking when they made this game. lol. Now EA are backpedaling like mad to reintroduce original BF features but still has the COD inspired traits and features which betrays their intentions lol.
This! Them wanting to take players away from other games rather then being their own thing and being good at said thing. Cheez I hate the powerrange ninja BS that every game wants to do these days.
Origineel geplaatst door Azoniar:
Origineel geplaatst door sgtkoolaid:
agreed. but too many players are used to the COD play style and run around like mindless meatheads wanting to get that sweet sweet KDR and contribute nothing to the game or squad using no functional tactics to push forward to an objective, just "PEw pew PpEW Git GUD DURR huR Durrr".

EA clearly dropped the ball wanting to capture the COD audience who clearly could give two ♥♥♥♥♥ about the game lol. The main player base that played since the original are left confused as to what EA was thinking when they made this game. lol. Now EA are backpedaling like mad to reintroduce original BF features but still has the COD inspired traits and features which betrays their intentions lol.
This! Them wanting to take players away from other games rather then being their own thing and being good at said thing. Cheez I hate the powerrange ninja BS that every game wants to do these days.
the game has no true identity due to the foul up they did on this game. I don't think it will ever truly recover. Hopefully they go back to their roots in the next iteration but I doubt it.
Haha! I needed a good laugh, you sniper players say this on every game. Whether it's COD, BF, whatever. Easy mode guns. If they're bad, why's everyone using them? You must be a COD sweat. Use another weapon & play the objective.
Origineel geplaatst door Agent Sandman:
Sniper rifles need to be on shot kills to the body and the head.
Do you want the game to be any easier?
Origineel geplaatst door shotgunharry:
seriously? is this your first fps game? imagine a sniper rifle would do one shot body kill. everybody would run a sniper rifle with a red dot... i mean come on :D

they are not pointless. they work as intended. hs is insta kill. you need aim. like a sniper :D snipers are ennoying enough in this game...

This ^^ is the right answer to the thread, mark it please ;-)
3 new people above betraying they lack of understanding of a true functional sniper class. lol. It is not easy mode guns (people who don't understand proper class dynamics say this), BF1 did it well, BF4 as well. It is also not being a COD sweat to complain about a "sniper" not being able to one shot past a certain distance. (COD is an adderall jacked c1rclej3rk) if are going to insult at least insult properly.

Maybe I like many others just appreciate quality ballistics penetration/physics. It was done much better in prior versions hitting a relative sweet spot of realism and being fun (someone pointed this out). In prior versions when you saw that glint of a sniper, you got down and used cover cause you knew that was your ass if you didn't hide or close that distance to flank them. Now, that is no longer the case, now snipers are just a nuisance, not a dire threat.

For example, say I hit someone mid to high torso from 200-300m away with a High caliber rifle they get hit, maybe take out 1/4-1/2 their health if I'm lucky, they respond, jump around like an idiot, and hide, wasting a shot unless its a dead on headshot. Rifles that are used by snipers should grease you on the spot. that is their whole purpose and function. I could go into calibers, rated body armor etc how they interplay together on penetration but the rules should ideally apply in game, but they don't. Because people would ♥♥♥♥♥ and say noob rod, eazy game blah blah, it's just a game durr Hurr. The class rules still and should apply within reason. Granted Not all rifles rated for sniper class can penetrate a rated body armor e.g. LVL III/IV and that could be reflected in the game easily. .308 versus a .338LM or higher. But any centerfire rifle not firing a very weak .22 (not .223) will penetrate easily.

Also Yes I agree you need to know how to aim, this is a given there is still skill required. You should understand the scope features for doping your scope and know what distances the notches indicate. it not just click and kill nor should it be I am not expecting/demanding that. I am not asking for the game to be easier Let me be clear on that, but when I get you dead to rights with a high caliber bolt action centerfire rifle rated for 600m or more lol and you just walk it off like its a minor inconvenience and my position is betrayed, then why even bother be a sniper.

Even despite this I have leveled up my SWS-10 including a few other higher grade rifles and my sniper class relatively quickly. I am still testing it and other rifles out to see which are rated best for a mix of handling, accuracy and range and power to gain a better understanding of the class. I also like playing as support "medic" to revive people and throw out heal packs and crates as needed as a fall back.

It is clear that in this BF iteration, centerfire rifles are not rated for proper and effective penetration against other classes dramatically diminishing their effectiveness as a class they "rated" for. A SNIPER. lol. Nothig sadder than seeing a sniper with a SMG or LMG as a main weapon. Marksman rifle gets a pass for short to medium engagements.

Yes, some people still play sniper but I noticed it is often with SMG's, LMG's, assault rifles and and some use Marksman rifles, at that point you are no longer a sniper you are effectively a mediocre form of support with the saving grace of being able to target/paint enemies ( if you use the drone) It baffles me some people don't understand the point I am trying to make but it is what it is.

I miss the old days where BF games had actual defined class roles.
Laatst bewerkt door sgtkoolaid; 19 dec 2023 om 6:37
Origineel geplaatst door sgtkoolaid:
Most people who have played the original games and understand the function of the sniper class will agree with me.

Nah, they're rather suffering from dementia.

