Settlement Survival

Settlement Survival

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Olden Sloe Oct 19, 2021 @ 2:27pm
"Out of range warehouse" ???
Was going to build a "Transfer Station" but have no idea what "Out of range warehouse" means. Not all structures have a range of influence circle. Is their a way to show the range of the warehouse etc. etc.?
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Showing 1-15 of 29 comments
phatty1979 Oct 19, 2021 @ 2:57pm 
Like a church or clinic or town center, the transfer station has a highlighted circle showing its geographic range. The transfer station will transfer supplies to any warehouse outside of that highlighted circle.
Sharpshootah Oct 20, 2021 @ 10:09am 
Isn't that already being done without transfer station?
Do they transport it to businesses that need it or to warehouses only?
ElgarL Oct 20, 2021 @ 10:14am 
I assumed you placed it and surrounded it with warehouses. The workers would then collect items and store them in the warehouse.
Leorin Oct 29, 2021 @ 4:43am 
Question. What is the logical thing behind the transport station? I mean, they just transport some good to other warehouse. But then I have goods which I need on this side but the transport station already delivered it on the other side...sorry but I don't get it. Some buildings are very confusing without a clear information
Jenam Oct 29, 2021 @ 5:38am 
I agree, I would love the option to choose where the goods are delivered as well as what goods are transported.

Today, if I place 3 warehouses and 2 transport stations and I want to transport goods from warehouse 1 to warehouse 2 (with transport station 1) and from warehouse 2 to warehouse 3 (with transport station 2), what's stopping transport station 2 from transporting the goods back to warehouse 1 only? Cause transport station 1 does not deliver to warehouse 3 directly, does it? What I have seen it usually prefers to deliver to only one other warehouse.

I guess that's what supply stations are for? I prefer to use that, cause I think supply stations get goods from all over the map, no? So I ask the same as the person before me: what is the purpose of transport stations?
CellNav Oct 29, 2021 @ 11:09am 
I was wondering the same thing about Transfer Stations, so I decided to build one and watch it perform (if we can call it performance, LOL) ...
https://steamcommunity.com/sharedfiles/filedetails/?id=2640225065
I have the Transfer Station selected (located bottom left). Items were being delivered to the station by local workers at production centers.

Look closely and you will see a YELLOW line coming out of the station, that is the destination of the TRANSPORTER worker. That line goes to the right and stops at an OPEN WAREHOUSE, however it seems to be within the SCOPE (circle) of the station (which is odd).

Perhaps it's not the best example since it's just one snapshot of the station working, but I thought I'd share what I've seen ... :steamhappy:
Last edited by CellNav; Oct 29, 2021 @ 11:11am
CellNav Oct 29, 2021 @ 11:31am 
Sorry for a second post, but I wanted to add something ...

IMO ... Anything in this game can be declared useful but it can be equally declared useless. Having more options to do something that we declare useful is better than having no options for things we declare useless ... haha. Player's have to make a judgement call as to whether it can benefit them or not.

Perhaps a good example for a use .... Let's say we spammed the edge of the map with logging camps to gather timber. To expedite the loggers work when carrying items back to a warehouse, we use a transfer station nearby. In theory, the logger will deliver the timber to the nearby transfer station and then the transporter at that station will transport the timber to the nearest warehouse in the town.

In other words (analogy) ... The transporters are basically kind of like "haulers" in the game Rimworld. The logger does his job, the haulers do their job and perhaps the logger is happier (I doubt it) when he doesn't have to break his back walking 70 miles back to a warehouse ... LOL
Last edited by CellNav; Oct 29, 2021 @ 12:17pm
Leorin Oct 29, 2021 @ 11:31am 
Originally posted by CellNav:
I was wondering the same thing about Transfer Stations, so I decided to build one and watch it perform (if we can call it performance, LOL) ...
https://steamcommunity.com/sharedfiles/filedetails/?id=2640225065
I have the Transfer Station selected (located bottom left). Items were being delivered to the station by local workers at production centers.

Look closely and you will see a YELLOW line coming out of the station, that is the destination of the TRANSPORTER worker. That line goes to the right and stops at an OPEN WAREHOUSE, however it seems to be within the SCOPE (circle) of the station (which is odd).

