Enter The Backrooms

Enter The Backrooms

Every level in a nutshell (So far: Beta IV) (OUTDATED!!!Needs updating)
So these are my opinions on every level (So far) on backrooms (During the time of this post, when mods become a thing, I WILL NOT COUNT THEM ON THIS LIST. Due to them being mods and not the based game. The based game are either level in the normal or beta. If anymore betas come out I'll try to updated this as I can, and some of anymore info, like events or artifacts. Anything of danger I missed like dullers or sanity decrease, please and I'll check and place on here. If there's any bad or good events on any level that I missed or didn't mentioned, ask me and I'll check and place on here, Plus I'll thank you for your research and supported. With that out of the way. Let's go...)

Level 0 (The First and Being level) Not so hard... you may get SOME dullers but if you get 1 or 2 of the artifacts from level 2, should be fine in level 0. But the odds of running in is low... so for out the most... it should be safe... at least. The Artifact on level 0 helps increases the maximum on your stamina (Your running). The event on it is stickbug meme... just go sandbox and take a look at for yourself, Other then that, no clue.

Level 1 (The Second level... Not bad... sort of) Level 1 is mainly were you will find at least ONE duller. Other then that... not much danger. The event on level 1 is blackout... basically lights go out for a little of amount of time. The Artifact on level 1 helps increases the maximum on your flashlight (YOU'RE GOING NEED)

Level 2 (the 3rd level... or I like to call it, Claustrophobia). I be carefully saying no dullers spawn... you might regret saying it. But you get A LOT OF smilers. The Event is a Swarm of Smilers... oh no. Artifact helps decreases the duller spawn rate (Very help... recommend stocking up)

Level 3 ( [coffin opens up] "okay get in") I like to call this level something, like: "The level of dullers" "the death level" and probably OTHERS. Most people are not going to like this level, BECAUSE OF THE AMOUNT OF DULLERS THAT SPAWN. Not to mention... for me and probably some... the exit is hard to find unlike the the other levels and thanks to the beta IV, you got be careful of what I like call "Killevator". The event on this level is good, A flash will happen which will remove ANY dullers that were spawned. Very helpfully for a couple a seconds. My recommendations are this, STOCK UP ON LEVEL 0 AND LEVEL 2 ARTIFACTS. The Artifact on this level helps increases your maximum health.

Level 4 (A great safe haven) Nothing dangerous... maybe some partygoers if you open the wrong box. Other then that nothing should happen... oh by the way, don't look at the 'windows'. Artifacts on here, increases your maximum sanity. Event: static and the word shown "No play, All work" is shown. Plus you can't move until the event over... it doesn't last long.

Level 5 (Welcome to your S T A Y at the the Backrooms hotel) Nice and friendly until you enter the boiler room... oh god. Another to worry is sometime you could get attacked by the radio thing that sounds like music from one of the song form eateot. Other then that... nothing much to worry about. Event: That radio thing by the way... yea that's the event.
Artifact help with spawning more boxes... this is both good and/or bad.

Level 6 (It's dark... I can't see. H E L P) No dullers... as I know of... but the darkness will ruin your sanity... That's how insanities are made... Not joking, look it up on the backrooms wiki. By the way... For any one reading this... can you send a photo of exit... HOW ARE YOU SUPPOSED TO SEE A MANHOLE COVER IN THE MOST DARKEST LEVEL EVER!!!. Events: I be surprised if there's is an event in level 6. Artifacts (How is it even possible for you to find the boxes?) Helps speed up the meditation... Very good! Edit: There is no manhole cover... just walk for a while till you warp to level 7. Credit for this info goes to: lilbirb™

Level 7 (At least this level isn't level 9 with water. Probably shouldn't have said that...) Level 7 is unrealistic from what the originally level 7 on the backrooms wiki says it is... but I'm not going to complain about since I didn't I talk about it in level 6(Ask if you really want to know)... So what to worry about... Dullers and Sanity... both. What I recommend: Stock up up on sugar, books and almond water Level 0, 1, 2, 3, 4, 6 artifacts. YOU'RE GOING TO NEED THEM. Artifact on here help with the regeneration speed of your stamina. Event: Water starts to rise.

Level 8 (If you made this far... good for you, You going to need all the luck you got.) Level 8... is hell. Entities, Sanity, Darkness, Claustrophobia... It's got EVERYTHING. Recommendations are the same from level 7 and also stock up on level 7 artifacts as well. Artifact: slows duller's speed. Event: some weird light scream can be heard, and your character looks at were it's coming from... and all your items are removed. :(

(Before going any further, As of right now: Beta IV. only level 0-8 have artifact. Anything pass level 8 is a golden box that can have any of the of the artifact from 0-8.)

Level 9 (I'm not good right now man, I'm F*cked up, I'm in the middle of no where, LOOK AT THIS) Ah yes, you think you're safe... but this level is the meaning irony. Looks safe... calm... but is the opposite... and is filled with tones of dullers... be carefully. Event: You start to move sideways... I don't know.

