Battlefield™ 2042

Battlefield™ 2042

Zobrazit statistiky:
󠀡󠀡 20. lis. 2021 v 13.58
13
6
3
By far the best BF game. Why is community not loyal?
Why are people submitting reviews saying they had fun with the game but then making it negative. Battlefield fanboys like giving negative reviews just for the sake of it instead of giving constructive criticism. Performance is iffy, but it's not the game's fault if people can't afford a RTX 3090 and Ryzen 9 5900X to run the game properly in it's full glory. Portal is unmatched and is innovative. There is nothing bad gameplay-wise.
< >
Zobrazeno 7690 z 202 komentářů
M0710NM4N původně napsal:
2nd-AD Jesta původně napsal:
Saw this in a battlefield group, also 20k are in game right now. If it was by far the best, shouldnt it keep it's player base as well as have more players in game?

https://www.altchar.com/game-news/battlefield-2042-has-already-lost-almost-50-per-cent-of-its-player-base-on-steam-a8QNp1a2K5Ld

If it was "the best" it would have WAY more than 20K online being only 2 weeks since release. For me the best was BF2 and BC2. If they could take BF2 as it was when I last played in Nov of 2007 (that's when CoD4 was released <-- still the best CoD to date) and wrap it in todays graphics... I would happily open my wallet for DICE to take what they wanted.
BFBC2 was awesome. CoD4 and MW2 were my 2 favorite cods. I actually want MW2 multiplayer to be remastered. My 3 favorite battlefields are bfbc2, bf3, and bf4.
the last good battlefield was battlefield 1. And even this had some flaws and you could see the direction battlefield is going. Battlefield 5 was almost the fall of the franchise... And 2042... well its over guys. Battlefield is dead. We will never see Battlefield again the way we were used to it.. really sad.. really a shame..
deak1ns původně napsal:
the last good battlefield was battlefield 1. And even this had some flaws and you could see the direction battlefield is going. Battlefield 5 was almost the fall of the franchise... And 2042... well its over guys. Battlefield is dead. We will never see Battlefield again the way we were used to it.. really sad.. really a shame..

I'm afraid this is probably true. Battlefield had a great and loyal fanbase, who loved their games. Sure it never reached the mass appeal of COD or some of the BR games, it was still highly profitable and beloved franchise.

But this wasn't enough for EA, they wanted more...simple GREED really. Taking things from other games to try and appeal to a wider audience and steal players away from those other games. So now we have a wannabe Tarkov mode with Hazard Zone that evolves around apex/rainbow six style specialists. Which would be fine if they kept them in that specific mode...but yet they force them into the loyal fans conquest and rush style modes and scrap the class system.

I was hoping Portal could be the saving grace of 2042... and it probably could, but they need to add a lot to the mode and I'm not sure they will. It needs more maps from each game, all the weapons and vehicles from those games and IMO, it's very own progression system even if its just unique player badges or cosmetics to give players a sense of accomplishment.
Loyalty?! I literally don't trust or believe ANYTHING Ubisoft or EA does or says anymore..... And life has been a lot happier.
Zero-Hero původně napsal:
Why are people submitting reviews saying they had fun with the game but then making it negative. Battlefield fanboys like giving negative reviews just for the sake of it instead of giving constructive criticism. Performance is iffy, but it's not the game's fault if people can't afford a RTX 3090 and Ryzen 9 5900X to run the game properly in it's full glory. Portal is unmatched and is innovative. There is nothing bad gameplay-wise.

Oh stop already, you little babies are worst than...than....than.......

........well no you are pretty much the bottom end of all generations and the result of prior generations leading up to this point where you are the bottom of the bottom in terms of accepting mediocrity & being offended / triggered at every turn because your feelings are constantly getting hurt.

The Mature Gamers that have been around a while know how inferior this recent BF game is to prior games in the series and there has been a ton of critiques given out but as usual the Developers think they know best and the little blind inexperienced life livers like this OP are always front and center to give them more Luke Warm Ammunition to Fuel their attempts at making games worse than before just like each generation getting worse off than the prior generation.