Even all the way back in BF2 you couldn't kill anyone with a single bodyshot. Hell, in that game they even added nasty random spread to bullets which made gunplay feel annoyingly random.
Found this interesting thread from almost 20 years ago: https://hardforum.com/threads/battlefield-2-snipers.930722/
Reads a lot like this current one, except at least they got rid of the stupid random spread mechanic after 2142.

Again, this is a question of balance, and snipers simply don't need to be able to kill with a single bodyshot. Or explain to me from a balance perspective what do we need more hill campers for?
All i know is, i have many friends wich are, well lets say top players in fps games. If you give them one shot sniper rifles, they put a red dot on it as someone said and you will never ever ask for this feature again for any game, if you have played against them i promis you. You will die a billion times befor you make one kill against them, if at all xD

Also, one thing i never understood is, that people see snipers only as a dangerous killer and completly forget that they can give important info to their team with their skills and scope. The dont need to kill someone to be very helpfull to their team. When i play sniper, wich is extremly rare, i mark everything and see how it gets destroyed just 1 second after that like crazy. When you observe everything through your scop from afar, you can really see how op marking is and how devastating it is for a player when he gets marked, its insane.

But ofc, its also your job to take out the other snipers/spotters. I think that is the job of snipers in BF2042 and i think it makes perfect sense. Since snipers normally work together sniper/spotter and often have the mission in reality to observe for hours or days without firing a single shot.

But if you really like to one shot, pick the right target, look at some fights an finish of already damged enemys. This can be a very helpful, if an ally damages an enemy an that enemy trys to hide behind cover where only a pixel stand out, hit that pixel and finish him. There is so much verticality in the maps, that it should not be to hard to find spots where you can negate cover nearly completely. Just seek such spots and you are golden, to take out any target you want. These BF2042 maps are kinda snipers paradise when it comes to that ;-)

Thats how i see it ;-)
its always goes back to "camping". and yes you could often kill with one shot, it just was not all the sniper rifles were rated for one shot kills. But I actively recall times including that 689m kill I did in BF4(not BF2) which was not a headshot. Killing via a non-headshot multiple times. Granted, I'd have to go back to BF4 again to see if they adjusted/patched it out from the last time I played but non-head located 1 shot kills were in fact possible even with Mid tier Upgraded Rifles.

As Far as balance? that comes in the form of distance from target, as well as the grade of rifle and its caliber in regards to its "killing range" combined with slow reload (bolt action) high recoil. Glint from the sun reflecting off the lens ( you know a sniper is there then you or someone or a group actively pursue and flank them and flush them out)

beyond that then why have a sniper class? this is the issue, the identity and function gets murky and lost and the definition of what a sniper in the game is lost. Besides heads are a small target, snipers go for the center mass of the torso which often has the greatest damage potential without the risk of missing something as small as a head.

We can argue the merits of it being a game. but there are plenty of games that are not mil sim that do it far better and more accurately without the excuse of "camping" or "noob rod".

Either way its whatever at this point. this game isn't going to change its lost its identity anyway with cannonballing like a boulder into the COD pool trying pull in that audience in a half-assed and desperate fashion, and ruined the game, and they been playing catch up ever since.
Origineel geplaatst door evil#thin_ice:
All i know is, i have many friends wich are, well lets say top players in fps games. If you give them one shot sniper rifles, they put a red dot on it as someone said and you will never ever ask for this feature again for any game, if you have played against them i promis you. You will die a billion times befor you make one kill against them, if at all xD

Also, one thing i never understood is, that people see snipers only as a dangerous killer and completly forget that they can give important info to their team with their skills and scope. The dont need to kill someone to be very helpfull to their team. When i play sniper, wich is extremly rare, i mark everything and see how it gets destroyed just 1 second after that like crazy. When you observe everything through your scop from afar, you can really see how op marking is and how devastating it is for a player when he gets marked, its insane.

But ofc, its also your job to take out the other snipers/spotters. I think that is the job of snipers in BF2042 and i think it makes perfect sense. Since snipers normally work together sniper/spotter and often have the mission in reality to observe for hours or days without firing a single shot.

But if you really like to one shot, pick the right target, look at some fights an finish of already damged enemys. This can be a very helpful, if an ally damages an enemy an that enemy trys to hide behind cover where only a pixel stand out, hit that pixel and finish him. There is so much verticality in the maps, that it should not be to hard to find spots where you can negate cover nearly completely. Just seek such spots and you are golden, to take out any target you want. These BF2042 maps are kinda snipers paradise when it comes to that ;-)

Thats how i see it ;-)
that is one way to see it and that is valid. I rely more now on spot/target enemies for my squad and other players and I am at the point I don't really bother sniping full health players as it is almost pointless unless they are dumb enough to stay still for the second shot. If I get within say 150-200m I can often headshot them pretty consistently as there is little to no bullet drop or drift at that distance. but 300 or more you are needing to rely on deflection shooting(anticipating the movement/direction so the target "walks" into your bullet" and knowing the distance at which the player is and understanding the notches on your scope for doping. I also take out other snipers whenever I see them or I actively notify other players to make call outs for me. I also try to get as much cover in the high parts and more elusive parts of the map even when in the mix to maximize my drone range toward an active objective without giving away my position.

there are active ways to circumvent and flush out snipers., just gotta have common sense and use tactics and teamwork with your squad and team.
Laatst bewerkt door sgtkoolaid; 19 dec 2023 om 9:50
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