Settlement Survival

Settlement Survival

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Brunilo Dec 29, 2022 @ 7:10pm
Manure House... Stuff...
There is that Manure production Place, a building, that has a green range, it means that any farm at that range will get a specific bonus or it means something else?
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Showing 1-6 of 6 comments
starlight78sso Dec 29, 2022 @ 11:51pm 
Farms or orchards should get a bonus if they are in the green area.
Brunilo Dec 30, 2022 @ 7:18am 
But if I build a farm/orchard anywhere outside that green area and mark that fertilizer option it means that I will get that fertilizer bonus only? And it also means that the worker of a fertilizer build will have to go that farm to fertilizer it?
Vampymonky Dec 30, 2022 @ 10:56pm 
If it still works like the natural fertile soil you only need 1 tile of the farm/orchard to touch the green area to get the bonus for the whole field. The Manure production takes place in the house but will be moved to storage and then moved to farms or orchards from there as is needed/available
Mr-Bandit Jan 1, 2023 @ 8:23am 
there are 2 bonuses you can get for farms 1- fertility, 2- fertiliser

fertility come from the building (usually) and must be in range, but 1 square should get the bonus (as far as im aware, i have farms that only touch 1 square and they get the bonus)

fertiliser is produced by the building, needing 1/3 water and 2/3 dried manure to make, and once made is taken to storage (you should make a storage right next to the building and dis-allow anything but fertiliser), farmers will come and collect fertiliser to use on the field once they are done sowing (some farms allow more workers than others, more workers means more fertiliser used, so plantations and nurseries may need 2 people to make them pay, later in efficient setups you only need 1).
Pyro Hawk Jan 3, 2023 @ 4:46pm 
Not sure the Fertility effect is working right. I've got 3 Nurseries and 3 Dense Orchards that have at least 4 tiles inside a Compost Plant's area of effect that are lacking the Fertility buff. Yet there's a Grove and a Hardwood Nursery with a similar degree of 'just barely inside the AoE' which have the buff.

And the really annoying thing is that the buildings said they'd have the buff when I was placing them. So I know that the game recognises they are within the Compost Plant's range despite having all those agriculture buildings tell me that don't have the buff.
Mr-Bandit Jan 3, 2023 @ 7:21pm 
Originally posted by Pyro Hawk:
Not sure the Fertility effect is working right. I've got 3 Nurseries and 3 Dense Orchards that have at least 4 tiles inside a Compost Plant's area of effect that are lacking the Fertility buff. Yet there's a Grove and a Hardwood Nursery with a similar degree of 'just barely inside the AoE' which have the buff.

And the really annoying thing is that the buildings said they'd have the buff when I was placing them. So I know that the game recognises they are within the Compost Plant's range despite having all those agriculture buildings tell me that don't have the buff.

i have found that only the 'farm' parts of farms get bonuses. the nursery in particular has a building at one end, and if that building is the only part in range then the game says you get the buff, but you dont. have to delete the building and make sure the 'farm' part of the nursery is in range to get the buff.

cant say about the dense orchards though...
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Showing 1-6 of 6 comments
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Date Posted: Dec 29, 2022 @ 7:10pm
Posts: 6