Wa wa wa wa wa wa, man I am surprised this violin still works..... :steambored:
Naposledy upravil KPSoulReaper; 30. lis. 2021 v 4.22
M0710NM4N původně napsal:
Zero-Hero původně napsal:
Isn't that why we love games? Although IMO it's hard to beat such a feature-packed and revolutionary game like BF2042.

It's downright disappointing that BF2042 comes out with Portal which is a similar to the beloved Halo Forge while Infinite is literally just a barebone Halo game that lacks a lot of content and gamemodes.

I sincerely believe BF2042 is the best shooter ever released and people here are having a hard time defending their opinion when all they do is bash a game even though they admit it was fun. and clocked in 200+ hours.

When I first started playing BF2 in 2005 I fell in love with it right away. I would easily clock 8+ hrs per day... every day playing and each night I literally couldn't wait to play it again. This lasted for almost 2 1/2 yrs till I hoped onto CoD for the first time (CoD4), but not even a couple days into 2042's release did I have that "can't wait to play it again feeling". I literally only play it to waste time and because I spent $90 on it so may as well get "something" out of it.
Sunk cost fallacy doesn't really apply to video games, it's a sign you are genuinely enjoying the game. Gaming as a hobby in general is a good time waster and the fact that you chose to enjoy BF2042 over the millions other games on the market is a testament to its ability to retain players' interests.

Name me another game on the market right now with something remotely similar to Portal mode that offers UNLIMITED replayability? Forge mode in Halo? Oh I'm sorry it's not available for Halo Infinite right now and possibly never be. BF2042 took the initiative and decided to innovate that's why it is the best paid shooter on the market in terms of popularity and the numbers prove it.

Notice how I actually defend my opinion unlike the people here who are simply bashing the game without proving their point and clocked over 200+ hours on BF2042.
Zero-Hero původně napsal:
Why are people submitting reviews saying they had fun with the game but then making it negative. Battlefield fanboys like giving negative reviews just for the sake of it instead of giving constructive criticism. Performance is iffy, but it's not the game's fault if people can't afford a RTX 3090 and Ryzen 9 5900X to run the game properly in it's full glory. Portal is unmatched and is innovative. There is nothing bad gameplay-wise.

There are plenty of constructive negative reviews, along with positive reviews listing some of the same gripes. There are also easily accessible lists of planned bug, quality of life and game play fixes posted by the developers themselves. That proves that there ARE problems game play wise, unless the Dice developers are negative fan boys also just pointing out flaws that dont really exist. I hope this helps.
Why aren't fans loyal? Loyal, but not loyal to a fault. It's akin to being passengers on a sinking ship, the captain may wish to go down with the ship but us wiser people are taking the lifeboats.

Loyalty may be viewed as currency here, you ♥♥♥♥ up the final product and that's what it costs, you don't lose it all but you lose a lot and learn...with an emphasis on learning.
I'm not a loyalist if a game is crap I won't play. It's that simple. If you have such an emotional attachment to a video game... stop, get some help.
clarkeveritas původně napsal:
BF2042 is in what I like to call a Hate Snowball or what's known as a Mob Mentality. Not saying someone can dislike something that I enjoy, but occasionally you get a game that gets so much hate upon launch that you'll get the infamous "Thumbs down but I played 117 hours and am currently in-game" reviews.

I get people not liking this game- I think it's a fun game but not really a "Battlefield" game in a lot of ways. I could see people going thumbs down that DO like the game because they're not recommending it for people coming from previous Battlefields. But you'll sometimes see with games like that those 1200 hour accounts with thumbs down that don't really make sense when you read the whole review.

That's all. Think for yourself people. Anyone who rated it either way who at least came to the decision on their own logic and thinking- awesome. But you'll have some people that just like to jump on hate bandwagons.
When some reviews have over a hundred hours logged in such a short period of time, it doesn't always mean they like the game. It means they have a lot of time on their hands and not a lot else to do. Most working people barely have the time to log a hundred hours in a game in half a year. If you have a new game you're not the most fond of but you've exhausted your other games and can't afford a different one, it's either that or twiddling your thumbs.

Or as another example, the progression systems in live-service games are often designed to keep weak-willed players hooked and playing long past the point they stop enjoying it. Reluctant to quit due to the sunk cost fallacy and chasing the vague suggestion that "it'll all be better if you unlock this". A compulsive gambler that lost their savings at the poker table and can't quit is still qualified to recommend others don't follow in their path. If anything, their experience makes them more qualified.