Level 10 (Most likely you are safe... Thank god there's no npcs... yet) It's just... farm land... ton of it. Event: Sky turns red, small earthquake happens, and lots of entities spawn.

Level 11 (Another Great safe haven) Ah yes, the city...make yourself home here... or don't a continue on. Event: Read the sign. "RUN". It's dark out and lots of dullers and other fun things have spawned.

Level 12 (Staticrooms) Just spend ten minutes doing nothing but walking around... plus no threats... okay. Event: Static turns red.

Level 13 (The other hotel) It's an hotel... with painting this time... WTF ARE YOU LOOKING AT!!! Event: Lights start blinking and you lose your sanity one by one... Yea.

Level 14 (W e l c o m e H o m e) I don't understand why you listen to M.E.G or others. Level 14 is a S A F E H A V E N... and some say it's like heaven. No pain, No nightmares, Nothing bad. Just peace. What are you scared of... there is no danger here. E v e n t s: uh... why are you floating?

Level 15 ("Rise and shine, Wanderer. Rise and Shine" HL2 joke) Now I was think of a cyberpunk joke like "WAKE THE F*CK UP WANDERER. We got level to burn" but hl2 was on my mind... which one is better. Anyways a "Futuristic hallway"... okay. Events: THERE NOT JUST ONE... BUT 3 Events. Red event causes Clumps and other things to spawn. Green event is speed... Helps a lot. Blue is sanity... it destroys your sanity.

Level 16 (Just a dark, creepy, and hostile hospital) On the wiki... it's not hostile... but the creator of game made it hostile... Yea I can see why. Event: Fogs up for a little... other then that... no clue.

Level 17 (On broad of the USS Backrooms) You are on a ship... lower deck... nothing more to say. Event: Ship start shaking. Maybe a bomb hit or mine or something... who knows.

Level 18 (Childhood nostalgia) Peace... very peace... playground... school (Sort of) and other things. Event: Screen changes color and walking on the ground is slow.

So that is it so far. And before you say it. The negative levels and special rooms will have their own in a nutshell later on. Other then that... sadly that all the level of right of (Beta IV). Anymore I'll updated this and give their in a nutshell.
Legutóbb szerkesztette: Naokiller; 2021. okt. 1., 12:51
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115/53 megjegyzés mutatása
do you know what to do about the swarm of smilers?
just like the normal smilers... sit it out (meditate/ calm yourself)
I return with the need for more assistance. How do you deal with the level 5 event? just... hope it doesn't kill you?
yep. hate to say it but pretty much so... Doesn't that bad of damage. at least it shouldn't.
I found out about the level 5 event, it's an AOE around where you were when it started. just book it when it starts and it'll do little to you
okay
thank for the info.
I feel like throwing thoughts that come to mind as i play this game, for example on level 8, what happens if you go to the source of the sound? I've tried, but it's always behind me and there are too many dullers in the way to reach it. also on level 7 don't use the doors .-.
the creator never coded in anything that made the sound. So for now... IDK
few things to note that i found out:
1. I'm not sure level 6 has a visible exit, you just walk around until you're suddenly in level 7
2. In level 5, the damaging sound can move and follow you like an entity, but it moves slowly, so waiting for your stamina to come back to sprint away is more advisable than walking away
3. on level four after going up the stairs far enough to get the achievement, it sent me back to level 0 with no way to load back to level 4. (i think something similar happens if you go down but i haven't tested this)
4. for more clarification, the doors on level 7 lead to level 4
5. I keep seeing eyes in the distance every now and then, but i can never catch up to them. any idea what that is?
6. I feel that every boiler room in level 5 has an exit, but i haven't tested this.
7. Partygoers for some reason work like scp-173. Just look in their direction and walk backwards until they go away (also they ALWAYS spawn behind you, and make loud thumping noises when moving)
That's really all I've found out, but i've not made it past level 8 yet so i can't say i've learned much.
Thank you for the info
Level 6 in the wiki says... to exit (enter level 7) is to find a puddle of water... and then jump into it... the more you know. 2nd, yes going also sends you to level 0... didn't knew about up... thank you. Third, what do you mean by eyes (describe them). Fourth, that's how they were coded in (Partygoers) better than chasing after you if you look at it's face. :)
I saw the eyes most on level 6 due to how close the darkness was, but it's just two white eyes that start at what looks like the edge of the darkness, then quickly back away and to your right once you see them. I've tried running at them with the energy drink active once and that didn't do anything, but i think it made them take longer to disappear so they might actually be something in the world rather than a background element
must be a Hallucination that was add in the game... idk
Just found level fun... tbh pretty easy to get out of, you just need to find a rift.
(Also, the entrance to level fun is a trap door labeled "exit" with smiley faces, and you only need to step on it to end up in level fun)
Legutóbb szerkesztette: Uige; 2021. júl. 27., 12:17
Not counting "other" level and/or negative levels. There will be a different post for that when release version 3 comes out. For this post is ONLY positive levels (No counting mods either just in case)
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115/53 megjegyzés mutatása
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Közzétéve: 2021. jún. 23., 19:37
Hozzászólások: 53