Battlefield™ 2042

Battlefield™ 2042

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elcman 10 ABR 2023 a las 18:14
Are PC players damage punished? Any incoming shot is deadly. My headshots are an inconvenience.
Just gonna whine here for a moment. Really, lovely little shotty. I got one shotted at 20 yards. I can't kill someone with a point blank shot. Headshots are instant with any DMR. I have to hit 3 headshots to take someone down. SVK. C'mon.
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Mostrando 16-30 de 41 comentarios
Larry 11 ABR 2023 a las 16:03 
Honestly, I don't know if there's something going on with damage multipliers but we already know for a fact that console players get less recoil. I've known this for a while as it's obvious regardless if they already have aim assist(Which would help counter recoil by default). I've not played the game in a few weeks to try it out but coming here to check cause I see there's no one playing(Showing as no one playing on "All" screen in the community tab - either this is a bug on STEAM or there is less than 300 people playing right now).

In my honest opinion, however, PC gamers still have a huge advantage over console players even with aim assist. Generally you just need to get a proper weapon loadout to be effective which makes it feel like console players have an easier time when you pick up their weapon loadout compared to yours. For example in COD MW2, PC gamers really need to max ADS transition speed to be effective. Console gamers don't. They don't even have to consider ADS times but they need to minimize recoil because aim assist kicks in as they ADS even when vaulting and jumping(It literally lazers in on the target as they ADS so in some ways it's an advantage to have slower ADS transition on console); point is PC loadouts should be completely different to console loadouts and following video builds for a PC loadout that came out from a console perspective is the wrong approach.

There's also the fact that a lot of players on PC(And console) are really bad and they're looking for excuses so the obvious target is the enemy on the opposite side of the fence(in this case console gamers). To the point; if you check any console centric forum where there's crossplay you'll have far more threads about console gamers complaining about how unfair it is to play against PC gamers because PC has a huge advantage(And they also throw in cheaters as well). Fact is: We do.

We have higher frame rates, far more freedom in resolutions, game settings and input parameters to suit a far wider variety of gamers, we can play on higher refresh rate monitors with far higher frames at both higher and lower resolutions which makes for a MASSIVE advantage(Seriously, play at a clear native resolution with 200+ fps on a 200+Hz monitor and tell me you don't notice the difference) and we have the choice of multiple different types of input and multiple different controllers to use if we so desire(Some say XBone controller is superior, others say PS5 controller is superior but we get to choose and plug and play any controller imaginable in virtually any game especially with STEAM input support). We have a significant advantage in freedom to play and operate whichever way we want whenever we want plus we have the superior input by default: Keyboard & Mouse which comes with, potentially, thousands of different key combinations we can customise to hotkeys(CTRL + 1, SHIFT + 1, MMB, MB5,6,7,8,9+, CTRL + any mouse button or any single key to hold to use as a modifier button in conjunction with any other key on a keyboard or mouse).

The recoil patterns is ♥♥♥♥♥♥ and clearly unfair BUT remember: We never wanted recoiless guns in our FPS games. We actively complained against recoilessness in gunplay because it was boring, unfun and unskilled. Console players didn't. They hate recoil because they can't control it and have to fight with their controller for accuracy. It can somewhat be excused because of this although it's still unfair.

If the devs did mess with damage multipliers, however, then yes. It's clearly a major issue that needs to be rallied against. It's flat out unfair to give specific players exclusive damage bonuses over others. Recoil differences is still unfair but having no recoil in guns is boring on PC and drives players away actively. Everyone complained about it in BFV when they removed recoil from virtually all guns and that game tanked hardcore(For other reasons also "Don't like it, don't buy it." -- Yeah, ♥♥♥♥ you buddy. Don't buy it indeed).
Uajsoki 11 ABR 2023 a las 16:10 
Publicado originalmente por Larry:
The recoil patterns is ♥♥♥♥♥♥ and clearly unfair BUT remember: We never wanted recoiless guns in our FPS games. We actively complained against recoilessness in gunplay because it was boring, unfun and unskilled.
I am old enough to have played BFBC2, BF3 and BF4 when they come out. In those games you had to learn each weapon recoil individually and counter it with a mouse movement. This was skill-based game mechanic that is in longer in newest battlefield because it was too hard for casual players, and EA want casual player's money too. In BF2042 all weapons have more less same recoil pattern, only with different X and Y coefficiants; it actually forces you to shoot in short bursts instead.
Última edición por Uajsoki; 11 ABR 2023 a las 16:14
Drax 11 ABR 2023 a las 21:13 
Publicado originalmente por UncheckedZebra45:
I won't say anything about controller auto-aim assist because nobody wants to talk about it. It's a touchy subject in any crossplay-enabled game.

That said, console players more often than not use wi-fi, and according to the in-game latency graph the average ping of most servers is around 70-100ms- Meaning that in the moment it took for them to shoot you 4 times, it took 70-100ms for their game to tell the server, and the server trusts their opinion, so it tells you that you're dead.
^this. All the hit reg issues Ive had or insta deaths have been from console players. Also doesnt help that they get lower recoil, so certain guns are wayy more effective on console.
grug 11 ABR 2023 a las 21:15 
I'm a 3.4 kd infantry only player and the new event mode is showcasing how awful MK is and how good controller is. I'm losing gun fights to dad gamers.
elcman 13 ABR 2023 a las 11:25 
My biggest frustration is that they see me before I see them. They are getting updates before me. I ping at 46ms in most games, not great, but definitely not dying before I even see them come around the corner. It's really screwing with my vibe.

