Battlefield™ 2042

Battlefield™ 2042

Προβολή στατιστικών:
Congratulations on crying about Specialists.
Thanks to everyone who cried about the specialists. You are getting your way. Now Support can no longer take out vehicles, McKay can no longer place insertion beacons in hard to reach places. Want a proximity sensor or SOFLAM, it can only be taken by someone who already has a spotting technique. Want a Ammo crate, hope you don't want to play Assault and there's a support class nearby to babysit you.Want to fly around with Sundance and take out Helicopter's with a recoiless, forget it. This reminds me of how everyone cried for a scoreboard only to realize their K/D ratio had little affect on their score in the round. Keep going until this game is just a cookie cutter replacement for BF4 instead of just going back and playing BF4.

Class Equipment (Always available)

Assault - Med Pen
Support - Defibrillator
Engineer - Repair Tool
Recon - Insertion Beacon

Class Gadgets (You can choose 1)

Assault - Smoke Grenade Launcher, C5 Explosives, IBA Armor Plate
Support - Ammo Crate, Smoke Grenade Launcher, Medical Crate, M18 Claymore
Engineer - Anti-Tank Mine, Recoilless M5, FXM-33 AA Missile, FGM-148 Javelin, EOD Bot
Recon - T-UGS, Prox Sensor, SOFLAM, C5 Explosives, Tracer Dart Gun

Throwables (You can choose 1)

Assault - Frag, Smoke, Incendiary
Support - Frag, Smoke, EMP, Incendiary
Engineer - Frag, Smoke, EMP, Incendiary
Recon - Frag, Smoke, EMP, Incendiary

These are now YOUR choices, deal with it.


P.S Guys I'm done responding to this thread so if you want to continue discussing this, that's fine. Me? I'm going to go play season 2. See you in the game Note Pads.
Τελευταία επεξεργασία από Strikepoint; 29 Αυγ 2022, 21:51
< >
Εμφάνιση 16-30 από 210 σχόλια
I was playing games. I don't really follow news. I sometimes check forums like today.
Αναρτήθηκε αρχικά από 󠁳⁧⁧Am'Thyst:
Wait, people were crying about being able to choose whatever loadout they wanted? We didnt care since BF3 and there were not enough medics in some BF because they gave them the most BS weapon selection and now they want THAT back? :73:

No, players hated the specialist system because it greatly emphasized solo play over team play, and resulted in horrible balancing issues.

Battlefield 3, my favorite, and Battlefield 4, are the most liked Battlefield games within the series. Furthermore, weapon selection doesn't seem to be affected by this change as far as I am aware.
I never experience much team play in BF3 / 4 either. The only times people actually had strategies were in custom lobbies.
I am sorry you feel this way, but you are wrong. This is how it should be. It's how Battlefield has always been. Guns, launchers and tools SHOULD be tied to specific classes. There MUST be trade-offs when choosing a class - that's how game balance works! Every game in this franchise was designed around these supposedly unbearable restrictions and lack of "freedom" until 2042, and it worked very well.
Nooo it didnt. I remember engies not actually repairing / using vehicles and such and only played the role to snipe with a meta weapon across the map.

In an other BF medics that were playing as sniper cause they had healing kits and good rifle selections.
Τελευταία επεξεργασία από JUICE; 22 Αυγ 2022, 13:48
GREAT INFO, it should be done from the begining!
most popular based team versus team having on core design class system , and that's why even a world of tank with their crappy grinding steel live after many years .

class system put emphasys on papper .scissor .. rules , a basis for balance teamplay :)

when you all specialist that can pick all weapons/utility/gadget what's the point to get teamate . just some few ewample .
avoid sniper camping , with amno supply

if i was EA , i'll get more restriction , only 2 attachements for weapon in-game : stop the all rounder weapon . like as the BSVM

but all recents news from EA show , BF 2042 was out too early , when you see they're thinking rewords all map and back to focus on infantry , its may be a good sign .

the sad thing , no official statement on improvement performance
Personally I like the current system, but this change will be a net positive for the game so I'm fine with it.
You're welcome.

They listened to the majority of the fan base that wasn't happy about the stat of the game and the direction it was going in. It was obviously concerning to them that the older titles were doing way better with player count than the new pile of poo they tried feeding everyone. What can I say other than some people like to eat poo.
Αναρτήθηκε αρχικά από |||-Landi-|||:
Αναρτήθηκε αρχικά από 󠁳⁧⁧Am'Thyst:
Wait, people were crying about being able to choose whatever loadout they wanted? We didnt care since BF3 and there were not enough medics in some BF because they gave them the most BS weapon selection and now they want THAT back? :73:

Where have you been since the last 10 months? This is one of the main reasons 2042 flopped as hard as it did, the removal of the trademark classes, to be replaced by these specialists
specialists were not the issue. Its strictly the "be what ever you want" that people hate about it. They want to be designed a specific role so they can ignore it and not do ♥♥♥♥♥♥♥♥♥ for their squad and/or team for the entire match. Specialists are still able to be in the game, i personally enjoy it both ways as its battlefield.
Αναρτήθηκε αρχικά από MilkShake ©:
Αναρτήθηκε αρχικά από |||-Landi-|||:

Where have you been since the last 10 months? This is one of the main reasons 2042 flopped as hard as it did, the removal of the trademark classes, to be replaced by these specialists
specialists were not the issue. Its strictly the "be what ever you want" that people hate about it. They want to be designed a specific role so they can ignore it and not do ♥♥♥♥♥♥♥♥♥ for their squad and/or team for the entire match. Specialists are still able to be in the game, i personally enjoy it both ways as its battlefield.

