Tom Clancy's Rainbow Six: Vegas 2

Tom Clancy's Rainbow Six: Vegas 2

Stolas! ❤ Jan 29, 2021 @ 7:21pm
Is this a horror game?!
Playing T-Hunt Lone Wolf is probably the scariest thing ever as Terrorist practically pop out of no where or where you least expect it.
Originally posted by UmbralPenumbra:
Terrorists, to an extent, have spawns dependent on where you go. Once you're more familiar with the game you can exploit this to your advantage by triggering T spawns and then falling back to a position that makes them easy to deal with. For example on Calypso Casino, the path going down the stairs from the helipad, then to the left of the central building and traversing to the rappel on the right side will trigger a sequence of spawns that can allow you to take out half or potentially more of the terrorists on the map. This is extremely useful on Realistic difficulty and especially pistol-only runs, and makes the game even easier in co-op. Back in the RSV1 days on 360 I remember co-op runs on LVU campus following a very specific sequence that would make easy work of the Ts, usually by funneling them through the front entrance of the building across the catwalk (two teammates in the foyer and one on each flank in case of stragglers)

But yes it can be very scary. Because the spawns aren't guaranteed, you might sometimes get a nice jumpscare from a T behind a door or in a corner you weren't expecting :D
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UmbralPenumbra Jan 31, 2021 @ 11:37pm 
Terrorists, to an extent, have spawns dependent on where you go. Once you're more familiar with the game you can exploit this to your advantage by triggering T spawns and then falling back to a position that makes them easy to deal with. For example on Calypso Casino, the path going down the stairs from the helipad, then to the left of the central building and traversing to the rappel on the right side will trigger a sequence of spawns that can allow you to take out half or potentially more of the terrorists on the map. This is extremely useful on Realistic difficulty and especially pistol-only runs, and makes the game even easier in co-op. Back in the RSV1 days on 360 I remember co-op runs on LVU campus following a very specific sequence that would make easy work of the Ts, usually by funneling them through the front entrance of the building across the catwalk (two teammates in the foyer and one on each flank in case of stragglers)

But yes it can be very scary. Because the spawns aren't guaranteed, you might sometimes get a nice jumpscare from a T behind a door or in a corner you weren't expecting :D
Last edited by UmbralPenumbra; Jan 31, 2021 @ 11:39pm
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Date Posted: Jan 29, 2021 @ 7:21pm
Posts: 1