Perhaps it's not the best example since it's just one snapshot of the station working, but I thought I'd share what I've seen ... :steamhappy:
Interesting...but I still have no idea what's the Trannsfer Station task is *lol*
CellNav Oct 29, 2021 @ 11:39am 
Originally posted by Leorin:
Interesting...but I still have no idea what's the Trannsfer Station task is *lol*
I made a second post, did that explain it? I know how you feel, it's confusing but you can experiment with one transfer station and watch how it works, and if it doesn't tickle your fancy, then screw it ... LOL ... Declare it pointless !!! (I sometimes do that, haha).
Leorin Oct 29, 2021 @ 12:02pm 
Originally posted by CellNav:
Originally posted by Leorin:
Interesting...but I still have no idea what's the Trannsfer Station task is *lol*
I made a second post, did that explain it? I know how you feel, it's confusing but you can experiment with one transfer station and watch how it works, and if it doesn't tickle your fancy, then screw it ... LOL ... Declare it pointless !!! (I sometimes do that, haha).
ah sorry...now I have seen it :).....alright...sounds more clear....I will try different things...we will see^^
CellNav Oct 29, 2021 @ 12:26pm 
Originally posted by Leorin:
ah sorry...now I have seen it :).....alright...sounds more clear....I will try different things...we will see^^

I came up with my own definitions but you guys will have to build your own transfer station and correct me if my definitions are wrong ... :)

TRANSFER STATION = Temporary storage of items that are gathered or produced within the scope (blue circle) of the transfer station. This means that items will be delivered to the transfer station first and not to any warehouse, but IDK if there happens to be a warehouse nearby (i.e. closer than a transfer station) if items will go to the warehouse first because of proximity.

OUT OF RANGE WAREHOUSE = If there is not a warehouse nearby, items will be delivered to the nearness warehouse by the transporters (working at the station).

Holler at me if you think I'm totally wrong ... LOL.

EDIT: .... Out of Range literally means "out of range". Transporters will ignore warehouses within it's scope.
Last edited by CellNav; Oct 29, 2021 @ 1:45pm
Leorin Oct 29, 2021 @ 12:40pm 
yeah but why then a transfer station...just build there a warehouse...makes no sense^^
CellNav Oct 29, 2021 @ 2:01pm 
Originally posted by Leorin:
yeah but why then a transfer station...just build there a warehouse...makes no sense^^

I did some more testing and corrected my previous post. I built a storage warehouse within the scope of the transfer station and it was ignored by the transporters who delivered items to the nearest warehouse OUTSIDE the scope of the transfer station.

It makes sense when the player divides his settlement into districts. A warehouse doesn't have workers, it's just a dumping ground for whatever items you want to store there. To prevent everyone from walking half way across the map to get an item that could be delivered locally, the transfer station can deliver that item to a warehouse across the map (i.e. like a warehouse near a marketplace).

Note that items in the transfer station is SECURE STORAGE, meaning nobody but the transporter can remove that item. It's identical to a Ferry/Dock or Trading Post and once the item is stored, it can only be removed by the vendors.

An example of secure storage ... I use my Dock to store 10k water for use in trading. Nobody can touch the water so technically that 10k of water can be defined as "Emergency Water". If a tornado hit all my water producing structures (but not the dock), I can dump the 10k of water back into my settlement.
Leorin Oct 29, 2021 @ 5:35pm 
Originally posted by CellNav:
Originally posted by Leorin:
yeah but why then a transfer station...just build there a warehouse...makes no sense^^

I did some more testing and corrected my previous post. I built a storage warehouse within the scope of the transfer station and it was ignored by the transporters who delivered items to the nearest warehouse OUTSIDE the scope of the transfer station.

It makes sense when the player divides his settlement into districts. A warehouse doesn't have workers, it's just a dumping ground for whatever items you want to store there. To prevent everyone from walking half way across the map to get an item that could be delivered locally, the transfer station can deliver that item to a warehouse across the map (i.e. like a warehouse near a marketplace).

Note that items in the transfer station is SECURE STORAGE, meaning nobody but the transporter can remove that item. It's identical to a Ferry/Dock or Trading Post and once the item is stored, it can only be removed by the vendors.

An example of secure storage ... I use my Dock to store 10k water for use in trading. Nobody can touch the water so technically that 10k of water can be defined as "Emergency Water". If a tornado hit all my water producing structures (but not the dock), I can dump the 10k of water back into my settlement.
Ah I see. Tank you friend for this testing. It makes more sense now. But still...it makes only sense if you don't need the goods close to the station. Otherwise they transport goods to other storages at the other side and someone has to bring them back if some production needs them here...do you know what I mean? (sorry for my english).
CellNav Oct 29, 2021 @ 8:06pm 
Originally posted by Leorin:
Ah I see. Tank you friend for this testing. It makes more sense now. But still...it makes only sense if you don't need the goods close to the station. Otherwise they transport goods to other storages at the other side and someone has to bring them back if some production needs them here...do you know what I mean? (sorry for my english).

Your English is good, I know what your mean ... :)

Warehouses can be set to accept certain goods, that will restrict the transporter to certain warehouses ... Example :

Transfer Station = Only Rough Food Items selected for storage.
Warehouse (out of range) = Only accept Rough Food (or rough, simple, fine)

People that prefer to micromanage everything can use the station but it requires further micromanagement. The station is not mandatory and can be applied to suit some needs or all of your needs ,,, :)
Last edited by CellNav; Oct 29, 2021 @ 8:06pm
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Date Posted: Oct 19, 2021 @ 2:27pm
Posts: 29