The current specialist system allows for further being able to avoid ever helping out teammates in comparison. Why need teammates when you can just fill in all of the roles that you need on your own because of specialists specifically? If you can fly around with anti air, anti vehicle, and be able to see through literal walls, all while still being able to have either health or ammo of some kind along with any selection of weapons that the player so chooses, then what is even the point of teamwork at all? Specialists are a fundamental core issue with the game, and even with the complete redesign for how they work, the specialist abilities still have to either be blatantly overpowered beyond belief in comparison to gadgets, or when they are mediocre, that no one would want to use them or just use some type of gadget to replace that specific specialist ability for another. Specialists have always been horribly balanced, some of the specialists being so overpowered it honestly feels game breaking, and it greatly deteriorates team play, along with other things, like the immersion of the game and what not. Specialists are a fundamental core issue with the game.
Fu€k.

I get that split, but separating Angel and Recoilless AT is a painful change. Same with McKay, grappling hook allowed him to ambush well. And I can't wait to see EVEN LESS AT-wielding people simply because they want the other specialist (or his power, like Crapdance).

Tanks will run rampart once again... ehhh. Still, interesting how it'll affect the gameplay... wish there would be an option to choose whether you wanna play with class restrictions or not (hopefully that comes at least in Portal), but "Exposure 24/7" playlist period showed me that people are too oblivious to even investigate on how to change what you're playing, so I'm pretty sure noone would play other mode (+ somehow whiners opinions shape the public opinion pretty heavily, which already did a ♥♥♥♥♥♥♥ of damage to this game).
Τελευταία επεξεργασία από [ACPL] Jon; 22 Αυγ 2022, 17:47
Αναρτήθηκε αρχικά από Blackmourne:
Thanks to everyone who cried about the specialists. You are getting your way. Now Support can no longer take out vehicles, McKay can no longer place insertion beacons in hard to reach places. Want a proximity sensor or SOFLAM, it can only be taken by someone who already has a spotting technique. Want a Ammo crate, hope you don't want to play Assault and there's a support class nearby to babysit you.Want to fly around with Sundance and take out Helicopter's with a recoiless, forget it. This reminds me of how everyone cried for a scoreboard only to realize their K/D ratio had little affect on their score in the round. Keep going until this game is just a cookie cutter replacement for BF4 instead of just going back and playing BF4.

Class Equipment (Always available)

Assault - Med Pen
Support - Defibrillator
Engineer - Repair Tool
Recon - Insertion Beacon

Class Gadgets (You can choose 1)

Assault - Smoke Grenade Launcher, C5 Explosives, IBA Armor Plate
Support - Ammo Crate, Smoke Grenade Launcher, Medical Crate, M18 Claymore
Engineer - Anti-Tank Mine, Recoilless M5, FXM-33 AA Missile, FGM-148 Javelin, EOD Bot
Recon - T-UGS, Prox Sensor, SOFLAM, C5 Explosives, Tracer Dart Gun

Throwables (You can choose 1)

Assault - Frag, Smoke, Incendiary
Support - Frag, Smoke, EMP, Incendiary
Engineer - Frag, Smoke, EMP, Incendiary
Recon - Frag, Smoke, EMP, Incendiary

These are now YOUR choices, deal with it.

You do realize this is BATTLEFIELD, the franchise of BATTLEFIELD, not call of duty right?
It has ALWAYS been this way, and to say the changes made to make the game feel like it's older self is bad, you sir are so clearly clowning.
Αναρτήθηκε αρχικά από Gradymeister:
You do realize this is BATTLEFIELD, the franchise of BATTLEFIELD, not call of duty right
We did, but did dwankies like you, who keep talking big about teamplay and then main Sundance - did? Did YOU get the memo? Do you even cooperate, beach?

The general public SH4T THEIR PANTS over no VOIP. Guess how many times I've heard VOIP used since it was introduced, even when the game populace peaked at Season 1?

2. 2 times people actually said anything via the VOIP. It was sure worth all the development hassle, no? So yeah. Be sure to press for more changes NOBODY WILL ADAPT to and the people will start ragequitting because "muh trve BF experience" crowd will drive team balance into the ground even further. Can't wait to hear your cries that nobody drops ammo or especially, that nobody gangs up on that pesky tank that keeps killing your worthless ass.

Unless you people are actual masochists and simply like it when matches suck. Because, newsflash - game design is one thing, how people adapt to it is another.
Τελευταία επεξεργασία από [ACPL] Jon; 22 Αυγ 2022, 18:09
:steamthis: :2019headphones: That VOIP stuff is a good point. Some people were acting like gameplay would change and the rando playerbase would go through a teamwork renaissance if only VOIP was in the game lol. Well it's in the game now and the only few times that I hear it being used by randos is when someone wants to complain about how they died :steambored: I'm glad that VOIP is in the game and I wanted it in the game from day 1 cause I use it for teamwork with friends. But it's not the end of the world. We have Discord and Steam voice chat.
Τελευταία επεξεργασία από Gonzo850; 22 Αυγ 2022, 19:17
< >
Εμφάνιση 16-30 από 210 σχόλια
Ανά σελίδα: 1530 50

Ημ/νία ανάρτησης: 22 Αυγ 2022, 12:35
Αναρτήσεις: 210