Or it could mean they left the game running overnight. At what point exactly is someone no longer entitled to express a negative opinion of a game because they have too many hours? Others dismiss negative reviews for having single digit hours. Where are the boundaries? No more and no less than 12.0 hours? 5 minutes before completing the game? Methinks the goalposts are on wheels.

The "hate bandwagon" is a meme. The opposite of love is not hate, it's apathy. Anger often comes from a place of passion towards a game or franchise.

Zero-Hero původně napsal:
Sunk cost fallacy doesn't really apply to video games, it's a sign you are genuinely enjoying the game. Gaming as a hobby in general is a good time waster and the fact that you chose to enjoy BF2042 over the millions other games on the market is a testament to its ability to retain players' interests.
Sunk cost is a well documented phenomenon that companies across multiple industries take advantage of because it is highly profitable. Live-service video games very much included. Search "sunk cost fallacy in video games" and the articles explaining it in painstaking detail will practically leap out of the page at you. What is your evidence that they are enjoying the game despite saying otherwise? An assumption that others must have the same thought process as you? Mind reading?

Zero-Hero původně napsal:
Name me another game on the market right now with something remotely similar to Portal mode that offers UNLIMITED replayability? Forge mode in Halo? Oh I'm sorry it's not available for Halo Infinite right now and possibly never be. BF2042 took the initiative and decided to innovate that's why it is the best paid shooter on the market in terms of popularity and the numbers prove it.

Notice how I actually defend my opinion unlike the people here who are simply bashing the game without proving their point and clocked over 200+ hours on BF2042.
Arma 3
Naposledy upravil Kiloton; 30. lis. 2021 v 15.57
Kiloton původně napsal:
clarkeveritas původně napsal:
BF2042 is in what I like to call a Hate Snowball or what's known as a Mob Mentality. Not saying someone can dislike something that I enjoy, but occasionally you get a game that gets so much hate upon launch that you'll get the infamous "Thumbs down but I played 117 hours and am currently in-game" reviews.

I get people not liking this game- I think it's a fun game but not really a "Battlefield" game in a lot of ways. I could see people going thumbs down that DO like the game because they're not recommending it for people coming from previous Battlefields. But you'll sometimes see with games like that those 1200 hour accounts with thumbs down that don't really make sense when you read the whole review.

That's all. Think for yourself people. Anyone who rated it either way who at least came to the decision on their own logic and thinking- awesome. But you'll have some people that just like to jump on hate bandwagons.
When some reviews have over a hundred hours logged in such a short period of time, it doesn't always mean they like the game. It means they have a lot of time on their hands and not a lot else to do. Most working people barely have the time to log a hundred hours in a game in half a year. If you have a new game you're not the most fond of but you've exhausted your other games and can't afford a different one, it's either that or twiddling your thumbs.

Or as another example, the progression systems in live-service games are often designed to keep weak-willed players hooked and playing long past the point they stop enjoying it. Reluctant to quit due to the sunk cost fallacy and chasing the vague suggestion that "it'll all be better if you unlock this". A compulsive gambler that lost their savings at the poker table and can't quit is still qualified to recommend others don't follow in their path. If anything, their experience makes them more qualified.

Or it could mean they left the game running overnight. At what point exactly is someone no longer entitled to express a negative opinion of a game because they have too many hours? Others dismiss negative reviews for having single digit hours. Where are the boundaries? No more and no less than 12.0 hours? 5 minutes before completing the game? Methinks the goalposts are on wheels.

The "hate bandwagon" is a meme. The opposite of love is not hate, it's apathy. Anger often comes from a place of passion towards a game or franchise.

Zero-Hero původně napsal:
Sunk cost fallacy doesn't really apply to video games, it's a sign you are genuinely enjoying the game. Gaming as a hobby in general is a good time waster and the fact that you chose to enjoy BF2042 over the millions other games on the market is a testament to its ability to retain players' interests.
Sunk cost is a well documented phenomenon that companies across multiple industries take advantage of because it is highly profitable. Live-service video games very much included. Search "sunk cost fallacy in video games" and the articles explaining it in painstaking detail it will practically leap out of the page at you. What is your evidence that they are enjoying the game despite saying otherwise? Mind reading? An assumption that others must have the same thought process as you?

