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My wish for this was instead of having a hero with their special ability, have a character creation system, where you can shape your identity, then from the class management there are class gadget and a unique ability you can choose. It would be a further development of the creation system of BFV and people could make their unique person
I agree with you on the uniformity thing, I don't like when, in games like these, everyone looks too unique, but for the most part everyone look appropriately dressed/a part of a team but I guess it remains to be seen what kind of wacky ass skins will be available.
The other major thing that people didnt like is that all guns can be used on any class which im very happy about. i think this will allow teams to be much better because i was one of those people who if i wasnt good with the guns i was forced to use i just didnt play that class. I've always been a sniper, dmr, or assault rifle user. The new system allows me to be a better teammate. Not to mention that classes arent limited in any other BF game so everyone already uselessly plays sniper. every now and again you will end up on the team with nothing but snipers and get smoked. i think the plus system will also help this because people who do long distance aren't as handicapped by there 8x zoom or higher scope if they want to get close range they can now switch on the fly.
Ya, BF4 already had this. every class could use DMRs, Shotguns, and Carbines., with 1 unique weapon set per class. I'd already go recon with an MTAR for the spawn beacon in a sneaky spot and motion balls to chuck into a base before attacking. The new system allows more of that mixing and matching to happen.
The Battlefield™ 2042 Gold Edition contains:
Early access to game launch
Year 1 Pass: 4 New Specialists (1 per Season), 4 Battle Passes (1 per Season), and 3 Epic Skin Bundles (”Blistered Earth”, ”Tempest”, and ”Cold Blood”) ,
why would they make a note of it being a selling feature if they were just going to give it to everyone? it may be in the free battlepass somwhere but you will have to buy it to get them upfront
As for why they put it in the editions like that idk. The way they worded things was very poor and they still haven't done a great job explaining it. Since they've already came out and stated that nothing is behind a paywall its only a matter of time until we figure more out.
If they go back on there word ill be pretty mad and ill probably cancel my preorder.
It's a safe assumption that if you have the battle pass you will immediately unlock the new specialist at the first tier of the premium track. Then after a set time like two weeks you will be able to purchase that operator for "free" using in-game currency like Battle Bonds(if previous BF games are anything to go by you will have way more than enough).
Basically, if you aren't sure how something will be in this game just look to Rainbow Six Siege as that is, unfortunately, what EA/DICE seem to be emulating.
Plus the Webster guy is basically what the game had years ago in Battlefield special forces.
wait...
so unlike hero shooters like overwatch, we wont have access to all 10 specialists when first starting the game, the ultimate edition will get us only 4 more of the other 6 specialists, players that did pay for the ultimate addition officially have an advantage if they poses the right specialist for the job, and they will be adding more specialists that we have still unlock?
portal and beta gameplay better be fire cause that doesn't make BF2042 like a hero shooter, it makes it SO much worse.
i need a source or elaboration on this. i honestly don't want to not like the specialists even more than i already do.
it removes a good portion of battlefield's identity that made it significantly different than other games; no more prominent factions, no more faction loyal soldiers, and no more dedicated role playing classes (even though i like unrestrictive loadouts, but you don't need specialists to do that).
another is the thought that they feel forced, were never needed, or unanimously asked for before the reveal trailer. if one were to suggest a system like this 3 years ago, it would have been seen as a terrible idea. in the 2042 reveal trailer, we assumed that the soldiers were fully customizable (that it made sense because a lot of people liked the customization from five.), but when dice casually said that these were set operator-like characters, things only then got admittedly controversial.
finally, its just very disappointing in general that we could have had something more natural, progressive, and even more unrestrictive than something that feels experimental.