Assassin's Creed

Assassin's Creed

SoraSpirit Jan 5, 2017 @ 8:03pm
Logitech F310 Gamepad/Controller not fully recognized by AC2.
I recently bought a logitech F310 to play AC2 cause keyboard + mouse combo feels odd to me.

Anyhow, I noticed that it has a controller setting. But after tinkering with it a bit I encountered a few problems :(


1. The direction buttons (Up, Down, Left, Right) isn't being registered when I press on them in the customize control's screen.

2. RT & LT aren't registering as buttons either.

3. When I tried to configure the left analog for movement (forward,backward etc) it registered! But when I tried playing the game, it did not allow me to move diagonally (Ezio would get stuck when I moved diagonally).


Also, on a not-so AC2 related note: I have a G400s Mouse, but Logitech Gaming Software doesn't detect (or show?) the F310 gamepad when I open Logitech Gaming Software. It only shows the G400s.

I tried updating, restarting, unplugging. Also, under "Devices", I can see that the F310 is recognized by my laptop.


Thanks for the help guys!
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Showing 1-11 of 11 comments
Erynar Jan 7, 2017 @ 4:04am 
I was able to get my Logitech F710 working by using the instructions from this post: http://steamcommunity.com/app/15100/discussions/0/34095684753143672/

So, you should probably try that and see if it fixes your problem.

I expect problems with dinput pads but not xinput pads, so the fact that these controller are having problems is kind of weird though...
DeadByLag Aug 4, 2020 @ 11:57am 
No detection of gamepad controller?
I have an Xbox One Elite controller that operates fine with other games. Apparently this first edition of Assassin's Creed should also support gamepads, yes?

But when I look at the control customization options, it only offers
  • Keyboard
  • Keyboard alternate
  • Keyboard and mouse (2 buttons)
  • Keyboard and mouse (5 buttons)

Something extra that needs to be done in order for the game to detect gamepad?
R3troSim Aug 4, 2020 @ 12:02pm 
There is a known issue with AC1 and AC2 not recognising or having correct mappings for Xbox controllers.

There is an "x360ce" solution, as explained on PCGamingWiki[www.pcgamingwiki.com]:
  • Use x360ce (source[github.com])
  • A pre-made fix[community.pcgamingwiki.com] is available including support for vibration.

  1. Download the 32-bit (x86) version of x360ce[www.x360ce.com] and extract it to
    <path-to-game>[www.pcgamingwiki.com]
    .
  2. Run
    x360ce.exe
    and either configure your controller manually or allow the program to select a configuration. Select
    Save
    to save your changes.

  3. Close
    x360ce.exe
    and open the newly generated
    x360ce.ini
    file in
    <path-to-game>[www.pcgamingwiki.com]
    .
  4. Between
    [Options]
    and
    [Mappings]
    add, or replace, the following:
    [InputHook]
    HookCOM=1
    HOOKDI=1
    HOOKPIDVID=1
    HookName=1

  5. Save and close the file.

  6. The controller should now function correctly, but additional steps are required to enable vibration.

  7. Open
    x360ce.exe
    and select the active controller (Controller 1 by default) if necessary.

  8. Select the Advanced tab and enable
    Force Feedback Pass Through
    .
  9. Select the Force Feedback tab and enable
    Enable Force Feedback
    .
  10. Click Save and close the application.


Otherwise, these other guides might be worth looking at:
https://steamcommunity.com/sharedfiles/filedetails/?id=905360308
https://steamcommunity.com/sharedfiles/filedetails/?id=629070268
https://steamcommunity.com/sharedfiles/filedetails/?id=1334040043
https://steamcommunity.com/sharedfiles/filedetails/?id=361109524

If you still have issues with remapping the controller buttons - and the above information doesn't help - see general workarounds on PCGamingWiki[www.pcgamingwiki.com].
Last edited by R3troSim; Aug 4, 2020 @ 12:04pm
DeadByLag Aug 8, 2020 @ 1:09am 
Xbox 360 emulator? So the game only recognises Xbox 360 controller but not Xbox One?