Zero-Hero původně napsal:
Name me another game on the market right now with something remotely similar to Portal mode that offers UNLIMITED replayability? Forge mode in Halo? Oh I'm sorry it's not available for Halo Infinite right now and possibly never be. BF2042 took the initiative and decided to innovate that's why it is the best paid shooter on the market in terms of popularity and the numbers prove it.

Notice how I actually defend my opinion unlike the people here who are simply bashing the game without proving their point and clocked over 200+ hours on BF2042.
Arma 3
Arma 3 is very niche and isn't comparable at all to giants like Battlefield and Halo. It has never in its lifetime attracted a large audience comparable to even the most obscure iterations of the aforementioned game series.

"The fact that you chose to enjoy BF2042 over the millions other games on the market is a testament to its ability to retain players' interests." <- You didn't really touch this point did you, just glossed over it. Now tell me why those people chose to sunk that much time into a game they "disliked" when there are millions of other games on the market?
I've noticed plenty of people here giving constructive criticism and you totally ignore their post. You only target those who say the game is "meh" and give no feed back. So why ask for straight fact criticism and not respond to it? The game has ONLY 22 guns, there are legit 2 game mods, there are only 2 maps per portal. The fact the Hovercraft can drive up walls and cliff edges is broken as ♥♥♥♥. Vehicles take an insane amount of damage before blowing up...

The fact you can call in a tank on top of a building and camp an elevator is retarded. The maps, even with 128 people feel dead because they're so massive. The destruction is mediocre to say the least. The bloom is horrid in this game, getting hits that don't hit, only being able to use 1 gun that seems to work correctly.... The only fun about this game is portals and its lacking maps. Other than that its fun, the 2042 side needs work, saying it don't is hilarious since Dice seems to be trying to address and fix it. If there was nothing wrong then they wouldn't be trying to fix a perfect game.

You sir sound like the fanboy trying to defend a bad game. The game can be fixed, we will see where it goes.
Naposledy upravil GodThor87; 30. lis. 2021 v 16.35
Zero-Hero původně napsal:
Arma 3 is very niche and isn't comparable at all to giants like Battlefield and Halo. It has never in its lifetime attracted a large audience comparable to even the most obscure iterations of the aforementioned game series.
You asked for a game that offers "something remotely similar to Portal mode that offers UNLIMITED replayability". I listed one off the top of my head. Popularity isn't relevant to that question.

Arma 3 is an 8 years old game that currently has 12k concurrent players. Only about half of this newly released game's steam numbers. :steammocking: Obviously no such game will approach the AAA franchises in sales, but the only reason BF2042 is among the best selling FPS with an editor of some form is because AAA publishers spurned modding for so long out of fear that it would cannibalise the sale of DLC and future titles. There's nothing innovative about it because Portal is merely a neutered form of the modding tools that they already provided for BF1942, BF Vietnam, and BF2. One would think they developed Portal as something that could peacefully coexist with their business model (that would be innovative) but halfway through day one of early access they cut off progression in Portal at the knees.

Also, lol moving the goalposts.

Zero-Hero původně napsal:
"The fact that you chose to enjoy BF2042 over the millions other games on the market is a testament to its ability to retain players' interests." <- You didn't really touch this point did you, just glossed over it.
BF2042 has been out less than 3 weeks... The same statement works for Arma 3. It's about as profound as saying that you're great because you were born despite millions of other sperm in the womb.

Zero-Hero původně napsal:
Now tell me why those people chose to sunk that much time into a game they "disliked" when there are millions of other games on the market?
Have you tried asking some of them?
Naposledy upravil Kiloton; 30. lis. 2021 v 17.16
Loyality makes you a sheep. A sheep to all the ♥♥♥♥ and garbage buissness practices they throw at you. Have some self respect man.
Got a lot of fish biting lad. :steamsalty:
< >
Zobrazeno 7690 z 202 komentářů
Na stránku: 1530 50

Datum zveřejnění: 20. lis. 2021 v 13.58
Počet příspěvků: 201