Battlefield™ 2042

Battlefield™ 2042

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mvgreen Dec 2, 2023 @ 1:59am
What's LMG strong side?
Hi! I'm pretty new to bf and to mp shooters in general, and I've been playing LMGs the most of my time in this game.

I was struggling in 1v1 fights on both short and long distance and thought it's just because I have a bad reaction time, didn't learn how to deal with recoil and how to move in a fight.
I've tried many weapon setups until my friend suggested trying the vhx.

And this gun (1) has fire rate higher than lmgs killing anyone just instantly (2) no recoil to stop me from long shots (3) doubled my movement speed even without sprinting

I've seen discussions about vhx being op, but people do play other weapons, right?
I don't like blaming balance when it might be a skill issue, but then what is the playstyle I need to follow to be efficient with LMGs?
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Showing 1-6 of 6 comments
Toffe Dec 2, 2023 @ 3:01am 
Magazine capacity, sustained fire, supression (ability to disrupt others aim while your team send in shots with more refined accuracy)

You could argue if that's effective _enough_ though, but the superior magazine capacity can come into play at times. Like say Redacted, and you're using an LCMG with a horizontal stabilzer, you only need to pull it down a little after it starts spewing bullets, at that point you paint in broad strokes. Don't let go and don't stop and wait for something to appear in your sights. Keep it going and guess a bit.

If you guessed right you'll have people running into a wall of bullets and just like that you got 5 kills.
shotgunharry Dec 2, 2023 @ 3:28am 
vhx is op and it will be nerfed next patch coming next week. ye you'll lose most 1v1 against ar but lmg as said above is more for supression. as engineer you get accuracy bonus with lmg when crouching or lay. put a bipod on your lmg, lay down and spray that's the most efficient way to use lmg imo. on breakthrough it can get nasty when you flank the enemie on a choke point with a lmg 200 bullets without reload....
Last edited by shotgunharry; Dec 2, 2023 @ 3:32am
Jez Dec 2, 2023 @ 4:33am 
like mentioned, magazine size, i play Zain to use an LMG because his health boost trait increases chance of multi-kill, and not needing to reload so often means you keep cover longer when static & moving
Ravioli Dec 2, 2023 @ 2:16pm 
Originally posted by Toffe:
Magazine capacity, sustained fire, supression (ability to disrupt others aim while your team send in shots with more refined accuracy)

You could argue if that's effective _enough_ though, but the superior magazine capacity can come into play at times. Like say Redacted, and you're using an LCMG with a horizontal stabilzer, you only need to pull it down a little after it starts spewing bullets, at that point you paint in broad strokes. Don't let go and don't stop and wait for something to appear in your sights. Keep it going and guess a bit.

If you guessed right you'll have people running into a wall of bullets and just like that you got 5 kills.

BF2042 and BF5 no longer have suppression. So that statement isn't true.
[ACPL] Jon Dec 3, 2023 @ 2:59am 
VHX will be nerfed. As for LMG's... DICE has been struggling to find a place for them, but latest balance pass made them somewhat strong. So if you manage to shoot it (accurately) your targets usually die fast, almost as fast as with VHX and you get 3 times the mag.

So:

1. Damage and supposedly anti-vehicle damage (think littlebird, flying lawnmower and cars)
2. Some are laser beams and the others get to be after you deploy your bipod.
3. as other said, mag-size and continous fire. If I run into 3 guys I usually need to finish the 3rd one with my sidearm and if I don't have enough cover I often die.

LMG's vary from gun to gun. RPK-74 handles and has a different role than M240B.

Remember that TDM, Conquest 64 and Conquest 128 all play differently and the concept of where you as a mediocore shooter and your eventual LMG fit in, varies.
There's not much reason to take LMG into TDM IMO, small in Conq 64 and much bigger in Conq 128 - simply because the engagement and ranges are much wider, including the space between the scum of the earth (camping snipers) and typical frontline rushers.

So if you struggle in close fights here's my advice: keep your distance.

As for other guns, try AK-24 with bigger mags, muzzle breaks \ compensators and either close-combat optics (that doesn't get you ADS penalties) or the 4x scope that comes the reddot on top (I carry both and switch between them). Learn it's recoil \ spread pattern.

Last edited by [ACPL] Jon; Dec 3, 2023 @ 3:09am
melojei Dec 3, 2023 @ 1:26pm 
lot ammo.
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Date Posted: Dec 2, 2023 @ 1:59am
Posts: 6