Just fix that. I can deal with the rest of the stuff has to deal with above Console. Although, any detected mouse and keyboard (or any external hardware connected beyond a standard controller) on a console should immediately disable any of the console's advantages.

EDIT: Just had a BSV-M DMR encounter where it took three headshots to kill him, doing almost 40 damage each shot. No armor plate. I ran up behind him while he was lying on the ground. How could a DMR possibly be that bad?
Última edición por elcman; 13 ABR 2023 a las 11:54
Chili Dogs 13 ABR 2023 a las 11:58 
seems that way, I get killed in like 2 shots even with opponents using SMGs and pistols but half a mag on someone from my AR doesn't kill them. IDK what DICE are doing with the game tuning but it kinda feels like ♥♥♥♥ to be a PC player right now.
Última edición por Chili Dogs; 13 ABR 2023 a las 11:59
Hatenit (Bloqueado) 13 ABR 2023 a las 13:35 
Just turn crossplay off
psyke 13 ABR 2023 a las 14:06 
Publicado originalmente por Hatenit:
Just turn crossplay off
exactly! and play against bots because you will be the only one who has crossplay off.
i can't even tell who's shooting at me soon as i spawn i get sprayed from 1 Km away and i die before i saw anything and do anything.... this game is idiotic the maps are too big you just die from someone camping 10 miles away with a scoped laser gun, idiotic game
Earthangel 666 13 ABR 2023 a las 17:50 
Publicado originalmente por Emjay:
I've never really felt like I can get any good at this game tbh.

I keep finding myself dying incredibly quickly and dealing very little damage when I am hitting people. Like it feels as though I need to hit them more than they need to hit me.

After reading this thread perhaps there's something else going on as well as me being terrible.

It's relegating me to sniper roles because I just keep dying after each encounter currently (and yet I do fine as a sniper).
well i can say if u notice someone has same weapon as you and instakills u that is a cheater...
Hatenit (Bloqueado) 13 ABR 2023 a las 19:21 
Its your connection, these servers are trash and bad optimization, just leave and join until you find that good server. Even if its in the middle of a game just jump servers. If not you are in for a bad experience!
psyke 13 ABR 2023 a las 20:19 
Publicado originalmente por Hatenit:
Its your connection, these servers are trash and bad optimization, just leave and join until you find that good server. Even if its in the middle of a game just jump servers. If not you are in for a bad experience!
this
El Mebaj 14 ABR 2023 a las 5:19 
Publicado originalmente por Uajsoki:
Publicado originalmente por Larry:
The recoil patterns is ♥♥♥♥♥♥ and clearly unfair BUT remember: We never wanted recoiless guns in our FPS games. We actively complained against recoilessness in gunplay because it was boring, unfun and unskilled.
I am old enough to have played BFBC2, BF3 and BF4 when they come out. In those games you had to learn each weapon recoil individually and counter it with a mouse movement. This was skill-based game mechanic that is in longer in newest battlefield because it was too hard for casual players, and EA want casual player's money too. In BF2042 all weapons have more less same recoil pattern, only with different X and Y coefficiants; it actually forces you to shoot in short bursts instead.


That is just straight-up not true, lol. In BFBC2, BF3, BF4, gunplay was horrid. All three games had something called "Random Bullet Deviation", which meant that from the first shot onward, the bullet direction was literally RNG. It was god-awful, you had to specifically equip meta attachments just to somewhat counter the awful spread some guns had, even while crouching. It had zero skill involved, the only thing you had to do was control your burst length, other than that, it was pretty much random where those bullets hit.

And if you were suppressed? Forget it. You'd sooner shoot your own toes than the enemy.
BF5 had it right. Guns might've had a lot of recoil but the bullet more or less went where the gun was actually pointing.
Última edición por El Mebaj; 14 ABR 2023 a las 5:20
Kälävätys 14 ABR 2023 a las 9:33 
Someone mentioned using the same weapon as the opponent and doing less damage, which made me wonder if they are using the same weapon parts as well. Some parts adjust the damage you deal. Just throwing it out there
Legion 21 MAY 2023 a las 22:34 
I've never agreed with a discussion more in my life. This is only the second fps game I've used a mouse for aiming and the first bf game I've picked up. Something is Def off with pc players. I constantly get instantly killed by all kinds of weapons everything feels like a sniper. I feel like I'm stuck using a sniper to kill anything. That has its own issues I can't count how many times I've seen my bullets pass right through people and do nothing. I went as far as screen capturing a shot I took where blood splattered from a dudes head and not even a hit marker. I'm consistently hitting dudes behind cover and only their heads are showing and getting hit markers with the DXR-1. I'm incredibly frustrated as a new pc gamer to feel like I can't improve no matter what I try. Not that I'm bad I have a 1.52 ratio, but my accuracy is only 10% ♥♥♥♥♥♥♥ percent. Even in cod cold war my first fps title where I only used mouse and keyboard for the first time I had like 17% much higher per sniper rifles that I used after I got better, so why the ♥♥♥♥ is the game so ♥♥♥♥♥♥♥ difficult? Stranger still is tdm with the 16v16 format I seem to do Phenomenally better. Hits seem clean and even ar and smg weapons aren't as bad to use. Heck I've leveled most the ar class to 3 pips of mastery, so I don't think it's a skill issue. I know I'm new, but I have decent aim. Cold war my ratio was 2.4 last time I logged on. The mouse also feels inconsistent as hell. Like sometimes I'm fighting against it. Sometimes moving it an inch makes my aim move a certain amount, but other times it moves my aim more or less. I feel like I can't improve. Like some players have a protective bubble around them that keeps me from aiming onto them it's weird and sketchy as hell.
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Publicado el: 10 ABR 2023 a las 18:14
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