I plugged out my old Xbox 360 wireless from my other computer and connected to this gaming computer, and sure enough the game can detect the Xbox 360 controller. But, it also detects the Xbox One controller! (which is connected via a separate Xbox One wireless adapter.)

If I plug out the Xbox 360 wireless adapter, the game cannot find the Xbox One controller again. So something about the presence of the Xbox 360 controller makes the Xbox One controller visible to the game too. Mysterious.

On testing with the Xbox 360 controller, indeed I found the button/stick mappings rather messed up. And then while re-mapping the buttons, it suddenly inexplicably swap directions for the D-pad (hat switch); up <-> down; left <-> right; which made menu navigation with d-pad counter intuitive.

I'll have to read through the other articles to get some idea on what's wrong with this game. Thanks.
DeadByLag Aug 8, 2020 @ 1:21am 
Ok looks like I'm better off using the first article's pre-configured Xinput DLL and configuration. The game can recognise the Xbox One controller and proper button mapping.

https://steamcommunity.com/sharedfiles/filedetails/?id=905360308
Last edited by DeadByLag; Aug 8, 2020 @ 1:23am
DeadByLag Oct 9, 2021 @ 1:17am 
So after completing a couple other games, I finally got back around to this title.

After many tests, it appears for my system I have to alter the resultant x360ce.ini configuration file to stop the controller from persisting high profile mode even without pressing RT.

[PAD1]
Right Trigger=x6
Ubi Milky  [developer] Oct 12, 2021 @ 5:10pm 
Thank you for providing your experience of using this workaround DeadByLag.

As for the supported controllers, the only officially supported controller on Steam for this game is the Xbox 360 controller, which can be viewed on the system requirements of the game's Steam Store page.

Whilst other controllers may work with the game, their performance is not guaranteed, which is why you may run into problems such as incorrect mapping.

For these reasons, we would advise using an Xbox 360 controller where possible and if you do not have this option, to experiment changing some of the controller settings in the Steam menu as shown in this guide > https://partner.steamgames.com/doc/features/steam_controller/getting_started_for_players

Ubisoft Support
Freedom Gamer Oct 13, 2021 @ 12:17am 
using steam input may work as a solution. Thanks to steam input even Dualshock 4 is usable with the game.
Etxxu Oct 14, 2021 @ 8:35am 
Originally posted by Erynar:
I was able to get my Logitech F710 working by using the instructions from this post: http://steamcommunity.com/app/15100/discussions/0/34095684753143672/

So, you should probably try that and see if it fixes your problem.

I expect problems with dinput pads but not xinput pads, so the fact that these controller are having problems is kind of weird though...
Sorry necro... There are 20 pages of different ways... Which one did you use? I have a Logitech too
DeadByLag Oct 14, 2021 @ 8:43am 
Originally posted by Ubi Milky:
Thank you for providing your experience of using this workaround DeadByLag.

As for the supported controllers, the only officially supported controller on Steam for this game is the Xbox 360 controller, which can be viewed on the system requirements of the game's Steam Store page.

Whilst other controllers may work with the game, their performance is not guaranteed, which is why you may run into problems such as incorrect mapping.

For these reasons, we would advise using an Xbox 360 controller where possible and if you do not have this option, to experiment changing some of the controller settings in the Steam menu as shown in this guide > https://partner.steamgames.com/doc/features/steam_controller/getting_started_for_players

Ubisoft Support
Well, I used to have an Xbox 360 controller. But it broke. That's life.
76561199187542534 Oct 18, 2021 @ 7:28am 
Hi there DeadByLag.

Sorry to hear about your broken Xbox 360 controller.

Were you able to try the steps given in the article linked by Ubi-Milky? > https://partner.steamgames.com/doc/features/steam_controller/getting_started_for_players

Regrettably as other controllers are not officially supported we are limited in the support we can offer to players using alternative peripherals.

Please reach out should you have any further questions.
- Ubisoft Support
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Date Posted: Jan 5, 2017 @ 8:03pm
Posts: 11