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The others I havent seen yet (not currently in game) but I never got the BBQ house cause I thought it would be a waste since I dont have beef
First you must build a Butcher. The Butcher will use the alpaca meat to make "meat chops." Your BBQ house can then make food items (smoked meat & sausage I think?) from the meat chops.
curing workshop will produce salted fish from fish and salt
Jam workshops will transform raw fruits into jam.
Canneries will transform raw vegetables (and also salted fish and transformed meat) into canned food.
If you are producing Wheat, you can also make a lot of pastries by milling it into flour then transforming the flour in breadshops and bakeries. You can also produce easy rice meals in the mills if you are producing rice.
I suggest looking at the research options and choosing a path that suits best your current production, you will unlock everything eventually. Also sugar will be needed for lots of recipes, you can make it in sugarshops with sugarcane or beetroots or maple trees or dates or malt (that you can mill from wheat or oat).
I'm currently reviewing discussions, so, there'll be a delay before I add your post.
See my guide's Navigate-Source section to locate where your content is placed.
I had a look at your guide, it's like a giant FAQ, I like it !
keep up the good work !
Thank you for this. I never got this far into the tech tree as my pop always died but my current game is going well.
You can build several research instiutes and they can be build outside of the market range
I'm currently using butcheries, BBQ places, and taco makers (outdoor kitchen?). They are good enough, but not producing enough for my population... :(