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Would love to have something like an M14, SR25, G3. Guns that actually use a caliber thats worth shooting at those distances.
But no, we had to have a pistol caliber carbine up in here.
Its sad cause there are very few guns i actually like to play in here, and i never had that happen in a Battlefield before.
There's a decent delay between shots, especially how most are running it, so there is time to react.
There is everything, with the "stellar" connection you get on some servers, you tend to get alot of "Superboolets". Also the Headbox Hitbox seems a fair bit bigger than in prior battlefields, i was never a headshot machine, but suddenly I am.... everyone is!
I think the fact that the gun starts with high power ammo says alot about the balance of the game. They didn't know how to really put it right, but there are many possibilities to balance stuff.
For example, the game has barely any weapon sway, i don't even know why you would have to hold your breath under 300meters and the SVK is a ♥♥♥♥♥♥♥♥ heavy rifle, you're not just ads'ing that thing all day. I think you know where i'm heading with this.
But overall that gun would still be better than most if it would take 3 shots to kill someone.
All the DMRs feel like they belong into different classes if you know what i mean. The difference between DM7 and SVK ist big, 4/5 shots to kill vs 2 shots. The VCAR is just no DMR and i refuse to call it that XD. In earlier games guns seemed more samey on paper but they managed to make the guns feel very different in gameplay. Now everything is chaos.
And the PP29 yeah, its really bad, cause i seldom get hit with anything else anymore. They have to do something about that quick.
I trued the standard ammo and the dm7 but the 3 / 4 shots to kill isn't remotely competitive and the side arms are a joke :(
Should if stuck with the old unlock system of unlock in any order you want.
L129A1
By the way, this giant drum mag holds just three more rounds then the standard mag (a whole 23+1 rounds).
And the mag sizes that the game shows you on the modding screen are all over the place as well. I think there isnt a single one that is correct.
The DM7 is obviously a 5.56 rifle and a 5.56 rifle makes no f'n sense as a DMR, i mean yeah, its just the looks, but those are important too, just make it look like a sr25 or ar10 or whatever. But like this it makes no sense why this is dealing more damage than the assault rifles.
Dm7 is just an accurate m5 in this, but it's a kind of poor option for a dmr, leaving the svk as the love child if an svd and a sr25 it seems to fill in for all the battle rifle / 7.62/308 dmr's.
The 'marksman pistol' should be allowed to be taken as a sidearm with a dmr or sniper I think.
Same issye with the bolt actions, you have 2 and the second, is again, a direct upgrade in nearly every way followed eventually by the anti hovercraft / helicopter gun of my dreams.
I hope they add atleast 2 extra for each category in the first 'dlc' that add some flavour, rather than just being upgrades, this isn't how bf has done it traditionally :(
I diasgree, but at that point those are minute details. My point is that the SVK is so strong it does not fit with all the other weapons in the game. As most weapons require you to hit your target like 6 to 7 times, 2 shots, SEMIAUTOMATIC is just way over the top. Think of any BF game before and how many guns could do that consistently. Those where mainly boltactions that would take around a second to fire the next shot. Way more skill needed in that regard. And you had more cover back then. Now between objectives you are just fodder, for everyone.
Those guns aren't made to be used up close and that fact should show itself. Its already good for long distance shooting, it should not be in close quarters. If someone chooses to limit his range by using a MP, he should not simply be out gunned. I suspect that when, they get the MPs back in line, the SVK could easiely become the next target for a nerf. As it get overshadowed by the PP29 at the moment.
I don't mean your opinion is bad. You like the gun and that okay.
But you seem a little biased.
I don't like any gun, i only have guns i hate less, Scar, 870mcs, Saiga. and they are still all kinds of ♥♥♥♥. I look at all the guns the same way, and for the moment there are only 2 strong guns that overshadow everything else, PP29 and SVK.
Yes you're right there is not enough content and that direct upgrade stuff is very strange, DICE should know a bit about balance and so on. Same thing with the vehicles, i liked the game a bit more, before everyone unlocked the M5 Bolte or how its called. Normally vehicles do not need to be unlocked and are dependent on the map. I don't understand, thats all stuff they could simply figure out by playing the game they where making, seems like they didn't.
They probably streched themselfes to thin between BF2042 and BF Portal.